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-rw-r--r--src/mapgen_fractal.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mapgen_fractal.cpp b/src/mapgen_fractal.cpp
index 81e162072..3217d52e2 100644
--- a/src/mapgen_fractal.cpp
+++ b/src/mapgen_fractal.cpp
@@ -273,7 +273,7 @@ void MapgenFractal::makeChunk(BlockMakeData *data)
dp.np_density = nparams_dungeon_density;
dp.np_wetness = nparams_dungeon_wetness;
dp.c_water = c_water_source;
- if (stone_type == STONE) {
+ if (stone_type == MGSTONE_STONE) {
dp.c_cobble = c_cobble;
dp.c_moss = c_mossycobble;
dp.c_stair = c_stair_cobble;
@@ -283,7 +283,7 @@ void MapgenFractal::makeChunk(BlockMakeData *data)
dp.holesize = v3s16(1, 2, 1);
dp.roomsize = v3s16(0, 0, 0);
dp.notifytype = GENNOTIFY_DUNGEON;
- } else if (stone_type == DESERT_STONE) {
+ } else if (stone_type == MGSTONE_DESERT_STONE) {
dp.c_cobble = c_desert_stone;
dp.c_moss = c_desert_stone;
dp.c_stair = c_desert_stone;
@@ -293,7 +293,7 @@ void MapgenFractal::makeChunk(BlockMakeData *data)
dp.holesize = v3s16(2, 3, 2);
dp.roomsize = v3s16(2, 5, 2);
dp.notifytype = GENNOTIFY_TEMPLE;
- } else if (stone_type == SANDSTONE) {
+ } else if (stone_type == MGSTONE_SANDSTONE) {
dp.c_cobble = c_sandstonebrick;
dp.c_moss = c_sandstonebrick;
dp.c_stair = c_sandstonebrick;