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-rw-r--r--src/mapblock.cpp242
1 files changed, 10 insertions, 232 deletions
diff --git a/src/mapblock.cpp b/src/mapblock.cpp
index 571c2082d..c7c820d42 100644
--- a/src/mapblock.cpp
+++ b/src/mapblock.cpp
@@ -552,12 +552,12 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
throw SerializationError("ERROR: Not writing dummy block.");
}
- if(version <= 21)
- {
- serialize_pre22(os, version, disk);
- return;
- }
-
+ // Can't do this anymore; we have 16-bit dynamically allocated node IDs
+ // in memory; conversion just won't work in this direction.
+ if(version < 24)
+ throw SerializationError("MapBlock::serialize: serialization to "
+ "version < 24 not possible");
+
// First byte
u8 flags = 0;
if(is_underground)
@@ -582,7 +582,7 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
tmp_nodes[i] = data[i];
getBlockNodeIdMapping(&nimap, tmp_nodes, m_gamedef->ndef());
- u8 content_width = (version < 24) ? 1 : 2;
+ u8 content_width = 2;
u8 params_width = 2;
writeU8(os, content_width);
writeU8(os, params_width);
@@ -604,10 +604,7 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
Node metadata
*/
std::ostringstream oss(std::ios_base::binary);
- if(version >= 23)
- m_node_metadata.serialize(oss);
- else
- content_nodemeta_serialize_legacy(oss, &m_node_metadata);
+ m_node_metadata.serialize(oss);
compressZlib(oss.str(), os);
/*
@@ -615,13 +612,8 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
*/
if(disk)
{
- // Version 23 doesn't actually contain node timers
- // (this field should have not been added)
- if(version == 23)
- writeU8(os, 0);
- // Node timers are in version 24
- if(version >= 24)
- m_node_timers.serialize(os);
+ // Node timers
+ m_node_timers.serialize(os);
// Static objects
m_static_objects.serialize(os);
@@ -634,7 +626,6 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
}
}
-
void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
{
if(!ser_ver_supported(version))
@@ -738,219 +729,6 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
Legacy serialization
*/
-// List relevant id-name pairs for ids in the block using nodedef
-// Before serialization version 22
-static void getBlockNodeIdMapping_pre22(NameIdMapping *nimap, MapNode *nodes,
- INodeDefManager *nodedef)
-{
- std::set<content_t> unknown_contents;
- for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
- {
- content_t id = nodes[i].getContent();
- const ContentFeatures &f = nodedef->get(id);
- const std::string &name = f.name;
- if(name == "")
- unknown_contents.insert(id);
- else
- nimap->set(id, name);
- }
- for(std::set<content_t>::const_iterator
- i = unknown_contents.begin();
- i != unknown_contents.end(); i++){
- errorstream<<"getBlockNodeIdMapping_pre22(): IGNORING ERROR: "
- <<"Name for node id "<<(*i)<<" not known"<<std::endl;
- }
-}
-void MapBlock::serialize_pre22(std::ostream &os, u8 version, bool disk)
-{
- u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
-
- MapNode *tmp_data = new MapNode[nodecount];
-
- // Legacy data changes
- // This code has to change from post-22 to pre-22 format.
- INodeDefManager *nodedef = m_gamedef->ndef();
- for(u32 i=0; i<nodecount; i++)
- {
- const ContentFeatures &f = nodedef->get(tmp_data[i].getContent());
- // Mineral
- if(nodedef->getId("default:stone_with_coal") == tmp_data[i].getContent())
- {
- tmp_data[i].setContent(nodedef->getId("default:stone"));
- tmp_data[i].setParam1(1); // MINERAL_COAL
- }
- else if(nodedef->getId("default:stone_with_iron") == tmp_data[i].getContent())
- {
- tmp_data[i].setContent(nodedef->getId("default:stone"));
- tmp_data[i].setParam1(2); // MINERAL_IRON
- }
- // facedir_simple
- if(f.legacy_facedir_simple)
- {
- tmp_data[i].setParam1(tmp_data[i].getParam2());
- tmp_data[i].setParam2(0);
- }
- // wall_mounted
- if(f.legacy_wallmounted)
- {
- u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0};
- u8 dir_new_format = tmp_data[i].getParam2() & 7; // lowest 3 bits
- u8 dir_old_format = wallmounted_new_to_old[dir_new_format];
- tmp_data[i].setParam2(dir_old_format);
- }
- }
-
- // Serialize nodes
- u32 ser_length = MapNode::serializedLength(version);
- SharedBuffer<u8> databuf_nodelist(nodecount * ser_length);
- for(u32 i=0; i<nodecount; i++)
- {
- tmp_data[i].serialize(&databuf_nodelist[i*ser_length], version);
- }
-
- delete[] tmp_data;
-
- // These have no compression
- if(version <= 3 || version == 5 || version == 6)
- {
- writeU8(os, is_underground);
- os.write((char*)*databuf_nodelist, databuf_nodelist.getSize());
- }
- else if(version <= 10)
- {
- /*
- With compression.
