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-rw-r--r--src/mods.h22
1 files changed, 8 insertions, 14 deletions
diff --git a/src/mods.h b/src/mods.h
index 9f4d29739..037d6bd1c 100644
--- a/src/mods.h
+++ b/src/mods.h
@@ -78,7 +78,7 @@ public:
return m_unsatisfied_mods.empty();
}
- std::vector<ModSpec> getMods()
+ const std::vector<ModSpec> &getMods() const
{
return m_sorted_mods;
}
@@ -102,6 +102,13 @@ protected:
void addModsFromConfig(const std::string &settings_path, const std::set<std::string> &mods);
void checkConflictsAndDeps();
+protected:
+ // list of mods sorted such that they can be loaded in the
+ // given order with all dependencies being fullfilled. I.e.,
+ // every mod in this list has only dependencies on mods which
+ // appear earlier in the vector.
+ std::vector<ModSpec> m_sorted_mods;
+
private:
// move mods from m_unsatisfied_mods to m_sorted_mods
// in an order that satisfies dependencies
@@ -112,12 +119,6 @@ private:
// only the ones with really unsatisfied dependencies.
std::vector<ModSpec> m_unsatisfied_mods;
- // list of mods sorted such that they can be loaded in the
- // given order with all dependencies being fullfilled. I.e.,
- // every mod in this list has only dependencies on mods which
- // appear earlier in the vector.
- std::vector<ModSpec> m_sorted_mods;
-
// set of mod names for which an unresolved name conflict
// exists. A name conflict happens when two or more mods
// at the same level have the same name but different paths.
@@ -132,13 +133,6 @@ private:
};
-class ServerModConfiguration: public ModConfiguration
-{
-public:
- ServerModConfiguration(const std::string &worldpath);
-
-};
-
#ifndef SERVER
class ClientModConfiguration: public ModConfiguration
{