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-rw-r--r--src/map.cpp52
1 files changed, 35 insertions, 17 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 0ed2d7da2..0a1b65ace 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -5692,26 +5692,44 @@ void ClientMap::updateMeshes(v3s16 blockpos, u32 daynight_ratio)
b->updateMesh(daynight_ratio);
}
catch(InvalidPositionException &e){}
- /*// Trailing edge
- try{
- v3s16 p = blockpos + v3s16(1,0,0);
- MapBlock *b = getBlockNoCreate(p);
- b->updateMesh(daynight_ratio);
- }
- catch(InvalidPositionException &e){}
- try{
- v3s16 p = blockpos + v3s16(0,1,0);
- MapBlock *b = getBlockNoCreate(p);
- b->updateMesh(daynight_ratio);
- }
- catch(InvalidPositionException &e){}
- try{
- v3s16 p = blockpos + v3s16(0,0,1);
- MapBlock *b = getBlockNoCreate(p);
+}
+
+#if 0
+/*
+ Update mesh of block in which the node is, and if the node is at the
+ leading edge, update the appropriate leading blocks too.
+*/
+void ClientMap::updateNodeMeshes(v3s16 nodepos, u32 daynight_ratio)
+{
+ v3s16 dirs[4] = {
+ v3s16(0,0,0),
+ v3s16(-1,0,0),
+ v3s16(0,-1,0),
+ v3s16(0,0,-1),
+ };
+ v3s16 blockposes[4];
+ for(u32 i=0; i<4; i++)
+ {
+ v3s16 np = nodepos + dirs[i];
+ blockposes[i] = getNodeBlockPos(np);
+ // Don't update mesh of block if it has been done already
+ bool already_updated = false;
+ for(u32 j=0; j<i; j++)
+ {
+ if(blockposes[j] == blockposes[i])
+ {
+ already_updated = true;
+ break;
+ }
+ }
+ if(already_updated)
+ continue;
+ // Update mesh
+ MapBlock *b = getBlockNoCreate(blockposes[i]);
b->updateMesh(daynight_ratio);
}
- catch(InvalidPositionException &e){}*/
}
+#endif
void ClientMap::PrintInfo(std::ostream &out)
{