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Diffstat (limited to 'src/mapgen/mg_ore.cpp')
-rw-r--r-- | src/mapgen/mg_ore.cpp | 483 |
1 files changed, 483 insertions, 0 deletions
diff --git a/src/mapgen/mg_ore.cpp b/src/mapgen/mg_ore.cpp new file mode 100644 index 000000000..979135ed4 --- /dev/null +++ b/src/mapgen/mg_ore.cpp @@ -0,0 +1,483 @@ +/* +Minetest +Copyright (C) 2014-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net> +Copyright (C) 2015-2017 paramat + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "mg_ore.h" +#include "mapgen.h" +#include "noise.h" +#include "map.h" +#include "log.h" +#include "util/numeric.h" +#include <algorithm> + + +FlagDesc flagdesc_ore[] = { + {"absheight", OREFLAG_ABSHEIGHT}, // Non-functional + {"puff_cliffs", OREFLAG_PUFF_CLIFFS}, + {"puff_additive_composition", OREFLAG_PUFF_ADDITIVE}, + {NULL, 0} +}; + + +/////////////////////////////////////////////////////////////////////////////// + + +OreManager::OreManager(IGameDef *gamedef) : + ObjDefManager(gamedef, OBJDEF_ORE) +{ +} + + +size_t OreManager::placeAllOres(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) +{ + size_t nplaced = 0; + + for (size_t i = 0; i != m_objects.size(); i++) { + Ore *ore = (Ore *)m_objects[i]; + if (!ore) + continue; + + nplaced += ore->placeOre(mg, blockseed, nmin, nmax); + blockseed++; + } + + return nplaced; +} + + +void OreManager::clear() +{ + for (ObjDef *object : m_objects) { + Ore *ore = (Ore *) object; + delete ore; + } + m_objects.clear(); +} + + +/////////////////////////////////////////////////////////////////////////////// + + +Ore::~Ore() +{ + delete noise; +} + + +void Ore::resolveNodeNames() +{ + getIdFromNrBacklog(&c_ore, "", CONTENT_AIR); + getIdsFromNrBacklog(&c_wherein); +} + + +size_t Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) +{ + if (nmin.Y > y_max || nmax.Y < y_min) + return 0; + + int actual_ymin = MYMAX(nmin.Y, y_min); + int actual_ymax = MYMIN(nmax.Y, y_max); + if (clust_size >= actual_ymax - actual_ymin + 1) + return 0; + + nmin.Y = actual_ymin; + nmax.Y = actual_ymax; + generate(mg->vm, mg->seed, blockseed, nmin, nmax, mg->biomemap); + + return 1; +} + + +/////////////////////////////////////////////////////////////////////////////// + + +void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax, u8 *biomemap) +{ + PcgRandom pr(blockseed); + MapNode n_ore(c_ore, 0, ore_param2); + + u32 sizex = (nmax.X - nmin.X + 1); + u32 volume = (nmax.X - nmin.X + 1) * + (nmax.Y - nmin.Y + 1) * + (nmax.Z - nmin.Z + 1); + u32 csize = clust_size; + u32 cvolume = csize * csize * csize; + u32 nclusters = volume / clust_scarcity; + + for (u32 i = 0; i != nclusters; i++) { + int x0 = pr.range(nmin.X, nmax.X - csize + 1); + int y0 = pr.range(nmin.Y, nmax.Y - csize + 1); + int z0 = pr.range(nmin.Z, nmax.Z - csize + 1); + + if ((flags & OREFLAG_USE_NOISE) && + (NoisePerlin3D(&np, x0, y0, z0, mapseed) < nthresh)) + continue; + + if (biomemap && !biomes.empty()) { + u32 index = sizex * (z0 - nmin.Z) + (x0 - nmin.X); + std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]); + if (it == biomes.end()) + continue; + } + + for (u32 z1 = 0; z1 != csize; z1++) + for (u32 y1 = 0; y1 != csize; y1++) + for (u32 x1 = 0; x1 != csize; x1++) { + if (pr.range(1, cvolume) > clust_num_ores) + continue; + + u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1); + if (!CONTAINS(c_wherein, vm->m_data[i].getContent())) + continue; + + vm->m_data[i] = n_ore; + } + } +} + + +/////////////////////////////////////////////////////////////////////////////// + + +void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax, u8 *biomemap) +{ + PcgRandom pr(blockseed + 4234); + MapNode n_ore(c_ore, 0, ore_param2); + + u16 max_height = column_height_max; + int y_start_min = nmin.Y + max_height; + int y_start_max = nmax.Y - max_height; + + int y_start = y_start_min < y_start_max ? + pr.range(y_start_min, y_start_max) : + (y_start_min + y_start_max) / 2; + + if (!noise) { + int sx = nmax.X - nmin.X + 1; + int sz = nmax.Z - nmin.Z + 1; + noise = new Noise(&np, 0, sx, sz); + } + noise->seed = mapseed + y_start; + noise->perlinMap2D(nmin.X, nmin.Z); + + size_t index = 0; + for (int z = nmin.Z; z <= nmax.Z; z++) + for (int x = nmin.X; x <= nmax.X; x++, index++) { + float noiseval = noise->result[index]; + if (noiseval < nthresh) + continue; + + if (biomemap && !biomes.empty()) { + std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]); + if (it == biomes.end()) + continue; + } + + u16 height = pr.range(column_height_min, column_height_max); + int ymidpoint = y_start + noiseval; + int y0 = MYMAX(nmin.Y, ymidpoint - height * (1 - column_midpoint_factor)); + int y1 = MYMIN(nmax.Y, y0 + height - 1); + + for (int y = y0; y <= y1; y++) { + u32 i = vm->m_area.index(x, y, z); + if (!vm->m_area.contains(i)) + continue; + if (!CONTAINS(c_wherein, vm->m_data[i].getContent())) + continue; + + vm->m_data[i] = n_ore; + } + } +} + + +/////////////////////////////////////////////////////////////////////////////// + + +OrePuff::~OrePuff() +{ + delete noise_puff_top; + delete noise_puff_bottom; +} + + +void OrePuff::generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax, u8 *biomemap) +{ + PcgRandom pr(blockseed + 4234); + MapNode n_ore(c_ore, 0, ore_param2); + + int y_start = pr.range(nmin.Y, nmax.Y); + + if (!noise) { + int sx = nmax.X - nmin.X + 1; + int sz = nmax.Z - nmin.Z + 1; + noise = new Noise(&np, 0, sx, sz); + noise_puff_top = new Noise(&np_puff_top, 0, sx, sz); + noise_puff_bottom = new Noise(&np_puff_bottom, 0, sx, sz); + } + + noise->seed = mapseed + y_start; + noise->perlinMap2D(nmin.X, nmin.Z); + bool noise_generated = false; + + size_t index = 0; + for (int z = nmin.Z; z <= nmax.Z; z++) + for (int x = nmin.X; x <= nmax.X; x++, index++) { + float noiseval = noise->result[index]; + if (noiseval < nthresh) + continue; + + if (biomemap && !biomes.empty()) { + std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]); + if (it == biomes.end()) + continue; + } + + if (!noise_generated) { + noise_generated = true; + noise_puff_top->perlinMap2D(nmin.X, nmin.Z); + noise_puff_bottom->perlinMap2D(nmin.X, nmin.Z); + } + + float ntop = noise_puff_top->result[index]; + float nbottom = noise_puff_bottom->result[index]; + + if (!(flags & OREFLAG_PUFF_CLIFFS)) { + float ndiff = noiseval - nthresh; + if (ndiff < 1.0f) { + ntop *= ndiff; + nbottom *= ndiff; + } + } + + int ymid = y_start; + int y0 = ymid - nbottom; + int y1 = ymid + ntop; + + if ((flags & OREFLAG_PUFF_ADDITIVE) && (y0 > y1)) + SWAP(int, y0, y1); + + for (int y = y0; y <= y1; y++) { + u32 i = vm->m_area.index(x, y, z); + if (!vm->m_area.contains(i)) + continue; + if (!CONTAINS(c_wherein, vm->m_data[i].getContent())) + continue; + + vm->m_data[i] = n_ore; + } + } +} + + +/////////////////////////////////////////////////////////////////////////////// + + +void OreBlob::generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax, u8 *biomemap) +{ + PcgRandom pr(blockseed + 2404); + MapNode n_ore(c_ore, 0, ore_param2); + + u32 sizex = (nmax.X - nmin.X + 1); + u32 volume = (nmax.X - nmin.X + 1) * + (nmax.Y - nmin.Y + 1) * + (nmax.Z - nmin.Z + 1); + u32 csize = clust_size; + u32 nblobs = volume / clust_scarcity; + + if (!noise) + noise = new Noise(&np, mapseed, csize, csize, csize); + + for (u32 i = 0; i != nblobs; i++) { + int x0 = pr.range(nmin.X, nmax.X - csize + 1); + int y0 = pr.range(nmin.Y, nmax.Y - csize + 1); + int z0 = pr.range(nmin.Z, nmax.Z - csize + 1); + + if (biomemap && !biomes.empty()) { + u32 bmapidx = sizex * (z0 - nmin.Z) + (x0 - nmin.X); + std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[bmapidx]); + if (it == biomes.end()) + continue; + } + + bool noise_generated = false; + noise->seed = blockseed + i; + + size_t index = 0; + for (u32 z1 = 0; z1 != csize; z1++) + for (u32 y1 = 0; y1 != csize; y1++) + for (u32 x1 = 0; x1 != csize; x1++, index++) { + u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1); + if (!CONTAINS(c_wherein, vm->m_data[i].getContent())) + continue; + + // Lazily generate noise only if there's a chance of ore being placed + // This simple optimization makes calls 6x faster on average + if (!noise_generated) { + noise_generated = true; + noise->perlinMap3D(x0, y0, z0); + } + + float noiseval = noise->result[index]; + + float xdist = (s32)x1 - (s32)csize / 2; + float ydist = (s32)y1 - (s32)csize / 2; + float zdist = (s32)z1 - (s32)csize / 2; + + noiseval -= (sqrt(xdist * xdist + ydist * ydist + zdist * zdist) / csize); + + if (noiseval < nthresh) + continue; + + vm->m_data[i] = n_ore; + } + } +} + + +/////////////////////////////////////////////////////////////////////////////// + + +OreVein::~OreVein() +{ + delete noise2; +} + + +void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax, u8 *biomemap) +{ + PcgRandom pr(blockseed + 520); + MapNode n_ore(c_ore, 0, ore_param2); + + u32 sizex = (nmax.X - nmin.X + 1); + + if (!noise) { + int sx = nmax.X - nmin.X + 1; + int sy = nmax.Y - nmin.Y + 1; + int sz = nmax.Z - nmin.Z + 1; + noise = new Noise(&np, mapseed, sx, sy, sz); + noise2 = new Noise(&np, mapseed + 436, sx, sy, sz); + } + bool noise_generated = false; + + size_t index = 0; + for (int z = nmin.Z; z <= nmax.Z; z++) + for (int y = nmin.Y; y <= nmax.Y; y++) + for (int x = nmin.X; x <= nmax.X; x++, index++) { + u32 i = vm->m_area.index(x, y, z); + if (!vm->m_area.contains(i)) + continue; + if (!CONTAINS(c_wherein, vm->m_data[i].getContent())) + continue; + + if (biomemap && !biomes.empty()) { + u32 bmapidx = sizex * (z - nmin.Z) + (x - nmin.X); + std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[bmapidx]); + if (it == biomes.end()) + continue; + } + + // Same lazy generation optimization as in OreBlob + if (!noise_generated) { + noise_generated = true; + noise->perlinMap3D(nmin.X, nmin.Y, nmin.Z); + noise2->perlinMap3D(nmin.X, nmin.Y, nmin.Z); + } + + // randval ranges from -1..1 + float randval = (float)pr.next() / (pr.RANDOM_RANGE / 2) - 1.f; + float noiseval = contour(noise->result[index]); + float noiseval2 = contour(noise2->result[index]); + if (noiseval * noiseval2 + randval * random_factor < nthresh) + continue; + + vm->m_data[i] = n_ore; + } +} + + +/////////////////////////////////////////////////////////////////////////////// + + +OreStratum::~OreStratum() +{ + delete noise_stratum_thickness; +} + + +void OreStratum::generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax, u8 *biomemap) +{ + PcgRandom pr(blockseed + 4234); + MapNode n_ore(c_ore, 0, ore_param2); + + if (flags & OREFLAG_USE_NOISE) { + if (!(noise && noise_stratum_thickness)) { + int sx = nmax.X - nmin.X + 1; + int sz = nmax.Z - nmin.Z + 1; + noise = new Noise(&np, 0, sx, sz); + noise_stratum_thickness = new Noise(&np_stratum_thickness, 0, sx, sz); + } + noise->perlinMap2D(nmin.X, nmin.Z); + noise_stratum_thickness->perlinMap2D(nmin.X, nmin.Z); + } + + size_t index = 0; + + for (int z = nmin.Z; z <= nmax.Z; z++) + for (int x = nmin.X; x <= nmax.X; x++, index++) { + if (biomemap && !biomes.empty()) { + std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]); + if (it == biomes.end()) + continue; + } + + int y0; + int y1; + + if (flags & OREFLAG_USE_NOISE) { + float nmid = noise->result[index]; + float nhalfthick = noise_stratum_thickness->result[index] / 2.0f; + y0 = MYMAX(nmin.Y, nmid - nhalfthick); + y1 = MYMIN(nmax.Y, nmid + nhalfthick); + } else { + y0 = nmin.Y; + y1 = nmax.Y; + } + + for (int y = y0; y <= y1; y++) { + if (pr.range(1, clust_scarcity) != 1) + continue; + + u32 i = vm->m_area.index(x, y, z); + if (!vm->m_area.contains(i)) + continue; + if (!CONTAINS(c_wherein, vm->m_data[i].getContent())) + continue; + + vm->m_data[i] = n_ore; + } + } +} |