diff options
Diffstat (limited to 'src/mapgen_valleys.h')
-rw-r--r-- | src/mapgen_valleys.h | 59 |
1 files changed, 28 insertions, 31 deletions
diff --git a/src/mapgen_valleys.h b/src/mapgen_valleys.h index 5fd549096..ee4052d71 100644 --- a/src/mapgen_valleys.h +++ b/src/mapgen_valleys.h @@ -31,11 +31,12 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapgen.h" /////////////////// Mapgen Valleys flags -#define MG_VALLEYS_ALT_CHILL 0x01 -#define MG_VALLEYS_CLIFFS 0x02 -#define MG_VALLEYS_FAST 0x04 -#define MG_VALLEYS_HUMID_RIVERS 0x08 -#define MG_VALLEYS_RUGGED 0x10 +#define MG_VALLEYS_ALT_CHILL 0x01 +#define MG_VALLEYS_HUMID_RIVERS 0x02 + +// Feed only one variable into these. +#define MYSQUARE(x) (x) * (x) +#define MYCUBE(x) (x) * (x) * (x) class BiomeManager; @@ -47,28 +48,25 @@ class BiomeManager; struct MapgenValleysParams : public MapgenSpecificParams { u32 spflags; + s16 large_cave_depth; + s16 massive_cave_depth; u16 altitude_chill; - s16 cave_water_max_height; - s16 humidity; - s16 humidity_break_point; - s16 lava_max_height; + u16 lava_features; u16 river_depth; u16 river_size; - s16 temperature; u16 water_features; NoiseParams np_biome_heat; NoiseParams np_biome_heat_blend; NoiseParams np_biome_humidity; NoiseParams np_biome_humidity_blend; - NoiseParams np_cliffs; - NoiseParams np_corr; + NoiseParams np_cave1; + NoiseParams np_cave2; NoiseParams np_filler_depth; NoiseParams np_inter_valley_fill; NoiseParams np_inter_valley_slope; NoiseParams np_rivers; - NoiseParams np_simple_caves_1; - NoiseParams np_simple_caves_2; + NoiseParams np_massive_caves; NoiseParams np_terrain_height; NoiseParams np_valley_depth; NoiseParams np_valley_profile; @@ -89,8 +87,6 @@ struct TerrainNoise { float valley_profile; float *slope; float inter_valley_fill; - float cliffs; - float corr; }; class MapgenValleys : public Mapgen { @@ -102,6 +98,8 @@ public: virtual void makeChunk(BlockMakeData *data); int getGroundLevelAtPoint(v2s16 p); + s16 large_cave_depth; + private: EmergeManager *m_emerge; BiomeManager *bmgr; @@ -109,10 +107,9 @@ private: int ystride; int zstride; + float map_gen_limit; + u32 spflags; - bool cliff_terrain; - bool fast_terrain; - bool rugged_terrain; bool humid_rivers; bool use_altitude_chill; @@ -123,8 +120,8 @@ private: Noise *noise_filler_depth; - Noise *noise_cliffs; - Noise *noise_corr; + Noise *noise_cave1; + Noise *noise_cave2; Noise *noise_heat; Noise *noise_heat_blend; Noise *noise_humidity; @@ -132,21 +129,21 @@ private: Noise *noise_inter_valley_fill; Noise *noise_inter_valley_slope; Noise *noise_rivers; - Noise *noise_simple_caves_1; - Noise *noise_simple_caves_2; + Noise *noise_massive_caves; Noise *noise_terrain_height; Noise *noise_valley_depth; Noise *noise_valley_profile; float altitude_chill; - float cave_water_max_height; + s16 cave_water_max_height; float humidity_adjust; - float humidity_break_point; - float lava_max_height; - float river_depth; - float river_size; - float temperature_adjust; - s16 water_features; + s16 lava_features_lim; + s16 lava_max_height; + s16 massive_cave_depth; + float river_depth_bed; + float river_size_factor; + float *tcave_cache; + s16 water_features_lim; content_t c_cobble; content_t c_desert_stone; @@ -176,7 +173,7 @@ private: MgStoneType generateBiomes(float *heat_map, float *humidity_map); void dustTopNodes(); - void generateSimpleCaves(s16 max_stone_y); + void generateCaves(s16 max_stone_y); }; struct MapgenFactoryValleys : public MapgenFactory { |