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-rw-r--r--src/main.cpp385
1 files changed, 276 insertions, 109 deletions
diff --git a/src/main.cpp b/src/main.cpp
index cfd643ac7..2e57a8c20 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -50,6 +50,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes_extrabloated.h"
#include "debug.h"
#include "test.h"
+#include "clouds.h"
#include "server.h"
#include "constants.h"
#include "porting.h"
@@ -132,7 +133,12 @@ MainGameCallback *g_gamecallback = NULL;
u32 getTimeMs()
{
/* Use imprecise system calls directly (from porting.h) */
- return porting::getTimeMs();
+ return porting::getTime(PRECISION_MILLI);
+}
+
+u32 getTime(TimePrecision prec)
+{
+ return porting::getTime(prec);
}
#else
@@ -141,7 +147,7 @@ u32 getTimeMs()
class TimeGetter
{
public:
- virtual u32 getTime() = 0;
+ virtual u32 getTime(TimePrecision prec) = 0;
};
// A precise irrlicht one
@@ -151,11 +157,15 @@ public:
IrrlichtTimeGetter(IrrlichtDevice *device):
m_device(device)
{}
- u32 getTime()
- {
- if(m_device == NULL)
- return 0;
- return m_device->getTimer()->getRealTime();
+ u32 getTime(TimePrecision prec)
+ {
+ if (prec == PRECISION_MILLI) {
+ if(m_device == NULL)
+ return 0;
+ return m_device->getTimer()->getRealTime();
+ } else {
+ return porting::getTime(prec);
+ }
}
private:
IrrlichtDevice *m_device;
@@ -164,9 +174,9 @@ private:
class SimpleTimeGetter: public TimeGetter
{
public:
- u32 getTime()
+ u32 getTime(TimePrecision prec)
{
- return porting::getTimeMs();
+ return porting::getTime(prec);
}
};
@@ -178,7 +188,13 @@ u32 getTimeMs()
{
if(g_timegetter == NULL)
return 0;
- return g_timegetter->getTime();
+ return g_timegetter->getTime(PRECISION_MILLI);
+}
+
+u32 getTime(TimePrecision prec) {
+ if (g_timegetter == NULL)
+ return 0;
+ return g_timegetter->getTime(prec);
}
#endif
@@ -596,50 +612,120 @@ private:
bool rightreleased;
};
-void drawMenuBackground(video::IVideoDriver* driver)
-{
+//Draw the tiled menu background
+void drawMenuBackground(video::IVideoDriver* driver) {
core::dimension2d<u32> screensize = driver->getScreenSize();
+
+ std::string path = getTexturePath("menubg.png");
+ if (path[0]) {
+ video::ITexture *bgtexture =
+ driver->getTexture(path.c_str());
+
+ if (bgtexture) {
+ s32 scaledsize = 128;
- video::ITexture *bgtexture =
- driver->getTexture(getTexturePath("menubg.png").c_str());
- if(bgtexture)
- {
- s32 scaledsize = 128;
-
- // The important difference between destsize and screensize is
- // that destsize is rounded to whole scaled pixels.
- // These formulas use component-wise multiplication and division of v2u32.
- v2u32 texturesize = bgtexture->getSize();
- v2u32 sourcesize = texturesize * screensize / scaledsize + v2u32(1,1);
- v2u32 destsize = scaledsize * sourcesize / texturesize;
+ // The important difference between destsize and screensize is
+ // that destsize is rounded to whole scaled pixels.
+ // These formulas use component-wise multiplication and division of v2u32.
+ v2u32 texturesize = bgtexture->getSize();
+ v2u32 sourcesize = texturesize * screensize / scaledsize + v2u32(1,1);
+ v2u32 destsize = scaledsize * sourcesize / texturesize;
- // Default texture wrapping mode in Irrlicht is ETC_REPEAT.
- driver->draw2DImage(bgtexture,
- core::rect<s32>(0, 0, destsize.X, destsize.Y),
- core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
- NULL, NULL, true);
+ // Default texture wrapping mode in Irrlicht is ETC_REPEAT.