- Compress the materials and the params separately.
- */
-
- // First byte
- writeU8(os, is_underground);
-
- // Get and compress materials
- SharedBuffer<u8> materialdata(nodecount);
- for(u32 i=0; i<nodecount; i++)
- {
- materialdata[i] = databuf_nodelist[i*ser_length];
- }
- compress(materialdata, os, version);
-
- // Get and compress lights
- SharedBuffer<u8> lightdata(nodecount);
- for(u32 i=0; i<nodecount; i++)
- {
- lightdata[i] = databuf_nodelist[i*ser_length+1];
- }
- compress(lightdata, os, version);
-
- if(version >= 10)
- {
- // Get and compress param2
- SharedBuffer<u8> param2data(nodecount);
- for(u32 i=0; i<nodecount; i++)
- {
- param2data[i] = databuf_nodelist[i*ser_length+2];
- }
- compress(param2data, os, version);
- }
- }
- // All other versions (newest)
- else
- {
- // First byte
- u8 flags = 0;
- if(is_underground)
- flags |= 0x01;
- if(getDayNightDiff())
- flags |= 0x02;
- if(m_lighting_expired)
- flags |= 0x04;
- if(version >= 18)
- {
- if(m_generated == false)
- flags |= 0x08;
- }
- writeU8(os, flags);
-
- /*
- Get data
- */
-
- // Create buffer with different parameters sorted
- SharedBuffer<u8> databuf(nodecount*3);
- for(u32 i=0; i<nodecount; i++)
- {
- databuf[i] = databuf_nodelist[i*ser_length];
- databuf[i+nodecount] = databuf_nodelist[i*ser_length+1];
- databuf[i+nodecount*2] = databuf_nodelist[i*ser_length+2];
- }
-
- /*
- Compress data to output stream
- */
-
- compress(databuf, os, version);
-
- /*
- NodeMetadata
- */
- if(version >= 14)
- {
- if(version <= 15)
- {
- try{
- std::ostringstream oss(std::ios_base::binary);
- content_nodemeta_serialize_legacy(oss, &m_node_metadata);
- os<<serializeString(oss.str());
- }
- // This will happen if the string is longer than 65535
- catch(SerializationError &e)
- {
- // Use an empty string
- os<<serializeString("");
- }
- }
- else
- {
- std::ostringstream oss(std::ios_base::binary);
- content_nodemeta_serialize_legacy(oss, &m_node_metadata);
- compressZlib(oss.str(), os);
- //os<<serializeLongString(oss.str());
- }
- }
- }
-
-
- if(disk)
- {
- // Versions up from 9 have block objects. (DEPRECATED)
- if(version >= 9)
- {
- // count=0
- writeU16(os, 0);
- }
-
- // Versions up from 15 have static objects.
- if(version >= 15)
- {
- m_static_objects.serialize(os);
- }
-
- // Timestamp
- if(version >= 17)
- {
- writeU32(os, getTimestamp());
- }
-
- // Scan and write node definition id mapping
- if(version >= 21)
- {
- NameIdMapping nimap;
- getBlockNodeIdMapping_pre22(&nimap, data, m_gamedef->ndef());
- nimap.serialize(os);
- }
- }
-}
-
void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
{
u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;