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-rw-r--r--src/mapgen/mapgen.cpp4
-rw-r--r--src/mapgen/mapgen_valleys.cpp3
-rw-r--r--src/mapgen/mg_biome.cpp90
-rw-r--r--src/mapgen/mg_biome.h27
4 files changed, 38 insertions, 86 deletions
diff --git a/src/mapgen/mapgen.cpp b/src/mapgen/mapgen.cpp
index e0dfd2d71..7984ff609 100644
--- a/src/mapgen/mapgen.cpp
+++ b/src/mapgen/mapgen.cpp
@@ -595,7 +595,8 @@ MapgenBasic::MapgenBasic(int mapgenid, MapgenParams *params, EmergeParams *emerg
this->heightmap = new s16[csize.X * csize.Z];
//// Initialize biome generator
- biomegen = m_bmgr->createBiomeGen(BIOMEGEN_ORIGINAL, params->bparams, csize);
+ biomegen = emerge->biomegen;
+ biomegen->assertChunkSize(csize);
biomemap = biomegen->biomemap;
//// Look up some commonly used content
@@ -621,7 +622,6 @@ MapgenBasic::MapgenBasic(int mapgenid, MapgenParams *params, EmergeParams *emerg
MapgenBasic::~MapgenBasic()
{
- delete biomegen;
delete []heightmap;
delete m_emerge; // destroying EmergeParams is our responsibility
diff --git a/src/mapgen/mapgen_valleys.cpp b/src/mapgen/mapgen_valleys.cpp
index c4234857e..80a99b1f0 100644
--- a/src/mapgen/mapgen_valleys.cpp
+++ b/src/mapgen/mapgen_valleys.cpp
@@ -57,7 +57,8 @@ FlagDesc flagdesc_mapgen_valleys[] = {
MapgenValleys::MapgenValleys(MapgenValleysParams *params, EmergeParams *emerge)
: MapgenBasic(MAPGEN_VALLEYS, params, emerge)
{
- // NOTE: MapgenValleys has a hard dependency on BiomeGenOriginal
+ FATAL_ERROR_IF(biomegen->getType() != BIOMEGEN_ORIGINAL,
+ "MapgenValleys has a hard dependency on BiomeGenOriginal");
m_bgen = (BiomeGenOriginal *)biomegen;
spflags = params->spflags;
diff --git a/src/mapgen/mg_biome.cpp b/src/mapgen/mg_biome.cpp
index 610c38594..f08cc190f 100644
--- a/src/mapgen/mg_biome.cpp
+++ b/src/mapgen/mg_biome.cpp
@@ -101,71 +101,6 @@ BiomeManager *BiomeManager::clone() const
return mgr;
}
-
-// For BiomeGen type 'BiomeGenOriginal'
-float BiomeManager::getHeatAtPosOriginal(v3s16 pos, NoiseParams &np_heat,
- NoiseParams &np_heat_blend, u64 seed) const
-{
- return
- NoisePerlin2D(&np_heat, pos.X, pos.Z, seed) +
- NoisePerlin2D(&np_heat_blend, pos.X, pos.Z, seed);
-}
-
-
-// For BiomeGen type 'BiomeGenOriginal'
-float BiomeManager::getHumidityAtPosOriginal(v3s16 pos, NoiseParams &np_humidity,
- NoiseParams &np_humidity_blend, u64 seed) const
-{
- return
- NoisePerlin2D(&np_humidity, pos.X, pos.Z, seed) +
- NoisePerlin2D(&np_humidity_blend, pos.X, pos.Z, seed);
-}
-
-
-// For BiomeGen type 'BiomeGenOriginal'
-const Biome *BiomeManager::getBiomeFromNoiseOriginal(float heat,
- float humidity, v3s16 pos) const
-{
- Biome *biome_closest = nullptr;
- Biome *biome_closest_blend = nullptr;
- float dist_min = FLT_MAX;
- float dist_min_blend = FLT_MAX;
-
- for (size_t i = 1; i < getNumObjects(); i++) {
- Biome *b = (Biome *)getRaw(i);
- if (!b ||
- pos.Y < b->min_pos.Y || pos.Y > b->max_pos.Y + b->vertical_blend ||
- pos.X < b->min_pos.X || pos.X > b->max_pos.X ||
- pos.Z < b->min_pos.Z || pos.Z > b->max_pos.Z)
- continue;
-
- float d_heat = heat - b->heat_point;
- float d_humidity = humidity - b->humidity_point;
- float dist = (d_heat * d_heat) + (d_humidity * d_humidity);
-
- if (pos.Y <= b->max_pos.Y) { // Within y limits of biome b
- if (dist < dist_min) {
- dist_min = dist;
- biome_closest = b;
- }
- } else if (dist < dist_min_blend) { // Blend area above biome b
- dist_min_blend = dist;
- biome_closest_blend = b;
- }
- }
-
- const u64 seed = pos.Y + (heat + humidity) * 0.9f;
- PcgRandom rng(seed);
-
- if (biome_closest_blend && dist_min_blend <= dist_min &&
- rng.range(0, biome_closest_blend->vertical_blend) >=
- pos.Y - biome_closest_blend->max_pos.Y)
- return biome_closest_blend;
-
