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-rw-r--r--src/mods.cpp276
1 files changed, 168 insertions, 108 deletions
diff --git a/src/mods.cpp b/src/mods.cpp
index 08e8e276f..9e3c7d5d7 100644
--- a/src/mods.cpp
+++ b/src/mods.cpp
@@ -18,23 +18,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "mods.h"
-#include <queue>
-#include <fstream>
-#include <sstream>
-#include <map>
#include "filesys.h"
#include "strfnd.h"
#include "log.h"
+#include "subgame.h"
+#include "settings.h"
-static void collectMods(const std::string &modspath,
- std::queue<ModSpec> &mods_satisfied,
- core::list<ModSpec> &mods_unsorted,
- std::map<std::string, std::string> &mod_names,
- std::string indentation)
+std::map<std::string, ModSpec> getModsInPath(std::string path)
{
- TRACESTREAM(<<indentation<<"collectMods(\""<<modspath<<"\")"<<std::endl);
- TRACEDO(indentation += " ");
- std::vector<fs::DirListNode> dirlist = fs::GetDirListing(modspath);
+ std::map<std::string, ModSpec> result;
+ std::vector<fs::DirListNode> dirlist = fs::GetDirListing(path);
for(u32 j=0; j<dirlist.size(); j++){
if(!dirlist[j].dir)
continue;
@@ -43,119 +36,186 @@ static void collectMods(const std::string &modspath,
// VCS directories like ".git" or ".svn"
if(modname[0] == '.')
continue;
- std::string modpath = modspath + DIR_DELIM + modname;
- TRACESTREAM(<<indentation<<"collectMods: "<<modname<<" at \""<<modpath<<"\""<<std::endl);
+ std::string modpath = path + DIR_DELIM + modname;
+
// Handle modpacks (defined by containing modpack.txt)
- {
- std::ifstream is((modpath+DIR_DELIM+"modpack.txt").c_str(),
+ std::ifstream modpack_is((modpath+DIR_DELIM+"modpack.txt").c_str(),
std::ios_base::binary);
- if(is.good()){
- // Is a modpack
- is.close(); // We don't actually need the file
- // Recurse into it
- collectMods(modpath, mods_satisfied, mods_unsorted, mod_names, indentation);
- continue;
- }
- }
- // Detect mod name conflicts
+ if(modpack_is.good()) //a modpack, recursively get the mods in it
{
- std::map<std::string, std::string>::const_iterator i;
- i = mod_names.find(modname);
- if(i != mod_names.end()){
- std::string s;
- infostream<<indentation<<"WARNING: Mod name conflict detected: "
- <<std::endl
- <<"Already loaded: "<<i->second<<std::endl
- <<"Will not load: "<<modpath<<std::endl;
- continue;
- }
+ modpack_is.close(); // We don't actually need the file
+ ModSpec spec(modname,modpath);
+ spec.modpack_content = getModsInPath(modpath);
+ result.insert(std::make_pair(modname,spec));
}
- std::set<std::string> depends;
- std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(),
+ else // not a modpack, add the modspec
+ {
+ std::set<std::string> depends;
+ std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(),
std::ios_base::binary);
- while(is.good()){
- std::string dep;
- std::getline(is, dep);
- dep = trim(dep);
- if(dep != "")
- depends.insert(dep);
+ while(is.good())
+ {
+ std::string dep;
+ std::getline(is, dep);
+ dep = trim(dep);
+ if(dep != "")
+ depends.insert(dep);
+ }
+
+ ModSpec spec(modname, modpath, depends);
+ result.insert(std::make_pair(modname,spec));
}
- ModSpec spec(modname, modpath, depends);
- mods_unsorted.push_back(spec);
- if(depends.empty())
- mods_satisfied.push(spec);
- mod_names[modname] = modpath;
}
+ return result;
}
-// Get a dependency-sorted list of ModSpecs
