diff options
Diffstat (limited to 'src/mapgen/mapgen_v5.cpp')
-rw-r--r-- | src/mapgen/mapgen_v5.cpp | 78 |
1 files changed, 49 insertions, 29 deletions
diff --git a/src/mapgen/mapgen_v5.cpp b/src/mapgen/mapgen_v5.cpp index bf99fd335..447fe8c50 100644 --- a/src/mapgen/mapgen_v5.cpp +++ b/src/mapgen/mapgen_v5.cpp @@ -48,15 +48,19 @@ FlagDesc flagdesc_mapgen_v5[] = { MapgenV5::MapgenV5(MapgenV5Params *params, EmergeManager *emerge) : MapgenBasic(MAPGEN_V5, params, emerge) { - spflags = params->spflags; - cave_width = params->cave_width; - large_cave_depth = params->large_cave_depth; - lava_depth = params->lava_depth; - cavern_limit = params->cavern_limit; - cavern_taper = params->cavern_taper; - cavern_threshold = params->cavern_threshold; - dungeon_ymin = params->dungeon_ymin; - dungeon_ymax = params->dungeon_ymax; + spflags = params->spflags; + cave_width = params->cave_width; + large_cave_depth = params->large_cave_depth; + small_cave_num_min = params->small_cave_num_min; + small_cave_num_max = params->small_cave_num_max; + large_cave_num_min = params->large_cave_num_min; + large_cave_num_max = params->large_cave_num_max; + large_cave_flooded = params->large_cave_flooded; + cavern_limit = params->cavern_limit; + cavern_taper = params->cavern_taper; + cavern_threshold = params->cavern_threshold; + dungeon_ymin = params->dungeon_ymin; + dungeon_ymax = params->dungeon_ymax; // Terrain noise noise_filler_depth = new Noise(¶ms->np_filler_depth, seed, csize.X, csize.Z); @@ -98,15 +102,19 @@ MapgenV5Params::MapgenV5Params(): void MapgenV5Params::readParams(const Settings *settings) { - settings->getFlagStrNoEx("mgv5_spflags", spflags, flagdesc_mapgen_v5); - settings->getFloatNoEx("mgv5_cave_width", cave_width); - settings->getS16NoEx("mgv5_large_cave_depth", large_cave_depth); - settings->getS16NoEx("mgv5_lava_depth", lava_depth); - settings->getS16NoEx("mgv5_cavern_limit", cavern_limit); - settings->getS16NoEx("mgv5_cavern_taper", cavern_taper); - settings->getFloatNoEx("mgv5_cavern_threshold", cavern_threshold); - settings->getS16NoEx("mgv5_dungeon_ymin", dungeon_ymin); - settings->getS16NoEx("mgv5_dungeon_ymax", dungeon_ymax); + settings->getFlagStrNoEx("mgv5_spflags", spflags, flagdesc_mapgen_v5); + settings->getFloatNoEx("mgv5_cave_width", cave_width); + settings->getS16NoEx("mgv5_large_cave_depth", large_cave_depth); + settings->getU16NoEx("mgv5_small_cave_num_min", small_cave_num_min); + settings->getU16NoEx("mgv5_small_cave_num_max", small_cave_num_max); + settings->getU16NoEx("mgv5_large_cave_num_min", large_cave_num_min); + settings->getU16NoEx("mgv5_large_cave_num_max", large_cave_num_max); + settings->getFloatNoEx("mgv5_large_cave_flooded", large_cave_flooded); + settings->getS16NoEx("mgv5_cavern_limit", cavern_limit); + settings->getS16NoEx("mgv5_cavern_taper", cavern_taper); + settings->getFloatNoEx("mgv5_cavern_threshold", cavern_threshold); + settings->getS16NoEx("mgv5_dungeon_ymin", dungeon_ymin); + settings->getS16NoEx("mgv5_dungeon_ymax", dungeon_ymax); settings->getNoiseParams("mgv5_np_filler_depth", np_filler_depth); settings->getNoiseParams("mgv5_np_factor", np_factor); @@ -121,15 +129,19 @@ void MapgenV5Params::readParams(const Settings *settings) void MapgenV5Params::writeParams(Settings *settings) const { - settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5, U32_MAX); - settings->setFloat("mgv5_cave_width", cave_width); - settings->setS16("mgv5_large_cave_depth", large_cave_depth); - settings->setS16("mgv5_lava_depth", lava_depth); - settings->setS16("mgv5_cavern_limit", cavern_limit); - settings->setS16("mgv5_cavern_taper", cavern_taper); - settings->setFloat("mgv5_cavern_threshold", cavern_threshold); - settings->setS16("mgv5_dungeon_ymin", dungeon_ymin); - settings->setS16("mgv5_dungeon_ymax", dungeon_ymax); + settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5); + settings->setFloat("mgv5_cave_width", cave_width); + settings->setS16("mgv5_large_cave_depth", large_cave_depth); + settings->setU16("mgv5_small_cave_num_min", small_cave_num_min); + settings->setU16("mgv5_small_cave_num_max", small_cave_num_max); + settings->setU16("mgv5_large_cave_num_min", large_cave_num_min); + settings->setU16("mgv5_large_cave_num_max", large_cave_num_max); + settings->setFloat("mgv5_large_cave_flooded", large_cave_flooded); + settings->setS16("mgv5_cavern_limit", cavern_limit); + settings->setS16("mgv5_cavern_taper", cavern_taper); + settings->setFloat("mgv5_cavern_threshold", cavern_threshold); + settings->setS16("mgv5_dungeon_ymin", dungeon_ymin); + settings->setS16("mgv5_dungeon_ymax", dungeon_ymax); settings->setNoiseParams("mgv5_np_filler_depth", np_filler_depth); settings->setNoiseParams("mgv5_np_factor", np_factor); @@ -142,6 +154,15 @@ void MapgenV5Params::writeParams(Settings *settings) const } +void MapgenV5Params::setDefaultSettings(Settings *settings) +{ + settings->setDefault("mgv5_spflags", flagdesc_mapgen_v5, MGV5_CAVERNS); +} + + +///////////////////////////////////////////////////////////////// + + int MapgenV5::getSpawnLevelAtPoint(v2s16 p) { @@ -240,8 +261,7 @@ void MapgenV5::makeChunk(BlockMakeData *data) m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max); // Generate dungeons and desert temples - if ((flags & MG_DUNGEONS) && full_node_min.Y >= dungeon_ymin && - full_node_max.Y <= dungeon_ymax) + if (flags & MG_DUNGEONS) generateDungeons(stone_surface_max_y); // Generate the registered decorations |