+ driver->draw2DImage(bgtexture,
+ core::rect<s32>(0, 0, destsize.X, destsize.Y),
+ core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
+ NULL, NULL, true);
+ }
}
-
- video::ITexture *logotexture =
- driver->getTexture(getTexturePath("menulogo.png").c_str());
- if(logotexture)
- {
- v2s32 logosize(logotexture->getOriginalSize().Width,
- logotexture->getOriginalSize().Height);
- logosize *= 4;
-
- video::SColor bgcolor(255,50,50,50);
- core::rect<s32> bgrect(0, screensize.Height-logosize.Y-20,
- screensize.Width, screensize.Height);
- driver->draw2DRectangle(bgcolor, bgrect, NULL);
-
- core::rect<s32> rect(0,0,logosize.X,logosize.Y);
- rect += v2s32(screensize.Width/2,screensize.Height-10-logosize.Y);
- rect -= v2s32(logosize.X/2, 0);
- driver->draw2DImage(logotexture, rect,
- core::rect<s32>(core::position2d<s32>(0,0),
- core::dimension2di(logotexture->getSize())),
- NULL, NULL, true);
+}
+
+//Draw the footer at the bottom of the window
+void drawMenuFooter(video::IVideoDriver* driver, bool clouds) {
+ core::dimension2d<u32> screensize = driver->getScreenSize();
+ std::string path = getTexturePath(clouds ?
+ "menufooter_clouds.png" : "menufooter.png");
+ if (path[0]) {
+ video::ITexture *footertexture =
+ driver->getTexture(path.c_str());
+
+ if (footertexture) {
+ f32 mult = (((f32)screensize.Width)) /
+ ((f32)footertexture->getOriginalSize().Width);
+
+ v2s32 footersize(((f32)footertexture->getOriginalSize().Width) * mult,
+ ((f32)footertexture->getOriginalSize().Height) * mult);
+
+ // Don't draw the footer if there isn't enough room
+ s32 free_space = (((s32)screensize.Height)-320)/2;
+ if (free_space > footersize.Y) {
+ core::rect<s32> rect(0,0,footersize.X,footersize.Y);
+ rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
+ rect -= v2s32(footersize.X/2, 0);
+
+ driver->draw2DImage(footertexture, rect,
+ core::rect<s32>(core::position2d<s32>(0,0),
+ core::dimension2di(footertexture->getSize())),
+ NULL, NULL, true);
+ }
+ }
+ }
+}
+
+// Draw the Header over the main menu
+void drawMenuHeader(video::IVideoDriver* driver) {
+ core::dimension2d<u32> screensize = driver->getScreenSize();
+
+ std::string path = getTexturePath("menuheader.png");
+ if (path[0]) {
+ video::ITexture *splashtexture =
+ driver->getTexture(path.c_str());
+
+ if(splashtexture) {
+ //v2s32 splashsize((splashtexture->getOriginalSize().Width*100)/
+ // splashtexture->getOriginalSize().Height, 80);
+
+ f32 mult = (((f32)screensize.Width / 2)) /
+ ((f32)splashtexture->getOriginalSize().Width);
+
+ v2s32 splashsize(((f32)splashtexture->getOriginalSize().Width) * mult,
+ ((f32)splashtexture->getOriginalSize().Height) * mult);
+
+ // Don't draw the header is there isn't enough room
+ s32 free_space = (((s32)screensize.Height)-320)/2;
+ if (free_space > splashsize.Y) {
+ core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
+ splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
+ ((free_space/2)-splashsize.Y/2)+10);
+
+ video::SColor bgcolor(255,50,50,50);
+
+ driver->draw2DImage(splashtexture, splashrect,
+ core::rect<s32>(core::position2d<s32>(0,0),
+ core::dimension2di(splashtexture->getSize())),
+ NULL, NULL, true);
+ }
+ }
+ }
+}
+
+// Draw the Splash over the clouds and under the main menu
+void drawMenuSplash(video::IVideoDriver* driver) {
+ core::dimension2d<u32> screensize = driver->getScreenSize();
+ if (getTexturePath("menusplash.png") != "") {
+ video::ITexture *splashtexture =
+ driver->getTexture(getTexturePath("menusplash.png").c_str());
+
+ if(splashtexture) {
+ core::rect<s32> splashrect(0, 0, screensize.Width, screensize.Height);
+
+ video::SColor bgcolor(255,50,50,50);
+
+ driver->draw2DImage(splashtexture, splashrect,
+ core::rect<s32>(core::position2d<s32>(0,0),
+ core::dimension2di(splashtexture->getSize())),
+ NULL, NULL, true);
+ }
}
}
@@ -700,14 +786,14 @@ void SpeedTests()
}
{
- TimeTaker timer("Testing core::map speed");
