aboutsummaryrefslogtreecommitdiff
path: root/src/mg_decoration.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mg_decoration.cpp')
-rw-r--r--src/mg_decoration.cpp24
1 files changed, 13 insertions, 11 deletions
diff --git a/src/mg_decoration.cpp b/src/mg_decoration.cpp
index 1848024dc..415c1f752 100644
--- a/src/mg_decoration.cpp
+++ b/src/mg_decoration.cpp
@@ -44,7 +44,8 @@ DecorationManager::DecorationManager(IGameDef *gamedef) :
}
-size_t DecorationManager::placeAllDecos(Mapgen *mg, u32 seed, v3s16 nmin, v3s16 nmax)
+size_t DecorationManager::placeAllDecos(Mapgen *mg, u32 blockseed,
+ v3s16 nmin, v3s16 nmax)
{
size_t nplaced = 0;
@@ -53,8 +54,8 @@ size_t DecorationManager::placeAllDecos(Mapgen *mg, u32 seed, v3s16 nmin, v3s16
if (!deco)
continue;
- nplaced += deco->placeDeco(mg, seed, nmin, nmax);
- seed++;
+ nplaced += deco->placeDeco(mg, blockseed, nmin, nmax);
+ blockseed++;
}
return nplaced;
@@ -167,7 +168,7 @@ size_t Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
}
v3s16 pos(x, y, z);
- if (generate(mg, &ps, max_y, pos))
+ if (generate(mg->vm, &ps, max_y, pos))
mg->gennotify.addEvent(GENNOTIFY_DECORATION, pos, id);
}
}
@@ -286,10 +287,9 @@ bool DecoSimple::canPlaceDecoration(ManualMapVoxelManipulator *vm, v3s16 p)
}
-size_t DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p)
+size_t DecoSimple::generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr,
+ s16 max_y, v3s16 p)
{
- ManualMapVoxelManipulator *vm = mg->vm;
-
if (!canPlaceDecoration(vm, p))
return 0;
@@ -325,10 +325,9 @@ int DecoSimple::getHeight()
///////////////////////////////////////////////////////////////////////////////
-size_t DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p)
+size_t DecoSchematic::generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr,
+ s16 max_y, v3s16 p)
{
- ManualMapVoxelManipulator *vm = mg->vm;
-
if (flags & DECO_PLACE_CENTER_X)
p.X -= (schematic->size.X + 1) / 2;
if (flags & DECO_PLACE_CENTER_Y)
@@ -336,6 +335,9 @@ size_t DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p)
if (flags & DECO_PLACE_CENTER_Z)
p.Z -= (schematic->size.Z + 1) / 2;
+ if (!vm->m_area.contains(p))
+ return 0;
+
u32 vi = vm->m_area.index(p);
content_t c = vm->m_data[vi].getContent();
if (!CONTAINS(c_place_on, c))
@@ -344,7 +346,7 @@ size_t DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p)
Rotation rot = (rotation == ROTATE_RAND) ?
(Rotation)pr->range(ROTATE_0, ROTATE_270) : rotation;
- schematic->blitToVManip(p, vm, rot, false, mg->ndef);
+ schematic->blitToVManip(p, vm, rot, false, m_ndef);
return 1;
}