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-rw-r--r--src/mapgen_v6.h47
1 files changed, 24 insertions, 23 deletions
diff --git a/src/mapgen_v6.h b/src/mapgen_v6.h
index a0276fb59..8f456fd3f 100644
--- a/src/mapgen_v6.h
+++ b/src/mapgen_v6.h
@@ -45,35 +45,36 @@ extern NoiseParams nparams_v6_def_apple_trees;
struct MapgenV6Params : public MapgenParams {
float freq_desert;
float freq_beach;
- NoiseParams *np_terrain_base;
- NoiseParams *np_terrain_higher;
- NoiseParams *np_steepness;
- NoiseParams *np_height_select;
- NoiseParams *np_mud;
- NoiseParams *np_beach;
- NoiseParams *np_biome;
- NoiseParams *np_cave;
- NoiseParams *np_humidity;
- NoiseParams *np_trees;
- NoiseParams *np_apple_trees;
+ NoiseParams np_terrain_base;
+ NoiseParams np_terrain_higher;
+ NoiseParams np_steepness;
+ NoiseParams np_height_select;
+ NoiseParams np_mud;
+ NoiseParams np_beach;
+ NoiseParams np_biome;
+ NoiseParams np_cave;
+ NoiseParams np_humidity;
+ NoiseParams np_trees;
+ NoiseParams np_apple_trees;
MapgenV6Params() {
freq_desert = 0.45;
freq_beach = 0.15;
- np_terrain_base = &nparams_v6_def_terrain_base;
- np_terrain_higher = &nparams_v6_def_terrain_higher;
- np_steepness = &nparams_v6_def_steepness;
- np_height_select = &nparams_v6_def_height_select;
- np_mud = &nparams_v6_def_mud;
- np_beach = &nparams_v6_def_beach;
- np_biome = &nparams_v6_def_biome;
- np_cave = &nparams_v6_def_cave;
- np_humidity = &nparams_v6_def_humidity;
- np_trees = &nparams_v6_def_trees;
- np_apple_trees = &nparams_v6_def_apple_trees;
-
+ np_terrain_base = nparams_v6_def_terrain_base;
+ np_terrain_higher = nparams_v6_def_terrain_higher;
+ np_steepness = nparams_v6_def_steepness;
+ np_height_select = nparams_v6_def_height_select;
+ np_mud = nparams_v6_def_mud;
+ np_beach = nparams_v6_def_beach;
+ np_biome = nparams_v6_def_biome;
+ np_cave = nparams_v6_def_cave;
+ np_humidity = nparams_v6_def_humidity;
+ np_trees = nparams_v6_def_trees;
+ np_apple_trees = nparams_v6_def_apple_trees;
}
+ ~MapgenV6Params() {}
+
bool readParams(Settings *settings);
void writeParams(Settings *settings);
};