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-rw-r--r--src/mapgen/mapgen.h24
1 files changed, 17 insertions, 7 deletions
diff --git a/src/mapgen/mapgen.h b/src/mapgen/mapgen.h
index 0ac26d538..dc325c791 100644
--- a/src/mapgen/mapgen.h
+++ b/src/mapgen/mapgen.h
@@ -30,10 +30,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MAPGEN_DEFAULT_NAME "v7"
/////////////////// Mapgen flags
-#define MG_TREES 0x01 // Deprecated. Moved into mgv6 flags
+#define MG_TREES 0x01 // Obsolete. Moved into mgv6 flags
#define MG_CAVES 0x02
#define MG_DUNGEONS 0x04
-#define MG_FLAT 0x08 // Deprecated. Moved into mgv6 flags
+#define MG_FLAT 0x08 // Obsolete. Moved into mgv6 flags
#define MG_LIGHT 0x10
#define MG_DECORATIONS 0x20
#define MG_BIOMES 0x40
@@ -124,7 +124,9 @@ struct MapgenParams {
u64 seed = 0;
s16 water_level = 1;
s16 mapgen_limit = MAX_MAP_GENERATION_LIMIT;
- u32 flags = MG_CAVES | MG_LIGHT | MG_DECORATIONS | MG_BIOMES;
+ // Flags set in readParams
+ u32 flags = 0;
+ u32 spflags = 0;
BiomeParams *bparams = nullptr;
@@ -133,6 +135,8 @@ struct MapgenParams {
virtual void readParams(const Settings *settings);
virtual void writeParams(Settings *settings) const;
+ // Default settings for g_settings such as flags
+ virtual void setDefaultSettings(Settings *settings) {};
s32 getSpawnRangeMax();
@@ -214,6 +218,7 @@ public:
EmergeManager *emerge);
static MapgenParams *createMapgenParams(MapgenType mgtype);
static void getMapgenNames(std::vector<const char *> *mgnames, bool include_hidden);
+ static void setDefaultSettings(Settings *settings);
private:
// isLiquidHorizontallyFlowable() is a helper function for updateLiquid()
@@ -244,7 +249,7 @@ public:
virtual void generateBiomes();
virtual void dustTopNodes();
virtual void generateCavesNoiseIntersection(s16 max_stone_y);
- virtual void generateCavesRandomWalk(s16 max_stone_y, s16 large_cave_depth);
+ virtual void generateCavesRandomWalk(s16 max_stone_y, s16 large_cave_ymax);
virtual bool generateCavernsNoise(s16 max_stone_y);
virtual void generateDungeons(s16 max_stone_y);
@@ -280,7 +285,12 @@ protected:
float cavern_limit;
float cavern_taper;
float cavern_threshold;
- // TODO 'lava_depth' is deprecated and should be removed. Cave liquids are
- // now defined and located using biome definitions.
- int lava_depth;
+ int small_cave_num_min;
+ int small_cave_num_max;
+ int large_cave_num_min;
+ int large_cave_num_max;
+ float large_cave_flooded;
+ s16 large_cave_depth;
+ s16 dungeon_ymin;
+ s16 dungeon_ymax;
};