+ TimeTaker timer("Testing std::map speed");
- core::map<v2s16, f32> map1;
+ std::map<v2s16, f32> map1;
tempf = -324;
const s16 ii=300;
for(s16 y=0; y<ii; y++){
for(s16 x=0; x<ii; x++){
- map1.insert(v2s16(x,y), tempf);
+ map1[v2s16(x,y)] = tempf;
tempf += 1;
}
}
@@ -734,7 +820,7 @@ void SpeedTests()
}
}
// Do at least 10ms
- while(timer.getTime() < 10);
+ while(timer.getTimerTime() < 10);
u32 dtime = timer.stop();
u32 per_ms = n / dtime;
@@ -788,48 +874,48 @@ int main(int argc, char *argv[])
*/
// List all allowed options
- core::map<std::string, ValueSpec> allowed_options;
- allowed_options.insert("help", ValueSpec(VALUETYPE_FLAG,
- _("Show allowed options")));
- allowed_options.insert("config", ValueSpec(VALUETYPE_STRING,
- _("Load configuration from specified file")));
- allowed_options.insert("port", ValueSpec(VALUETYPE_STRING,
- _("Set network port (UDP)")));
- allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG,
- _("Disable unit tests")));
- allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG,
- _("Enable unit tests")));
- allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING,
- _("Same as --world (deprecated)")));
- allowed_options.insert("world", ValueSpec(VALUETYPE_STRING,
- _("Set world path (implies local game) ('list' lists all)")));
- allowed_options.insert("worldname", ValueSpec(VALUETYPE_STRING,
- _("Set world by name (implies local game)")));
- allowed_options.insert("info", ValueSpec(VALUETYPE_FLAG,
- _("Print more information to console")));
- allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG,
- _("Print even more information to console")));
- allowed_options.insert("trace", ValueSpec(VALUETYPE_FLAG,
- _("Print enormous amounts of information to log and console")));
- allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING,
- _("Set logfile path ('' = no logging)")));
- allowed_options.insert("gameid", ValueSpec(VALUETYPE_STRING,
- _("Set gameid (\"--gameid list\" prints available ones)")));
+ std::map<std::string, ValueSpec> allowed_options;
+ allowed_options.insert(std::make_pair("help", ValueSpec(VALUETYPE_FLAG,
+ _("Show allowed options"))));
+ allowed_options.insert(std::make_pair("config", ValueSpec(VALUETYPE_STRING,
+ _("Load configuration from specified file"))));
+ allowed_options.insert(std::make_pair("port", ValueSpec(VALUETYPE_STRING,
+ _("Set network port (UDP)"))));
+ allowed_options.insert(std::make_pair("disable-unittests", ValueSpec(VALUETYPE_FLAG,
+ _("Disable unit tests"))));
+ allowed_options.insert(std::make_pair("enable-unittests", ValueSpec(VALUETYPE_FLAG,
+ _("Enable unit tests"))));
+ allowed_options.insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING,
+ _("Same as --world (deprecated)"))));
+ allowed_options.insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING,
+ _("Set world path (implies local game) ('list' lists all)"))));
+ allowed_options.insert(std::make_pair("worldname", ValueSpec(VALUETYPE_STRING,
+ _("Set world by name (implies local game)"))));
+ allowed_options.insert(std::make_pair("info", ValueSpec(VALUETYPE_FLAG,
+ _("Print more information to console"))));
+ allowed_options.insert(std::make_pair("verbose", ValueSpec(VALUETYPE_FLAG,
+ _("Print even more information to console"))));
+ allowed_options.insert(std::make_pair("trace", ValueSpec(VALUETYPE_FLAG,
+ _("Print enormous amounts of information to log and console"))));
+ allowed_options.insert(std::make_pair("logfile", ValueSpec(VALUETYPE_STRING,
+ _("Set logfile path ('' = no logging)"))));
+ allowed_options.insert(std::make_pair("gameid", ValueSpec(VALUETYPE_STRING,
+ _("Set gameid (\"--gameid list\" prints available ones)"))));
#ifndef SERVER
- allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG,
- _("Run speed tests")));
- allowed_options.insert("address", ValueSpec(VALUETYPE_STRING,
- _("Address to connect to. ('' = local game)")));
- allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG,
