diff options
Diffstat (limited to 'src/mapnode.h')
-rw-r--r-- | src/mapnode.h | 42 |
1 files changed, 20 insertions, 22 deletions
diff --git a/src/mapnode.h b/src/mapnode.h index efb023d2f..6e48bce8c 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -139,7 +139,7 @@ struct MapNode MapNode() = default; - MapNode(content_t content, u8 a_param1=0, u8 a_param2=0) + MapNode(content_t content, u8 a_param1=0, u8 a_param2=0) noexcept : param0(content), param1(a_param1), param2(a_param2) @@ -150,7 +150,7 @@ struct MapNode MapNode(const NodeDefManager *ndef, const std::string &name, u8 a_param1=0, u8 a_param2=0); - bool operator==(const MapNode &other) + bool operator==(const MapNode &other) const noexcept { return (param0 == other.param0 && param1 == other.param1 @@ -158,27 +158,27 @@ struct MapNode } // To be used everywhere - content_t getContent() const + content_t getContent() const noexcept { return param0; } - void setContent(content_t c) + void setContent(content_t c) noexcept { param0 = c; } - u8 getParam1() const + u8 getParam1() const noexcept { return param1; } - void setParam1(u8 p) + void setParam1(u8 p) noexcept { param1 = p; } - u8 getParam2() const + u8 getParam2() const noexcept { return param2; } - void setParam2(u8 p) + void setParam2(u8 p) noexcept { param2 = p; } @@ -191,10 +191,9 @@ struct MapNode */ void getColor(const ContentFeatures &f, video::SColor *color) const; - void setLight(enum LightBank bank, u8 a_light, const ContentFeatures &f); + void setLight(LightBank bank, u8 a_light, const ContentFeatures &f) noexcept; - void setLight(enum LightBank bank, u8 a_light, - const NodeDefManager *nodemgr); + void setLight(LightBank bank, u8 a_light, const NodeDefManager *nodemgr); /** * Check if the light value for night differs from the light value for day. @@ -203,17 +202,17 @@ struct MapNode */ bool isLightDayNightEq(const NodeDefManager *nodemgr) const; - u8 getLight(enum LightBank bank, const NodeDefManager *nodemgr) const; + u8 getLight(LightBank bank, const NodeDefManager *nodemgr) const; /*! * Returns the node's light level from param1. * If the node emits light, it is ignored. * \param f the ContentFeatures of this node. */ - u8 getLightRaw(enum LightBank bank, const ContentFeatures &f) const; + u8 getLightRaw(LightBank bank, const ContentFeatures &f) const noexcept; /** - * This function differs from getLight(enum LightBank bank, NodeDefManager *nodemgr) + * This function differs from getLight(LightBank bank, NodeDefManager *nodemgr) * in that the ContentFeatures of the node in question are not retrieved by * the function itself. Thus, if you have already called nodemgr->get() to * get the ContentFeatures you pass it to this function instead of the @@ -227,7 +226,7 @@ struct MapNode * @pre f != NULL * @pre f->param_type == CPT_LIGHT */ - u8 getLightNoChecks(LightBank bank, const ContentFeatures *f) const; + u8 getLightNoChecks(LightBank bank, const ContentFeatures *f) const noexcept; bool getLightBanks(u8 &lightday, u8 &lightnight, const NodeDefManager *nodemgr) const; @@ -242,8 +241,7 @@ struct MapNode return blend_light(daylight_factor, lightday, lightnight); } - u8 getFaceDir(const NodeDefManager *nodemgr, - bool allow_wallmounted = false) const; + u8 getFaceDir(const NodeDefManager *nodemgr, bool allow_wallmounted = false) const; u8 getWallMounted(const NodeDefManager *nodemgr) const; v3s16 getWallMountedDir(const NodeDefManager *nodemgr) const; @@ -254,25 +252,25 @@ struct MapNode * * \param p coordinates of the node */ - u8 getNeighbors(v3s16 p, Map *map); + u8 getNeighbors(v3s16 p, Map *map) const; /* Gets list of node boxes (used for rendering (NDT_NODEBOX)) */ void getNodeBoxes(const NodeDefManager *nodemgr, std::vector<aabb3f> *boxes, - u8 neighbors = 0); + u8 neighbors = 0) const; /* Gets list of selection boxes */ void getSelectionBoxes(const NodeDefManager *nodemg, - std::vector<aabb3f> *boxes, u8 neighbors = 0); + std::vector<aabb3f> *boxes, u8 neighbors = 0) const; /* Gets list of collision boxes */ void getCollisionBoxes(const NodeDefManager *nodemgr, - std::vector<aabb3f> *boxes, u8 neighbors = 0); + std::vector<aabb3f> *boxes, u8 neighbors = 0) const; /* Liquid helpers @@ -287,7 +285,7 @@ struct MapNode */ static u32 serializedLength(u8 version); - void serialize(u8 *dest, u8 version); + void serialize(u8 *dest, u8 version) const; void deSerialize(u8 *source, u8 version); // Serializes or deserializes a list of nodes in bulk format (first the |