-core::list<ModSpec> getMods(core::list<std::string> &modspaths)
- throw(ModError)
+std::map<std::string, ModSpec> flattenModTree(std::map<std::string, ModSpec> mods)
{
- std::queue<ModSpec> mods_satisfied;
- core::list<ModSpec> mods_unsorted;
- core::list<ModSpec> mods_sorted;
- // name, path: For detecting name conflicts
- std::map<std::string, std::string> mod_names;
- for(core::list<std::string>::Iterator i = modspaths.begin();
- i != modspaths.end(); i++){
- std::string modspath = *i;
- collectMods(modspath, mods_satisfied, mods_unsorted, mod_names, "");
+ std::map<std::string, ModSpec> result;
+ for(std::map<std::string,ModSpec>::iterator it = mods.begin();
+ it != mods.end(); ++it)
+ {
+ ModSpec mod = (*it).second;
+ if(!mod.modpack_content.empty()) //is a modpack
+ {
+ std::map<std::string, ModSpec> content =
+ flattenModTree(mod.modpack_content);
+ result.insert(content.begin(),content.end());
+ result.insert(std::make_pair(mod.name,mod));
+ }
+ else //not a modpack
+ {
+ result.insert(std::make_pair(mod.name,mod));
+ }
}
- // Sort by depencencies
- while(!mods_satisfied.empty()){
- ModSpec mod = mods_satisfied.front();
- mods_satisfied.pop();
- mods_sorted.push_back(mod);
- for(core::list<ModSpec>::Iterator i = mods_unsorted.begin();
- i != mods_unsorted.end(); i++){
- ModSpec &mod2 = *i;
- if(mod2.unsatisfied_depends.empty())
- continue;
- mod2.unsatisfied_depends.erase(mod.name);
- if(!mod2.unsatisfied_depends.empty())
- continue;
- mods_satisfied.push(mod2);
+ return result;
+}
+
+std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods)
+{
+ std::vector<ModSpec> result;
+ for(std::map<std::string,ModSpec>::iterator it = mods.begin();
+ it != mods.end(); ++it)
+ {
+ ModSpec mod = (*it).second;
+ if(!mod.modpack_content.empty()) //is a modpack
+ {
+ std::vector<ModSpec> content = flattenMods(mod.modpack_content);
+ result.reserve(result.size() + content.size());
+ result.insert(result.end(),content.begin(),content.end());
+
+ }
+ else //not a modpack
+ {
+ // infostream << "inserting mod " << mod.name << std::endl;
+ result.push_back(mod);
}
}
- std::ostringstream errs(std::ios::binary);
- // Check unsatisfied dependencies
- for(core::list<ModSpec>::Iterator i = mods_unsorted.begin();
- i != mods_unsorted.end(); i++){
- ModSpec &mod = *i;
- if(mod.unsatisfied_depends.empty())
- continue;
- errs<<"mod \""<<mod.name
- <<"\" has unsatisfied dependencies:";
- for(std::set<std::string>::iterator
- i = mod.unsatisfied_depends.begin();
- i != mod.unsatisfied_depends.end(); i++){
- errs<<" \""<<(*i)<<"\"";
+ return result;
+}
+
+std::vector<ModSpec> filterMods(std::vector<ModSpec> mods,
+ std::set<std::string> exclude_mod_names)
+{
+ std::vector<ModSpec> result;
+ for(std::vector<ModSpec>::iterator it = mods.begin();
+ it != mods.end(); ++it)
+ {
+ ModSpec& mod = *it;
+ if(exclude_mod_names.count(mod.name) == 0)
+ result.push_back(mod);
+ }
+ return result;
+}
+
+void ModConfiguration::addModsInPathFiltered(std::string path, std::set<std::string> exclude_mods)
+{
+ addMods(filterMods(flattenMods(getModsInPath(path)),exclude_mods));
+}
+
+
+void ModConfiguration::addMods(std::vector<ModSpec> new_mods)
+{
+ // Step 1: remove mods in sorted_mods from unmet dependencies
+ // of new_mods. new mods without unmet dependencies are
+ // temporarily stored in satisfied_mods
