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-rw-r--r--src/map.cpp238
1 files changed, 12 insertions, 226 deletions
diff --git a/src/map.cpp b/src/map.cpp
index b9ab7c066..7c59edbaa 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -62,8 +62,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Map
*/
-Map::Map(std::ostream &dout, IGameDef *gamedef):
- m_dout(dout),
+Map::Map(IGameDef *gamedef):
m_gamedef(gamedef),
m_nodedef(gamedef->ndef())
{
@@ -531,23 +530,6 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
u32 liquid_loop_max = g_settings->getS32("liquid_loop_max");
u32 loop_max = liquid_loop_max;
-#if 0
-
- /* If liquid_loop_max is not keeping up with the queue size increase
- * loop_max up to a maximum of liquid_loop_max * dedicated_server_step.
- */
- if (m_transforming_liquid.size() > loop_max * 2) {
- // "Burst" mode
- float server_step = g_settings->getFloat("dedicated_server_step");
- if (m_transforming_liquid_loop_count_multiplier - 1.0 < server_step)
- m_transforming_liquid_loop_count_multiplier *= 1.0 + server_step / 10;
- } else {
- m_transforming_liquid_loop_count_multiplier = 1.0;
- }
-
- loop_max *= m_transforming_liquid_loop_count_multiplier;
-#endif
-
while (m_transforming_liquid.size() != 0)
{
// This should be done here so that it is done when continue is used
@@ -1201,8 +1183,8 @@ bool Map::isBlockOccluded(MapBlock *block, v3s16 cam_pos_nodes)
*/
ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef,
EmergeManager *emerge, MetricsBackend *mb):
- Map(dout_server, gamedef),
- settings_mgr(g_settings, savedir + DIR_DELIM + "map_meta.txt"),
+ Map(gamedef),
+ settings_mgr(savedir + DIR_DELIM + "map_meta.txt"),
m_emerge(emerge)
{
verbosestream<<FUNCTION_NAME<<std::endl;
@@ -1236,6 +1218,8 @@ ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef,
m_save_time_counter = mb->addCounter("minetest_core_map_save_time", "Map save time (in nanoseconds)");
+ m_map_compression_level = rangelim(g_settings->getS16("map_compression_level_disk"), -1, 9);
+
try {
// If directory exists, check contents and load if possible
if (fs::PathExists(m_savedir)) {
@@ -1301,18 +1285,6 @@ ServerMap::~ServerMap()
*/
delete dbase;
delete dbase_ro;
-
-#if 0
- /*
- Free all MapChunks
- */
- core::map<v2s16, MapChunk*>::Iterator i = m_chunks.getIterator();
- for(; i.atEnd() == false; i++)
- {
- MapChunk *chunk = i.getNode()->getValue();
- delete chunk;
- }
-#endif
}
MapgenParams *ServerMap::getMapgenParams()
@@ -1327,11 +1299,6 @@ u64 ServerMap::getSeed()
return getMapgenParams()->seed;
}
-s16 ServerMap::getWaterLevel()
-{
- return getMapgenParams()->water_level;
-}
-
bool ServerMap::blockpos_over_mapgen_limit(v3s16 p)
{
const s16 mapgen_limit_bp = rangelim(
@@ -1351,6 +1318,9 @@ bool ServerMap::initBlockMake(v3s16 blockpos, BlockMakeData *data)
v3s16 bpmin = EmergeManager::getContainingChunk(blockpos, csize);
v3s16 bpmax = bpmin + v3s16(1, 1, 1) * (csize - 1);
+ if (!m_chunks_in_progress.insert(bpmin).second)
+ return false;
+
bool enable_mapgen_debug_info = m_emerge->enable_mapgen_debug_info;
EMERGE_DBG_OUT("initBlockMake(): " PP(bpmin) " - " PP(bpmax));
@@ -1366,7 +1336,6 @@ bool ServerMap::initBlockMake(v3s16 blockpos, BlockMakeData *data)
data->seed = getSeed();
data->blockpos_min = bpmin;
data->blockpos_max = bpmax;
- data->blockpos_requested = blockpos;
data->nodedef = m_nodedef;
/*
@@ -1404,25 +1373,6 @@ bool ServerMap::initBlockMake(v3s16 blockpos, BlockMakeData *data)
data->vmanip = new MMVManip(this);
data->vmanip->initialEmerge(full_bpmin, full_bpmax);
- // Note: we may need this again at some point.
-#if 0
- // Ensure none of the blocks to be generated were marked as
- // containing CONTENT_IGNORE
- for (s16 z = blockpos_min.Z; z <= blockpos_max.Z; z++) {
- for (s16 y = blockpos_min.Y; y <= blockpos_max.Y; y++) {
- for (s16 x = blockpos_min.X; x <= blockpos_max.X; x++) {
- core::map<v3s16, u8>::Node *n;
- n = data->vmanip->m_loaded_blocks.find(v3s16(x, y, z));
- if (n == NULL)
- continue;
- u8 flags = n->getValue();
- flags &= ~VMANIP_BLOCK_CONTAINS_CIGNORE;
- n->setValue(flags);
- }
- }
- }
-#endif
-
// Data is ready now.
return true;
}
@@ -1433,8 +1383,6 @@ void ServerMap::finishBlockMake(BlockMakeData *data,
v3s16 bpmin = data->blockpos_min;
v3s16 bpmax = data->blockpos_max;
- v3s16 extra_borders(1, 1, 1);
-
bool enable_mapgen_debug_info = m_emerge->enable_mapgen_debug_info;
EMERGE_DBG_OUT("finishBlockMake(): " PP(bpmin) " - " PP(bpmax));
@@ -1488,6 +1436,7 @@ void ServerMap::finishBlockMake(BlockMakeData *data,
NOTE: Will be saved later.