- _("Enable random user input, for testing")));
- allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG,
- _("Run dedicated server")));
- allowed_options.insert("name", ValueSpec(VALUETYPE_STRING,
- _("Set player name")));
- allowed_options.insert("password", ValueSpec(VALUETYPE_STRING,
- _("Set password")));
- allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG,
- _("Disable main menu")));
+ allowed_options.insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG,
+ _("Run speed tests"))));
+ allowed_options.insert(std::make_pair("address", ValueSpec(VALUETYPE_STRING,
+ _("Address to connect to. ('' = local game)"))));
+ allowed_options.insert(std::make_pair("random-input", ValueSpec(VALUETYPE_FLAG,
+ _("Enable random user input, for testing"))));
+ allowed_options.insert(std::make_pair("server", ValueSpec(VALUETYPE_FLAG,
+ _("Run dedicated server"))));
+ allowed_options.insert(std::make_pair("name", ValueSpec(VALUETYPE_STRING,
+ _("Set player name"))));
+ allowed_options.insert(std::make_pair("password", ValueSpec(VALUETYPE_STRING,
+ _("Set password"))));
+ allowed_options.insert(std::make_pair("go", ValueSpec(VALUETYPE_FLAG,
+ _("Disable main menu"))));
#endif
Settings cmd_args;
@@ -839,20 +925,20 @@ int main(int argc, char *argv[])
if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1"))
{
dstream<<_("Allowed options:")<<std::endl;
- for(core::map<std::string, ValueSpec>::Iterator
- i = allowed_options.getIterator();
- i.atEnd() == false; i++)
+ for(std::map<std::string, ValueSpec>::iterator
+ i = allowed_options.begin();
+ i != allowed_options.end(); ++i)
{
std::ostringstream os1(std::ios::binary);
- os1<<" --"<<i.getNode()->getKey();
- if(i.getNode()->getValue().type == VALUETYPE_FLAG)
+ os1<<" --"<<i->first;
+ if(i->second.type == VALUETYPE_FLAG)
{}
else
os1<<_(" <value>");
dstream<<padStringRight(os1.str(), 24);
- if(i.getNode()->getValue().help != NULL)
- dstream<<i.getNode()->getValue().help;
+ if(i->second.help != NULL)
+ dstream<<i->second.help;
dstream<<std::endl;
}
@@ -953,7 +1039,7 @@ int main(int argc, char *argv[])
}
else
{
- core::array<std::string> filenames;
+ std::vector<std::string> filenames;
filenames.push_back(porting::path_user +
DIR_DELIM + "minetest.conf");
// Legacy configuration file location
@@ -1279,6 +1365,14 @@ int main(int argc, char *argv[])
driverType = video::EDT_DIRECT3D9;
else if(driverstring == "opengl")
driverType = video::EDT_OPENGL;
+#ifdef _IRR_COMPILE_WITH_OGLES1_
+ else if(driverstring == "ogles1")
+ driverType = video::EDT_OGLES1;
+#endif
+#ifdef _IRR_COMPILE_WITH_OGLES2_
+ else if(driverstring == "ogles2")
+ driverType = video::EDT_OGLES2;
+#endif
else
{
errorstream<<"WARNING: Invalid video_driver specified; defaulting "
@@ -1462,6 +1556,8 @@ int main(int argc, char *argv[])
MainMenuData menudata;
if(g_settings->exists("selected_mainmenu_tab"))
menudata.selected_tab = g_settings->getS32("selected_mainmenu_tab");
+ if(g_settings->exists("selected_serverlist"))
+ menudata.selected_serverlist = g_settings->getS32("selected_serverlist");
menudata.address = narrow_to_wide(address);
menudata.name = narrow_to_wide(playername);
menudata.port = narrow_to_wide(itos(port));
@@ -1478,6 +1574,7 @@ int main(int argc, char *argv[])
menudata.enable_shaders = g_settings->getS32("enable_shaders");
menudata.preload_item_visuals = g_settings->getBool("preload_item_visuals");
menudata.enable_particles = g_settings->getBool("enable_particles");
+ menudata.liquid_finite = g_settings->getBool("liquid_finite");
driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, menudata.mip_map);
menudata.creative_mode = g_settings->getBool("creative_mode");
menudata.enable_damage = g_settings->getBool("enable_damage");
@@ -1518,7 +1615,7 @@ int main(int argc, char *argv[])
if(skip_main_menu == false)
{
video::IVideoDriver* driver = device->getVideoDriver();
-
+ float fps_max = g_settings->getFloat("fps_max");
