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-rw-r--r--src/mapgen_v7.cpp33
1 files changed, 2 insertions, 31 deletions
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp
index 5c5f13b88..29c81e8a7 100644
--- a/src/mapgen_v7.cpp
+++ b/src/mapgen_v7.cpp
@@ -53,17 +53,6 @@ FlagDesc flagdesc_mapgen_v7[] = {
MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge)
: MapgenBasic(mapgenid, params, emerge)
{
- this->m_emerge = emerge;
- this->bmgr = emerge->biomemgr;
-
- //// amount of elements to skip for the next index
- //// for noise/height/biome maps (not vmanip)
- this->ystride = csize.X;
- // 1-up 1-down overgeneration
- this->zstride_1u1d = csize.X * (csize.Y + 2);
-
- this->heightmap = new s16[csize.X * csize.Z];
-
MapgenV7Params *sp = (MapgenV7Params *)params->sparams;
this->spflags = sp->spflags;
@@ -86,28 +75,14 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge)
MapgenBasic::np_cave1 = sp->np_cave1;
MapgenBasic::np_cave2 = sp->np_cave2;
- // TODO(hmmmm): should we have a way to disable biomemanager biomes?
- //// Initialize biome generator
- biomegen = emerge->biomemgr->createBiomeGen(
- BIOMEGEN_ORIGINAL, params->bparams, csize);
- biomemap = biomegen->biomemap;
-
- //// Resolve nodes to be used
- c_stone = ndef->getId("mapgen_stone");
- c_water_source = ndef->getId("mapgen_water_source");
- c_lava_source = ndef->getId("mapgen_lava_source");
- c_desert_stone = ndef->getId("mapgen_desert_stone");
- c_ice = ndef->getId("mapgen_ice");
- c_sandstone = ndef->getId("mapgen_sandstone");
-
+ // Content used for dungeon generation
c_cobble = ndef->getId("mapgen_cobble");
c_stair_cobble = ndef->getId("mapgen_stair_cobble");
c_mossycobble = ndef->getId("mapgen_mossycobble");
c_sandstonebrick = ndef->getId("mapgen_sandstonebrick");
c_stair_sandstonebrick = ndef->getId("mapgen_stair_sandstonebrick");
- if (c_ice == CONTENT_IGNORE)
- c_ice = CONTENT_AIR;
+ // Fall back to more basic content if not defined
if (c_mossycobble == CONTENT_IGNORE)
c_mossycobble = c_cobble;
if (c_stair_cobble == CONTENT_IGNORE)
@@ -130,10 +105,6 @@ MapgenV7::~MapgenV7()
delete noise_ridge_uwater;
delete noise_mountain;
delete noise_ridge;
-
- delete biomegen;
-
- delete[] heightmap;
}