+ std::vector<ModSpec> satisfied_mods;
+ for(std::vector<ModSpec>::iterator it = m_sorted_mods.begin();
+ it != m_sorted_mods.end(); ++it)
+ {
+ ModSpec mod = *it;
+ for(std::vector<ModSpec>::iterator it_new = new_mods.begin();
+ it_new != new_mods.end(); ++it_new)
+ {
+ ModSpec& mod_new = *it_new;
+ //infostream << "erasing dependency " << mod.name << " from " << mod_new.name << std::endl;
+ mod_new.unsatisfied_depends.erase(mod.name);
}
- errs<<"."<<std::endl;
- mods_sorted.push_back(mod);
}
- // If an error occurred, throw an exception
- if(errs.str().size() != 0){
- throw ModError(errs.str());
+
+ // split new mods into satisfied and unsatisfied
+ for(std::vector<ModSpec>::iterator it = new_mods.begin();
+ it != new_mods.end(); ++it)
+ {
+ ModSpec mod_new = *it;
+ if(mod_new.unsatisfied_depends.empty())
+ satisfied_mods.push_back(mod_new);
+ else
+ m_unsatisfied_mods.push_back(mod_new);
}
- // Print out some debug info
- TRACESTREAM(<<"Detected mods in load order:"<<std::endl);
- for(core::list<ModSpec>::Iterator i = mods_sorted.begin();
- i != mods_sorted.end(); i++){
- ModSpec &mod = *i;
- TRACESTREAM(<<"name=\""<<mod.name<<"\" path=\""<<mod.path<<"\"");
- TRACESTREAM(<<" depends=[");
- for(std::set<std::string>::iterator i = mod.depends.begin();
- i != mod.depends.end(); i++)
- TRACESTREAM(<<" "<<(*i));
- TRACESTREAM(<<" ] unsatisfied_depends=[");
- for(std::set<std::string>::iterator i = mod.unsatisfied_depends.begin();
- i != mod.unsatisfied_depends.end(); i++)
- TRACESTREAM(<<" "<<(*i));
- TRACESTREAM(<<" ]"<<std::endl);
+
+ // Step 2: mods without unmet dependencies can be appended to
+ // the sorted list.
+ while(!satisfied_mods.empty())
+ {
+ ModSpec mod = satisfied_mods.back();
+ m_sorted_mods.push_back(mod);
+ satisfied_mods.pop_back();
+ for(std::list<ModSpec>::iterator it = m_unsatisfied_mods.begin();
+ it != m_unsatisfied_mods.end(); )
+ {
+ ModSpec& mod2 = *it;
+ mod2.unsatisfied_depends.erase(mod.name);
+ if(mod2.unsatisfied_depends.empty())
+ {
+ satisfied_mods.push_back(mod2);
+ it = m_unsatisfied_mods.erase(it);
+ }
+ else
+ ++it;
+ }
}
- return mods_sorted;
}
+ModConfiguration::ModConfiguration(std::string worldpath)
+{
+ // Add all world mods and all game mods
+ addModsInPath(worldpath + DIR_DELIM + "worldmods");
+ SubgameSpec gamespec = findWorldSubgame(worldpath);
+ addModsInPath(gamespec.gamemods_path);
+
+ // check world.mt file for mods explicitely declared to be
+ // loaded or not by a load_mod_<modname> = ... line.
+ std::string worldmt = worldpath+DIR_DELIM+"world.mt";
+ Settings worldmt_settings;
+ worldmt_settings.readConfigFile(worldmt.c_str());
+ std::vector<std::string> names = worldmt_settings.getNames();
+ std::set<std::string> exclude_mod_names;
+ for(std::vector<std::string>::iterator it = names.begin();
+ it != names.end(); ++it)
+ {
+ std::string name = *it;
+ // for backwards compatibility: exclude only mods which are
+ // explicitely excluded. if mod is not mentioned at all, it is
+ // enabled. So by default, all installed mods are enabled.
+ if (name.compare(0,9,"load_mod_") == 0 &&
+ !worldmt_settings.getBool(name))
+ {
+ exclude_mod_names.insert(name.substr(9));
+ }
+ }
+ for(std::set<std::string>::const_iterator i = gamespec.addon_mods_paths.begin();
+ i != gamespec.addon_mods_paths.end(); ++i)
+ addModsInPathFiltered((*i),exclude_mod_names);
+}