diff options
Diffstat (limited to 'src/network/clientpackethandler.cpp')
-rw-r--r-- | src/network/clientpackethandler.cpp | 136 |
1 files changed, 39 insertions, 97 deletions
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index 7b1b1368c..054e60c3c 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -958,114 +958,56 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt) std::string datastring(pkt->getString(0), pkt->getSize()); std::istringstream is(datastring, std::ios_base::binary); - v3f pos = readV3F32(is); - v3f vel = readV3F32(is); - v3f acc = readV3F32(is); - float expirationtime = readF32(is); - float size = readF32(is); - bool collisiondetection = readU8(is); - std::string texture = deSerializeLongString(is); - - bool vertical = false; - bool collision_removal = false; - TileAnimationParams animation; - animation.type = TAT_NONE; - u8 glow = 0; - bool object_collision = false; - try { - vertical = readU8(is); - collision_removal = readU8(is); - animation.deSerialize(is, m_proto_ver); - glow = readU8(is); - object_collision = readU8(is); - } catch (...) {} + ParticleParameters p; + p.deSerialize(is, m_proto_ver); ClientEvent *event = new ClientEvent(); - event->type = CE_SPAWN_PARTICLE; - event->spawn_particle.pos = new v3f (pos); - event->spawn_particle.vel = new v3f (vel); - event->spawn_particle.acc = new v3f (acc); - event->spawn_particle.expirationtime = expirationtime; - event->spawn_particle.size = size; - event->spawn_particle.collisiondetection = collisiondetection; - event->spawn_particle.collision_removal = collision_removal; - event->spawn_particle.object_collision = object_collision; - event->spawn_particle.vertical = vertical; - event->spawn_particle.texture = new std::string(texture); - event->spawn_particle.animation = animation; - event->spawn_particle.glow = glow; + event->type = CE_SPAWN_PARTICLE; + event->spawn_particle = new ParticleParameters(p); m_client_event_queue.push(event); } void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) { - u16 amount; - float spawntime; - v3f minpos; - v3f maxpos; - v3f minvel; - v3f maxvel; - v3f minacc; - v3f maxacc; - float minexptime; - float maxexptime; - float minsize; - float maxsize; - bool collisiondetection; - u32 server_id; - - *pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel - >> minacc >> maxacc >> minexptime >> maxexptime >> minsize - >> maxsize >> collisiondetection; - - std::string texture = pkt->readLongString(); - - *pkt >> server_id; - - bool vertical = false; - bool collision_removal = false; - u16 attached_id = 0; - TileAnimationParams animation; - animation.type = TAT_NONE; - u8 glow = 0; - bool object_collision = false; - try { - *pkt >> vertical; - *pkt >> collision_removal; - *pkt >> attached_id; + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); - // This is horrible but required (why are there two ways to deserialize pkts?) - std::string datastring(pkt->getRemainingString(), pkt->getRemainingBytes()); - std::istringstream is(datastring, std::ios_base::binary); - animation.deSerialize(is, m_proto_ver); - glow = readU8(is); - object_collision = readU8(is); - } catch (...) {} + ParticleSpawnerParameters p; + u32 server_id; + u16 attached_id = 0; + + p.amount = readU16(is); + p.time = readF32(is); + p.minpos = readV3F32(is); + p.maxpos = readV3F32(is); + p.minvel = readV3F32(is); + p.maxvel = readV3F32(is); + p.minacc = readV3F32(is); + p.maxacc = readV3F32(is); + p.minexptime = readF32(is); + p.maxexptime = readF32(is); + p.minsize = readF32(is); + p.maxsize = readF32(is); + p.collisiondetection = readU8(is); + p.texture = deSerializeLongString(is); + + server_id = readU32(is); + + p.vertical = readU8(is); + p.collision_removal = readU8(is); + + attached_id = readU16(is); + + p.animation.deSerialize(is, m_proto_ver); + p.glow = readU8(is); + p.object_collision = readU8(is); auto event = new ClientEvent(); - event->type = CE_ADD_PARTICLESPAWNER; - event->add_particlespawner.amount = amount; - event->add_particlespawner.spawntime = spawntime; - event->add_particlespawner.minpos = new v3f (minpos); - event->add_particlespawner.maxpos = new v3f (maxpos); - event->add_particlespawner.minvel = new v3f (minvel); - event->add_particlespawner.maxvel = new v3f (maxvel); - event->add_particlespawner.minacc = new v3f (minacc); - event->add_particlespawner.maxacc = new v3f (maxacc); - event->add_particlespawner.minexptime = minexptime; - event->add_particlespawner.maxexptime = maxexptime; - event->add_particlespawner.minsize = minsize; - event->add_particlespawner.maxsize = maxsize; - event->add_particlespawner.collisiondetection = collisiondetection; - event->add_particlespawner.collision_removal = collision_removal; - event->add_particlespawner.object_collision = object_collision; - event->add_particlespawner.attached_id = attached_id; - event->add_particlespawner.vertical = vertical; - event->add_particlespawner.texture = new std::string(texture); - event->add_particlespawner.id = server_id; - event->add_particlespawner.animation = animation; - event->add_particlespawner.glow = glow; + event->type = CE_ADD_PARTICLESPAWNER; + event->add_particlespawner.p = new ParticleSpawnerParameters(p); + event->add_particlespawner.attached_id = attached_id; + event->add_particlespawner.id = server_id; m_client_event_queue.push(event); } |