*/
//save(MOD_STATE_WRITE_AT_UNLOAD);
+ m_chunks_in_progress.erase(bpmin);
}
MapSector *ServerMap::createSector(v2s16 p2d)
@@ -1526,116 +1475,6 @@ MapSector *ServerMap::createSector(v2s16 p2d)
return sector;
}
-#if 0
-/*
- This is a quick-hand function for calling makeBlock().
-*/
-MapBlock * ServerMap::generateBlock(
- v3s16 p,
- std::map<v3s16, MapBlock*> &modified_blocks
-)
-{
- bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
-
- TimeTaker timer("generateBlock");
-
- //MapBlock *block = original_dummy;
-
- v2s16 p2d(p.X, p.Z);
- v2s16 p2d_nodes = p2d * MAP_BLOCKSIZE;
-
- /*
- Do not generate over-limit
- */
- if(blockpos_over_limit(p))
- {
- infostream<<FUNCTION_NAME<<": Block position over limit"<<std::endl;
- throw InvalidPositionException("generateBlock(): pos. over limit");
- }
-
- /*
- Create block make data
- */
- BlockMakeData data;
- initBlockMake(&data, p);
-
- /*
- Generate block
- */
- {
- TimeTaker t("mapgen::make_block()");
- mapgen->makeChunk(&data);
- //mapgen::make_block(&data);
-
- if(enable_mapgen_debug_info == false)
- t.stop(true); // Hide output
- }
-
- /*
- Blit data back on map, update lighting, add mobs and whatever this does
- */
- finishBlockMake(&data, modified_blocks);
-
- /*
- Get central block
- */
- MapBlock *block = getBlockNoCreateNoEx(p);
-
-#if 0
- /*
- Check result
- */
- if(block)
- {
- bool erroneus_content = false;
- for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
- for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
- for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
- {
- v3s16 p(x0,y0,z0);
- MapNode n = block->getNode(p);
- if(n.getContent() == CONTENT_IGNORE)
- {
- infostream<<"CONTENT_IGNORE at "
- <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
- <<std::endl;
- erroneus_content = true;
- assert(0);
- }
- }
- if(erroneus_content)
- {
- assert(0);
- }
- }
-#endif
-
-#if 0
- /*
- Generate a completely empty block
- */
- if(block)
- {
- for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
- for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
- {
- for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
- {
- MapNode n;
- n.setContent(CONTENT_AIR);
- block->setNode(v3s16(x0,y0,z0), n);
- }
- }
- }
-#endif
-
- if(enable_mapgen_debug_info == false)
- timer.stop(true); // Hide output
-
- return block;
-}
-#endif
-
MapBlock * ServerMap::createBlock(v3s16 p)
{
/*
@@ -1732,59 +1571,6 @@ void ServerMap::updateVManip(v3s16 pos)
vm->m_is_dirty = true;
}
-s16 ServerMap::findGroundLevel(v2s16 p2d)
-{
-#if 0
- /*
- Uh, just do something random...
- */
- // Find existing map from top to down
- s16 max=63;
- s16 min=-64;
- v3s16 p(p2d.X, max, p2d.Y);
- for(; p.Y>min; p.Y--)
- {
- MapNode n = getNodeNoEx(p);
- if(n.getContent() != CONTENT_IGNORE)
- break;
- }
- if(p.Y == min)
- goto plan_b;
- // If this node is not air, go to plan b
- if(getNodeNoEx(p).getContent() != CONTENT_AIR)
- goto plan_b;
- // Search existing walkable and return it
- for(; p.Y>min; p.Y--)
- {
- MapNode n = getNodeNoEx(p);
- if(content_walkable(n.d) && n.getContent() != CONTENT_IGNORE)
- return p.Y;
- }
-
- // Move to plan b
-plan_b:
-#endif
-
- /*
- Determine from map generator noise functions
- */
-
- s16 level = m_emerge->getGroundLevelAtPoint(p2d);
- return level;
-
- //double level = base_rock_level_2d(m_seed, p2d) + AVERAGE_MUD_AMOUNT;
- //return (s16)level;
-}
-
-void ServerMap::createDirs(const std::string &path)
-{
- if (!fs::CreateAllDirs(path)) {
- m_dout<<"ServerMap: Failed to create directory "
- <<"\""<<path<<"\""<<std::endl;
- throw BaseException("ServerMap failed to create directory");
- }
-}
-
void ServerMap::save(ModifiedState save_level)
{
if (!m_map_saving_enabled) {
@@ -1919,10 +1705,10 @@ void ServerMap::endSave()
bool ServerMap::saveBlock(MapBlock *block)
{
- return saveBlock(block, dbase);
+ return saveBlock(block, dbase, m_map_compression_level);
}
-bool ServerMap::saveBlock(MapBlock *block, MapDatabase *db)
+bool ServerMap::saveBlock(MapBlock *block, MapDatabase *db, int compression_level)
{
v3s16 p3d = block->getPos();
@@ -1942,7 +1728,7 @@ bool ServerMap::saveBlock(MapBlock *block, MapDatabase *db)
*/
std::ostringstream o(std::ios_base::binary);
o.write((char*) &version, 1);
- block->serialize(o, version, true);
+ block->serialize(o, version, true, compression_level);
bool ret = db->saveBlock(p3d, o.str());
if (ret) {