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Diffstat (limited to 'src/mg_schematic.h')
-rw-r--r-- | src/mg_schematic.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/src/mg_schematic.h b/src/mg_schematic.h new file mode 100644 index 000000000..8a495fef2 --- /dev/null +++ b/src/mg_schematic.h @@ -0,0 +1,87 @@ +/* +Minetest +Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef MG_SCHEMATIC_HEADER +#define MG_SCHEMATIC_HEADER + +#include <map> +#include "mg_decoration.h" +#include "util/string.h" + +class Map; +class Mapgen; +class ManualMapVoxelManipulator; +class PseudoRandom; +class NodeResolver; + +/////////////////// Decoration flags +#define DECO_PLACE_CENTER_X 1 +#define DECO_PLACE_CENTER_Y 2 +#define DECO_PLACE_CENTER_Z 4 +#define DECO_SCHEM_CIDS_UPDATED 8 + + +#define MTSCHEM_FILE_SIGNATURE 0x4d54534d // 'MTSM' +#define MTSCHEM_FILE_VER_HIGHEST_READ 3 +#define MTSCHEM_FILE_VER_HIGHEST_WRITE 3 + +#define MTSCHEM_PROB_NEVER 0x00 +#define MTSCHEM_PROB_ALWAYS 0xFF + +extern FlagDesc flagdesc_deco_schematic[]; + +class DecoSchematic : public Decoration { +public: + std::string filename; + + std::vector<content_t> c_nodes; + + u32 flags; + Rotation rotation; + v3s16 size; + MapNode *schematic; + u8 *slice_probs; + + DecoSchematic(); + ~DecoSchematic(); + + void updateContentIds(); + virtual void generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p); + virtual int getHeight(); + virtual std::string getName(); + + void blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm, + Rotation rot, bool force_placement); + + bool loadSchematicFile(NodeResolver *resolver, + std::map<std::string, std::string> &replace_names); + void saveSchematicFile(INodeDefManager *ndef); + + bool getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2); + void placeStructure(Map *map, v3s16 p, bool force_placement); + void applyProbabilities(v3s16 p0, + std::vector<std::pair<v3s16, u8> > *plist, + std::vector<std::pair<s16, u8> > *splist); +}; + +void build_nnlist_and_update_ids(MapNode *nodes, u32 nodecount, + std::vector<content_t> *usednodes); + + +#endif |