diff options
Diffstat (limited to 'src/mapgen_v5.cpp')
-rw-r--r-- | src/mapgen_v5.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp index dbbd72936..d534249a5 100644 --- a/src/mapgen_v5.cpp +++ b/src/mapgen_v5.cpp @@ -160,7 +160,7 @@ void MapgenV5Params::readParams(const Settings *settings) void MapgenV5Params::writeParams(Settings *settings) const { - settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5, (u32)-1); + settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5, U32_MAX); settings->setNoiseParams("mgv5_np_filler_depth", np_filler_depth); settings->setNoiseParams("mgv5_np_factor", np_factor); @@ -429,7 +429,7 @@ MgStoneType MapgenV5::generateBiomes(float *heat_map, float *humidity_map) // If there is air or water above enable top/filler placement, otherwise force // nplaced to stone level by setting a number exceeding any possible filler depth. - u16 nplaced = (air_above || water_above) ? 0 : (u16)-1; + u16 nplaced = (air_above || water_above) ? 0 : U16_MAX; for (s16 y = node_max.Y; y >= node_min.Y; y--) { content_t c = vm->m_data[vi].getContent(); @@ -466,7 +466,7 @@ MgStoneType MapgenV5::generateBiomes(float *heat_map, float *humidity_map) // This is done by aborting the cycle of top/filler placement // immediately by forcing nplaced to stone level. if (c_below == CONTENT_AIR || c_below == c_water_source) - nplaced = (u16)-1; + nplaced = U16_MAX; if (nplaced < depth_top) { vm->m_data[vi] = MapNode(biome->c_top); @@ -491,7 +491,7 @@ MgStoneType MapgenV5::generateBiomes(float *heat_map, float *humidity_map) air_above = true; water_above = false; } else { // Possible various nodes overgenerated from neighbouring mapchunks - nplaced = (u16)-1; // Disable top/filler placement + nplaced = U16_MAX; // Disable top/filler placement air_above = false; water_above = false; } |