diff options
Diffstat (limited to 'src/mods.cpp')
-rw-r--r-- | src/mods.cpp | 276 |
1 files changed, 168 insertions, 108 deletions
diff --git a/src/mods.cpp b/src/mods.cpp index 08e8e276f..9e3c7d5d7 100644 --- a/src/mods.cpp +++ b/src/mods.cpp @@ -18,23 +18,16 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "mods.h" -#include <queue> -#include <fstream> -#include <sstream> -#include <map> #include "filesys.h" #include "strfnd.h" #include "log.h" +#include "subgame.h" +#include "settings.h" -static void collectMods(const std::string &modspath, - std::queue<ModSpec> &mods_satisfied, - core::list<ModSpec> &mods_unsorted, - std::map<std::string, std::string> &mod_names, - std::string indentation) +std::map<std::string, ModSpec> getModsInPath(std::string path) { - TRACESTREAM(<<indentation<<"collectMods(\""<<modspath<<"\")"<<std::endl); - TRACEDO(indentation += " "); - std::vector<fs::DirListNode> dirlist = fs::GetDirListing(modspath); + std::map<std::string, ModSpec> result; + std::vector<fs::DirListNode> dirlist = fs::GetDirListing(path); for(u32 j=0; j<dirlist.size(); j++){ if(!dirlist[j].dir) continue; @@ -43,119 +36,186 @@ static void collectMods(const std::string &modspath, // VCS directories like ".git" or ".svn" if(modname[0] == '.') continue; - std::string modpath = modspath + DIR_DELIM + modname; - TRACESTREAM(<<indentation<<"collectMods: "<<modname<<" at \""<<modpath<<"\""<<std::endl); + std::string modpath = path + DIR_DELIM + modname; + // Handle modpacks (defined by containing modpack.txt) - { - std::ifstream is((modpath+DIR_DELIM+"modpack.txt").c_str(), + std::ifstream modpack_is((modpath+DIR_DELIM+"modpack.txt").c_str(), std::ios_base::binary); - if(is.good()){ - // Is a modpack - is.close(); // We don't actually need the file - // Recurse into it - collectMods(modpath, mods_satisfied, mods_unsorted, mod_names, indentation); - continue; - } - } - // Detect mod name conflicts + if(modpack_is.good()) //a modpack, recursively get the mods in it { - std::map<std::string, std::string>::const_iterator i; - i = mod_names.find(modname); - if(i != mod_names.end()){ - std::string s; - infostream<<indentation<<"WARNING: Mod name conflict detected: " - <<std::endl - <<"Already loaded: "<<i->second<<std::endl - <<"Will not load: "<<modpath<<std::endl; - continue; - } + modpack_is.close(); // We don't actually need the file + ModSpec spec(modname,modpath); + spec.modpack_content = getModsInPath(modpath); + result.insert(std::make_pair(modname,spec)); } - std::set<std::string> depends; - std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(), + else // not a modpack, add the modspec + { + std::set<std::string> depends; + std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(), std::ios_base::binary); - while(is.good()){ - std::string dep; - std::getline(is, dep); - dep = trim(dep); - if(dep != "") - depends.insert(dep); + while(is.good()) + { + std::string dep; + std::getline(is, dep); + dep = trim(dep); + if(dep != "") + depends.insert(dep); + } + + ModSpec spec(modname, modpath, depends); + result.insert(std::make_pair(modname,spec)); } - ModSpec spec(modname, modpath, depends); - mods_unsorted.push_back(spec); - if(depends.empty()) - mods_satisfied.push(spec); - mod_names[modname] = modpath; } + return result; } -// Get a dependency-sorted list of ModSpecs -core::list<ModSpec> getMods(core::list<std::string> &modspaths) - throw(ModError) +std::map<std::string, ModSpec> flattenModTree(std::map<std::string, ModSpec> mods) { - std::queue<ModSpec> mods_satisfied; - core::list<ModSpec> mods_unsorted; - core::list<ModSpec> mods_sorted; - // name, path: For detecting name conflicts - std::map<std::string, std::string> mod_names; - for(core::list<std::string>::Iterator i = modspaths.begin(); - i != modspaths.end(); i++){ - std::string modspath = *i; - collectMods(modspath, mods_satisfied, mods_unsorted, mod_names, ""); + std::map<std::string, ModSpec> result; + for(std::map<std::string,ModSpec>::iterator it = mods.begin(); + it != mods.end(); ++it) + { + ModSpec mod = (*it).second; + if(!mod.modpack_content.empty()) //is a modpack + { + std::map<std::string, ModSpec> content = + flattenModTree(mod.modpack_content); + result.insert(content.begin(),content.end()); + result.insert(std::make_pair(mod.name,mod)); + } + else //not a modpack + { + result.insert(std::make_pair(mod.name,mod)); + } } - // Sort by depencencies - while(!mods_satisfied.empty()){ - ModSpec mod = mods_satisfied.front(); - mods_satisfied.pop(); - mods_sorted.push_back(mod); - for(core::list<ModSpec>::Iterator i = mods_unsorted.begin(); - i != mods_unsorted.end(); i++){ - ModSpec &mod2 = *i; - if(mod2.unsatisfied_depends.empty()) - continue; - mod2.unsatisfied_depends.erase(mod.name); - if(!mod2.unsatisfied_depends.empty()) - continue; - mods_satisfied.push(mod2); + return result; +} + +std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods) +{ + std::vector<ModSpec> result; + for(std::map<std::string,ModSpec>::iterator it = mods.begin(); + it != mods.end(); ++it) + { + ModSpec mod = (*it).second; + if(!mod.modpack_content.empty()) //is a modpack + { + std::vector<ModSpec> content = flattenMods(mod.modpack_content); + result.reserve(result.size() + content.size()); + result.insert(result.end(),content.begin(),content.end()); + + } + else //not a modpack + { + // infostream << "inserting mod " << mod.name << std::endl; + result.push_back(mod); } } - std::ostringstream errs(std::ios::binary); - // Check unsatisfied dependencies - for(core::list<ModSpec>::Iterator i = mods_unsorted.begin(); - i != mods_unsorted.end(); i++){ - ModSpec &mod = *i; - if(mod.unsatisfied_depends.empty()) - continue; - errs<<"mod \""<<mod.name - <<"\" has unsatisfied dependencies:"; - for(std::set<std::string>::iterator - i = mod.unsatisfied_depends.begin(); - i != mod.unsatisfied_depends.end(); i++){ - errs<<" \""<<(*i)<<"\""; + return result; +} + +std::vector<ModSpec> filterMods(std::vector<ModSpec> mods, + std::set<std::string> exclude_mod_names) +{ + std::vector<ModSpec> result; + for(std::vector<ModSpec>::iterator it = mods.begin(); + it != mods.end(); ++it) + { + ModSpec& mod = *it; + if(exclude_mod_names.count(mod.name) == 0) + result.push_back(mod); + } + return result; +} + +void ModConfiguration::addModsInPathFiltered(std::string path, std::set<std::string> exclude_mods) +{ + addMods(filterMods(flattenMods(getModsInPath(path)),exclude_mods)); +} + + +void ModConfiguration::addMods(std::vector<ModSpec> new_mods) +{ + // Step 1: remove mods in sorted_mods from unmet dependencies + // of new_mods. new mods without unmet dependencies are + // temporarily stored in satisfied_mods + std::vector<ModSpec> satisfied_mods; + for(std::vector<ModSpec>::iterator it = m_sorted_mods.begin(); + it != m_sorted_mods.end(); ++it) + { + ModSpec mod = *it; + for(std::vector<ModSpec>::iterator it_new = new_mods.begin(); + it_new != new_mods.end(); ++it_new) + { + ModSpec& mod_new = *it_new; + //infostream << "erasing dependency " << mod.name << " from " << mod_new.name << std::endl; + mod_new.unsatisfied_depends.erase(mod.name); } - errs<<"."<<std::endl; - mods_sorted.push_back(mod); } - // If an error occurred, throw an exception - if(errs.str().size() != 0){ - throw ModError(errs.str()); + + // split new mods into satisfied and unsatisfied + for(std::vector<ModSpec>::iterator it = new_mods.begin(); + it != new_mods.end(); ++it) + { + ModSpec mod_new = *it; + if(mod_new.unsatisfied_depends.empty()) + satisfied_mods.push_back(mod_new); + else + m_unsatisfied_mods.push_back(mod_new); } - // Print out some debug info - TRACESTREAM(<<"Detected mods in load order:"<<std::endl); - for(core::list<ModSpec>::Iterator i = mods_sorted.begin(); - i != mods_sorted.end(); i++){ - ModSpec &mod = *i; - TRACESTREAM(<<"name=\""<<mod.name<<"\" path=\""<<mod.path<<"\""); - TRACESTREAM(<<" depends=["); - for(std::set<std::string>::iterator i = mod.depends.begin(); - i != mod.depends.end(); i++) - TRACESTREAM(<<" "<<(*i)); - TRACESTREAM(<<" ] unsatisfied_depends=["); - for(std::set<std::string>::iterator i = mod.unsatisfied_depends.begin(); - i != mod.unsatisfied_depends.end(); i++) - TRACESTREAM(<<" "<<(*i)); - TRACESTREAM(<<" ]"<<std::endl); + + // Step 2: mods without unmet dependencies can be appended to + // the sorted list. + while(!satisfied_mods.empty()) + { + ModSpec mod = satisfied_mods.back(); + m_sorted_mods.push_back(mod); + satisfied_mods.pop_back(); + for(std::list<ModSpec>::iterator it = m_unsatisfied_mods.begin(); + it != m_unsatisfied_mods.end(); ) + { + ModSpec& mod2 = *it; + mod2.unsatisfied_depends.erase(mod.name); + if(mod2.unsatisfied_depends.empty()) + { + satisfied_mods.push_back(mod2); + it = m_unsatisfied_mods.erase(it); + } + else + ++it; + } } - return mods_sorted; } +ModConfiguration::ModConfiguration(std::string worldpath) +{ + // Add all world mods and all game mods + addModsInPath(worldpath + DIR_DELIM + "worldmods"); + SubgameSpec gamespec = findWorldSubgame(worldpath); + addModsInPath(gamespec.gamemods_path); + + // check world.mt file for mods explicitely declared to be + // loaded or not by a load_mod_<modname> = ... line. + std::string worldmt = worldpath+DIR_DELIM+"world.mt"; + Settings worldmt_settings; + worldmt_settings.readConfigFile(worldmt.c_str()); + std::vector<std::string> names = worldmt_settings.getNames(); + std::set<std::string> exclude_mod_names; + for(std::vector<std::string>::iterator it = names.begin(); + it != names.end(); ++it) + { + std::string name = *it; + // for backwards compatibility: exclude only mods which are + // explicitely excluded. if mod is not mentioned at all, it is + // enabled. So by default, all installed mods are enabled. + if (name.compare(0,9,"load_mod_") == 0 && + !worldmt_settings.getBool(name)) + { + exclude_mod_names.insert(name.substr(9)); + } + } + for(std::set<std::string>::const_iterator i = gamespec.addon_mods_paths.begin(); + i != gamespec.addon_mods_paths.end(); ++i) + addModsInPathFiltered((*i),exclude_mod_names); +} |