diff options
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/main.cpp b/src/main.cpp index 1993f7c24..8df2fe7d3 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -207,9 +207,6 @@ int main(int argc, char *argv[]) sanity_check(!game_params.world_path.empty()); - infostream << "Using commanded world path [" - << game_params.world_path << "]" << std::endl; - if (game_params.is_dedicated_server) return run_dedicated_server(game_params, cmd_args) ? 0 : 1; @@ -686,8 +683,6 @@ static bool auto_select_world(GameParams *game_params) // No world was specified; try to select it automatically // Get information about available worlds - verbosestream << _("Determining world path") << std::endl; - std::vector<WorldSpec> worldspecs = getAvailableWorlds(); std::string world_path; @@ -708,7 +703,7 @@ static bool auto_select_world(GameParams *game_params) // This is the ultimate default world path world_path = porting::path_user + DIR_DELIM + "worlds" + DIR_DELIM + "world"; - infostream << "Creating default world at [" + infostream << "Using default world at [" << world_path << "]" << std::endl; } @@ -770,7 +765,6 @@ static bool determine_subgame(GameParams *game_params) assert(game_params->world_path != ""); // Pre-condition - verbosestream << _("Determining gameid/gamespec") << std::endl; // If world doesn't exist if (!game_params->world_path.empty() && !getWorldExists(game_params->world_path)) { |