diff options
Diffstat (limited to 'src/network/clientpackethandler.cpp')
-rw-r--r-- | src/network/clientpackethandler.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index 49dba7a91..bdad785eb 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -375,11 +375,11 @@ void Client::handleCommand_TimeOfDay(NetworkPacket* pkt) } else { // Old message; try to approximate speed of time by ourselves - float time_of_day_f = (float)time_of_day / 24000.0; + float time_of_day_f = (float)time_of_day / 24000.0f; float tod_diff_f = 0; if (time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8) - tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0; + tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0f; else tod_diff_f = time_of_day_f - m_last_time_of_day_f; @@ -388,7 +388,7 @@ void Client::handleCommand_TimeOfDay(NetworkPacket* pkt) m_time_of_day_update_timer = 0; if (m_time_of_day_set) { - time_speed = (3600.0 * 24.0) * tod_diff_f / time_diff; + time_speed = (3600.0f * 24.0f) * tod_diff_f / time_diff; infostream << "Client: Measured time_of_day speed (old format): " << time_speed << " tod_diff_f=" << tod_diff_f << " time_diff=" << time_diff << std::endl; @@ -565,9 +565,9 @@ void Client::handleCommand_HP(NetworkPacket* pkt) LocalPlayer *player = m_env.getLocalPlayer(); assert(player != NULL); - u8 oldhp = player->hp; + u16 oldhp = player->hp; - u8 hp; + u16 hp; *pkt >> hp; player->hp = hp; @@ -966,7 +966,7 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt) std::string texture = deSerializeLongString(is); bool vertical = false; bool collision_removal = false; - struct TileAnimationParams animation; + TileAnimationParams animation; animation.type = TAT_NONE; u8 glow = 0; try { @@ -1020,7 +1020,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) bool vertical = false; bool collision_removal = false; - struct TileAnimationParams animation; + TileAnimationParams animation; animation.type = TAT_NONE; u8 glow = 0; u16 attached_id = 0; |