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-rw-r--r--src/map.h32
1 files changed, 11 insertions, 21 deletions
diff --git a/src/map.h b/src/map.h
index 7ef34b279..392ec3f25 100644
--- a/src/map.h
+++ b/src/map.h
@@ -79,18 +79,7 @@ struct MapEditEvent
MapEditEvent() = default;
- MapEditEvent * clone()
- {
- MapEditEvent *event = new MapEditEvent();
- event->type = type;
- event->p = p;
- event->n = n;
- event->modified_blocks = modified_blocks;
- event->is_private_change = is_private_change;
- return event;
- }
-
- VoxelArea getArea()
+ VoxelArea getArea() const
{
switch(type){
case MEET_ADDNODE:
@@ -125,7 +114,7 @@ class MapEventReceiver
{
public:
// event shall be deleted by caller after the call.
- virtual void onMapEditEvent(MapEditEvent *event) = 0;
+ virtual void onMapEditEvent(const MapEditEvent &event) = 0;
};
class Map /*: public NodeContainer*/
@@ -152,13 +141,11 @@ public:
void addEventReceiver(MapEventReceiver *event_receiver);
void removeEventReceiver(MapEventReceiver *event_receiver);
// event shall be deleted by caller after the call.
- void dispatchEvent(MapEditEvent *event);
+ void dispatchEvent(const MapEditEvent &event);
// On failure returns NULL
- MapSector * getSectorNoGenerateNoExNoLock(v2s16 p2d);
+ MapSector * getSectorNoGenerateNoLock(v2s16 p2d);
// Same as the above (there exists no lock anymore)
- MapSector * getSectorNoGenerateNoEx(v2s16 p2d);
- // On failure throws InvalidPositionException
MapSector * getSectorNoGenerate(v2s16 p2d);
// Gets an existing sector or creates an empty one
//MapSector * getSectorCreate(v2s16 p2d);
@@ -191,7 +178,7 @@ public:
// Returns a CONTENT_IGNORE node if not found
// If is_valid_position is not NULL then this will be set to true if the
// position is valid, otherwise false
- MapNode getNodeNoEx(v3s16 p, bool *is_valid_position = NULL);
+ MapNode getNode(v3s16 p, bool *is_valid_position = NULL);
/*
These handle lighting but not faces.
@@ -312,8 +299,11 @@ protected:
// This stores the properties of the nodes on the map.
const NodeDefManager *m_nodedef;
- bool isOccluded(v3s16 p0, v3s16 p1, float step, float stepfac,
- float start_off, float end_off, u32 needed_count);
+ bool determineAdditionalOcclusionCheck(const v3s16 &pos_camera,
+ const core::aabbox3d<s16> &block_bounds, v3s16 &check);
+ bool isOccluded(const v3s16 &pos_camera, const v3s16 &pos_target,
+ float step, float stepfac, float start_offset, float end_offset,
+ u32 needed_count);
private:
f32 m_transforming_liquid_loop_count_multiplier = 1.0f;
@@ -389,7 +379,7 @@ public:
Misc. helper functions for fiddling with directory and file
names when saving
*/
- void createDirs(std::string path);
+ void createDirs(const std::string &path);
// returns something like "map/sectors/xxxxxxxx"
std::string getSectorDir(v2s16 pos, int layout = 2);
// dirname: final directory name