infostream<<"Waiting for other menus"<<std::endl;
while(device->run() && kill == false)
{
@@ -1540,6 +1637,22 @@ int main(int argc, char *argv[])
&g_menumgr, &menudata, g_gamecallback);
menu->allowFocusRemoval(true);
+ // Clouds for the main menu
+ bool cloud_menu_background = false;
+ Clouds *clouds = NULL;
+ if (g_settings->getBool("menu_clouds")) {
+ cloud_menu_background = true;
+ clouds = new Clouds(smgr->getRootSceneNode(),
+ smgr, -1, rand(), 100);
+ clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
+
+ // A camera to see the clouds
+ scene::ICameraSceneNode* camera;
+ camera = smgr->addCameraSceneNode(0,
+ v3f(0,0,0), v3f(0, 60, 100));
+ camera->setFarValue(10000);
+ }
+
if(error_message != L"")
{
verbosestream<<"error_message = "
@@ -1552,6 +1665,9 @@ int main(int argc, char *argv[])
error_message = L"";
}
+ // Time is in milliseconds, for clouds
+ u32 lasttime = device->getTimer()->getTime();
+
infostream<<"Created main menu"<<std::endl;
while(device->run() && kill == false)
@@ -1559,26 +1675,75 @@ int main(int argc, char *argv[])
if(menu->getStatus() == true)
break;
- //driver->beginScene(true, true, video::SColor(255,0,0,0));
- driver->beginScene(true, true, video::SColor(255,128,128,128));
+ // Time calc for the clouds
+ f32 dtime; // in seconds
+ if (cloud_menu_background) {
+ u32 time = device->getTimer()->getTime();
+ if(time > lasttime)
+ dtime = (time - lasttime) / 1000.0;
+ else
+ dtime = 0;
+ lasttime = time;
+ }
- drawMenuBackground(driver);
+ //driver->beginScene(true, true, video::SColor(255,0,0,0));
+ driver->beginScene(true, true, video::SColor(255,140,186,250));
+
+ if (cloud_menu_background) {
+ // *3 otherwise the clouds would move very slowly
+ clouds->step(dtime*3);
+ clouds->render();
+ smgr->drawAll();
+ drawMenuSplash(driver);
+ drawMenuFooter(driver, true);
+ drawMenuHeader(driver);
+ } else {
+ drawMenuBackground(driver);
+ drawMenuFooter(driver, false);
+ }
guienv->drawAll();
-
+
driver->endScene();
// On some computers framerate doesn't seem to be
// automatically limited
- sleep_ms(25);
+ if (cloud_menu_background) {
+ // Time of frame without fps limit
+ float busytime;
+ u32 busytime_u32;
+ // not using getRealTime is necessary for wine
+ u32 time = device->getTimer()->getTime();
+ if(time > lasttime)
+ busytime_u32 = time - lasttime;
+ else
+ busytime_u32 = 0;
+ busytime = busytime_u32 / 1000.0;
+
+ // FPS limiter
+ u32 frametime_min = 1000./fps_max;
+
+ if(busytime_u32 < frametime_min) {
+ u32 sleeptime = frametime_min - busytime_u32;
+ device->sleep(sleeptime);
+ }
+ } else {
+ sleep_ms(25);
+ }
}
infostream<<"Dropping main menu"<<std::endl;
menu->drop();
+ if (cloud_menu_background) {
+ clouds->drop();
+ smgr->clear();
+ }
}
playername = wide_to_narrow(menudata.name);
+ if (playername == "")
+ playername = std::string("Guest") + itos(myrand_range(1000,9999));
password = translatePassword(playername, menudata.password);
//infostream<<"Main: password hash: '"<<password<<"'"<<std::endl;
@@ -1589,6 +1754,7 @@ int main(int argc, char *argv[])
simple_singleplayer_mode = menudata.simple_singleplayer_mode;
// Save settings
g_settings->setS32("selected_mainmenu_tab", menudata.selected_tab);
+ g_settings->setS32("selected_serverlist", menudata.selected_serverlist);
g_settings->set("new_style_leaves", itos(menudata.fancy_trees));
g_settings->set("smooth_lighting", itos(menudata.smooth_lighting));
g_settings->set("enable_3d_clouds", itos(menudata.clouds_3d));
@@ -1602,6 +1768,7 @@ int main(int argc, char *argv[])
g_settings->setS32("enable_shaders", menudata.enable_shaders);
g_settings->set("preload_item_visuals", itos(menudata.preload_item_visuals));
g_settings->set("enable_particles", itos(menudata.enable_particles));
+ g_settings->set("liquid_finite", itos(menudata.liquid_finite));
g_settings->set("creative_mode", itos(menudata.creative_mode));
g_settings->set("enable_damage", itos(menudata.enable_damage));