- return (biome_closest) ? biome_closest : (Biome *)getRaw(BIOME_NONE);
-}
-
-
////////////////////////////////////////////////////////////////////////////////
void BiomeParamsOriginal::readParams(const Settings *settings)
@@ -189,7 +124,7 @@ void BiomeParamsOriginal::writeParams(Settings *settings) const
////////////////////////////////////////////////////////////////////////////////
BiomeGenOriginal::BiomeGenOriginal(BiomeManager *biomemgr,
- BiomeParamsOriginal *params, v3s16 chunksize)
+ const BiomeParamsOriginal *params, v3s16 chunksize)
{
m_bmgr = biomemgr;
m_params = params;
@@ -224,17 +159,26 @@ BiomeGenOriginal::~BiomeGenOriginal()
delete noise_humidity_blend;
}
-// Only usable in a mapgen thread
-Biome *BiomeGenOriginal::calcBiomeAtPoint(v3s16 pos) const
+BiomeGen *BiomeGenOriginal::clone(BiomeManager *biomemgr) const
+{
+ return new BiomeGenOriginal(biomemgr, m_params, m_csize);
+}
+
+float BiomeGenOriginal::calcHeatAtPoint(v3s16 pos) const
{
- float heat =
- NoisePerlin2D(&m_params->np_heat, pos.X, pos.Z, m_params->seed) +
+ return NoisePerlin2D(&m_params->np_heat, pos.X, pos.Z, m_params->seed) +
NoisePerlin2D(&m_params->np_heat_blend, pos.X, pos.Z, m_params->seed);
- float humidity =
- NoisePerlin2D(&m_params->np_humidity, pos.X, pos.Z, m_params->seed) +
+}
+
+float BiomeGenOriginal::calcHumidityAtPoint(v3s16 pos) const
+{
+ return NoisePerlin2D(&m_params->np_humidity, pos.X, pos.Z, m_params->seed) +
NoisePerlin2D(&m_params->np_humidity_blend, pos.X, pos.Z, m_params->seed);
+}
- return calcBiomeFromNoise(heat, humidity, pos);
+Biome *BiomeGenOriginal::calcBiomeAtPoint(v3s16 pos) const
+{
+ return calcBiomeFromNoise(calcHeatAtPoint(pos), calcHumidityAtPoint(pos), pos);
}
diff --git a/src/mapgen/mg_biome.h b/src/mapgen/mg_biome.h
index be4cfea4d..c85afc3a0 100644
--- a/src/mapgen/mg_biome.h
+++ b/src/mapgen/mg_biome.h
@@ -97,6 +97,15 @@ public:
virtual BiomeGenType getType() const = 0;
+ // Clone this BiomeGen and set a the new BiomeManager to be used by the copy
+ virtual BiomeGen *clone(BiomeManager *biomemgr) const = 0;
+
+ // Check that the internal chunk size is what the mapgen expects, just to be sure.
+ inline void assertChunkSize(v3s16 expect) const
+ {
+ FATAL_ERROR_IF(m_csize != expect, "Chunk size mismatches");
+ }
+
// Calculates the biome at the exact position provided. This function can
// be called at any time, but may be less efficient than the latter methods,
// depending on implementation.
@@ -158,12 +167,18 @@ struct BiomeParamsOriginal : public BiomeParams {
class BiomeGenOriginal : public BiomeGen {
public:
BiomeGenOriginal(BiomeManager *biomemgr,
- BiomeParamsOriginal *params, v3s16 chunksize);
+ const BiomeParamsOriginal *params, v3s16 chunksize);
virtual ~BiomeGenOriginal();
BiomeGenType getType() const { return BIOMEGEN_ORIGINAL; }
+ BiomeGen *clone(BiomeManager *biomemgr) const;
+
+ // Slower, meant for Script API use
+ float calcHeatAtPoint(v3s16 pos) const;
+ float calcHumidityAtPoint(v3s16 pos) const;
Biome *calcBiomeAtPoint(v3s16 pos) const;
+
void calcBiomeNoise(v3s16 pmin);
biome_t *getBiomes(s16 *heightmap, v3s16 pmin);
@@ -176,7 +191,7 @@ public:
float *humidmap;
private:
- BiomeParamsOriginal *m_params;
+ const BiomeParamsOriginal *m_params;
Noise *noise_heat;
Noise *noise_humidity;
@@ -229,14 +244,6 @@ public:
virtual void clear();
- // For BiomeGen type 'BiomeGenOriginal'
- float getHeatAtPosOriginal(v3s16 pos, NoiseParams &np_heat,
- NoiseParams &np_heat_blend, u64 seed) const;
- float getHumidityAtPosOriginal(v3s16 pos, NoiseParams &np_humidity,
- NoiseParams &np_humidity_blend, u64 seed) const;
- const Biome *getBiomeFromNoiseOriginal(float heat, float humidity,
- v3s16 pos) const;
-
private:
BiomeManager() {};