diff options
Diffstat (limited to 'src/mapgen_v7.cpp')
-rw-r--r-- | src/mapgen_v7.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index 82bc4aae8..7b7377611 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -122,15 +122,15 @@ MapgenV7::~MapgenV7() { MapgenV7Params::MapgenV7Params() { spflags = MGV7_MOUNTAINS | MGV7_RIDGES; - np_terrain_base = NoiseParams(4, 70, v3f(300, 300, 300), 82341, 6, 0.7); - np_terrain_alt = NoiseParams(4, 25, v3f(600, 600, 600), 5934, 5, 0.6); - np_terrain_persist = NoiseParams(0.6, 0.1, v3f(500, 500, 500), 539, 3, 0.6); - np_height_select = NoiseParams(-0.5, 1, v3f(250, 250, 250), 4213, 5, 0.69); - np_filler_depth = NoiseParams(0, 1.2, v3f(150, 150, 150), 261, 4, 0.7); - np_mount_height = NoiseParams(100, 30, v3f(500, 500, 500), 72449, 4, 0.6); - np_ridge_uwater = NoiseParams(0, 1, v3f(500, 500, 500), 85039, 4, 0.6); - np_mountain = NoiseParams(0, 1, v3f(250, 350, 250), 5333, 5, 0.68); - np_ridge = NoiseParams(0, 1, v3f(100, 100, 100), 6467, 4, 0.75); + np_terrain_base = NoiseParams(4, 70, v3f(300, 300, 300), 82341, 6, 0.7, 2.0); + np_terrain_alt = NoiseParams(4, 25, v3f(600, 600, 600), 5934, 5, 0.6, 2.0); + np_terrain_persist = NoiseParams(0.6, 0.1, v3f(500, 500, 500), 539, 3, 0.6, 2.0); + np_height_select = NoiseParams(-0.5, 1, v3f(250, 250, 250), 4213, 5, 0.69, 2.0); + np_filler_depth = NoiseParams(0, 1.2, v3f(150, 150, 150), 261, 4, 0.7, 2.0); + np_mount_height = NoiseParams(100, 30, v3f(500, 500, 500), 72449, 4, 0.6, 2.0); + np_ridge_uwater = NoiseParams(0, 1, v3f(500, 500, 500), 85039, 4, 0.6, 2.0); + np_mountain = NoiseParams(0, 1, v3f(250, 350, 250), 5333, 5, 0.68, 2.0); + np_ridge = NoiseParams(0, 1, v3f(100, 100, 100), 6467, 4, 0.75, 2.0); } @@ -278,10 +278,10 @@ void MapgenV7::calculateNoise() { for (int i = 0; i != csize.X * csize.Z; i++) persistmap[i] = rangelim(persistmap[i], 0.4, 0.9); - noise_terrain_base->perlinMap2DModulated(x, z, persistmap); + noise_terrain_base->perlinMap2D(x, z, persistmap); noise_terrain_base->transformNoiseMap(); - noise_terrain_alt->perlinMap2DModulated(x, z, persistmap); + noise_terrain_alt->perlinMap2D(x, z, persistmap); noise_terrain_alt->transformNoiseMap(); noise_filler_depth->perlinMap2D(x, z); @@ -728,7 +728,7 @@ void MapgenV7::addTopNodes() { #endif -NoiseParams nparams_v7_def_cave(6, 6.0, v3f(250.0, 250.0, 250.0), 34329, 3, 0.50); +NoiseParams nparams_v7_def_cave(6, 6.0, v3f(250.0, 250.0, 250.0), 34329, 3, 0.50, 2.0); void MapgenV7::generateCaves(int max_stone_y) { PseudoRandom ps(blockseed + 21343); |