diff options
Diffstat (limited to 'src/network/serverpackethandler.cpp')
-rw-r--r-- | src/network/serverpackethandler.cpp | 128 |
1 files changed, 73 insertions, 55 deletions
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp index fd5aed9d1..12dc24460 100644 --- a/src/network/serverpackethandler.cpp +++ b/src/network/serverpackethandler.cpp @@ -86,7 +86,7 @@ void Server::handleCommand_Init(NetworkPacket* pkt) // Do not allow multiple players in simple singleplayer mode. // This isn't a perfect way to do it, but will suffice for now - if (m_simple_singleplayer_mode && m_clients.getClientIDs().size() > 1) { + if (m_simple_singleplayer_mode && !m_clients.getClientIDs().empty()) { infostream << "Server: Not allowing another client (" << addr_s << ") to connect in simple singleplayer mode" << std::endl; DenyAccess(peer_id, SERVER_ACCESSDENIED_SINGLEPLAYER); @@ -174,6 +174,16 @@ void Server::handleCommand_Init(NetworkPacket* pkt) return; } + RemotePlayer *player = m_env->getPlayer(playername); + + // If player is already connected, cancel + if (player && player->getPeerId() != PEER_ID_INEXISTENT) { + actionstream << "Server: Player with name \"" << playername << + "\" tried to connect, but player with same name is already connected" << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_ALREADY_CONNECTED); + return; + } + m_clients.setPlayerName(peer_id, playername); //TODO (later) case insensitivity @@ -352,16 +362,15 @@ void Server::handleCommand_RequestMedia(NetworkPacket* pkt) session_t peer_id = pkt->getPeerId(); infostream << "Sending " << numfiles << " files to " << getPlayerName(peer_id) << std::endl; - verbosestream << "TOSERVER_REQUEST_MEDIA: " << std::endl; + verbosestream << "TOSERVER_REQUEST_MEDIA: requested file(s)" << std::endl; for (u16 i = 0; i < numfiles; i++) { std::string name; *pkt >> name; - tosend.push_back(name); - verbosestream << "TOSERVER_REQUEST_MEDIA: requested file " - << name << std::endl; + tosend.emplace_back(name); + verbosestream << " " << name << std::endl; } sendRequestedMedia(peer_id, tosend); @@ -473,7 +482,6 @@ void Server::process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao, f32 yaw = (f32)f32yaw / 100.0f; u32 keyPressed = 0; - // default behavior (in case an old client doesn't send these) f32 fov = 0; u8 wanted_range = 0; @@ -499,17 +507,7 @@ void Server::process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao, playersao->setFov(fov); playersao->setWantedRange(wanted_range); - player->keyPressed = keyPressed; - player->control.up = (keyPressed & (0x1 << 0)); - player->control.down = (keyPressed & (0x1 << 1)); - player->control.left = (keyPressed & (0x1 << 2)); - player->control.right = (keyPressed & (0x1 << 3)); - player->control.jump = (keyPressed & (0x1 << 4)); - player->control.aux1 = (keyPressed & (0x1 << 5)); - player->control.sneak = (keyPressed & (0x1 << 6)); - player->control.dig = (keyPressed & (0x1 << 7)); - player->control.place = (keyPressed & (0x1 << 8)); - player->control.zoom = (keyPressed & (0x1 << 9)); + player->control.unpackKeysPressed(keyPressed); if (playersao->checkMovementCheat()) { // Call callbacks @@ -821,8 +819,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt) << std::endl; PlayerHPChangeReason reason(PlayerHPChangeReason::FALL); - playersao->setHP((s32)playersao->getHP() - (s32)damage, reason); - SendPlayerHPOrDie(playersao, reason); + playersao->setHP((s32)playersao->getHP() - (s32)damage, reason, true); } } @@ -916,6 +913,13 @@ bool Server::checkInteractDistance(RemotePlayer *player, const f32 d, const std: return true; } +// Tiny helper to retrieve the selected item into an Optional +static inline void getWieldedItem(const PlayerSAO *playersao, Optional<ItemStack> &ret) +{ + ret = ItemStack(); + playersao->getWieldedItem(&(*ret)); +} + void Server::handleCommand_Interact(NetworkPacket *pkt) { /* @@ -1107,11 +1111,8 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) float time_from_last_punch = playersao->resetTimeFromLastPunch(); - u16 src_original_hp = pointed_object->getHP(); - u16 dst_origin_hp = playersao->getHP(); - - u16 wear = pointed_object->punch(dir, &toolcap, playersao, - time_from_last_punch); + u32 wear = pointed_object->punch(dir, &toolcap, playersao, + time_from_last_punch, tool_item.wear); // Callback may have changed item, so get it again playersao->getWieldedItem(&selected_item); @@ -1119,18 +1120,6 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) if (changed) playersao->setWieldedItem(selected_item); - // If the object is a player and its HP changed - if (src_original_hp != pointed_object->getHP() && - pointed_object->getType() == ACTIVEOBJECT_TYPE_PLAYER) { - SendPlayerHPOrDie((PlayerSAO *)pointed_object, - PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, playersao)); - } - - // If the puncher is a player and its HP changed - if (dst_origin_hp != playersao->getHP()) - SendPlayerHPOrDie(playersao, - PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, pointed_object)); - return; } // action == INTERACT_START_DIGGING @@ -1176,7 +1165,8 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) // Get diggability and expected digging time DigParams params = getDigParams(m_nodedef->get(n).groups, - &selected_item.getToolCapabilities(m_itemdef)); + &selected_item.getToolCapabilities(m_itemdef), + selected_item.wear); // If can't dig, try hand if (!params.diggable) { params = getDigParams(m_nodedef->get(n).groups, @@ -1238,14 +1228,17 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) // Place block or right-click object case INTERACT_PLACE: { - ItemStack selected_item; - playersao->getWieldedItem(&selected_item, nullptr); + Optional<ItemStack> selected_item; + getWieldedItem(playersao, selected_item); // Reset build time counter if (pointed.type == POINTEDTHING_NODE && - selected_item.getDefinition(m_itemdef).type == ITEM_NODE) + selected_item->getDefinition(m_itemdef).type == ITEM_NODE) getClient(peer_id)->m_time_from_building = 0.0; + const bool had_prediction = !selected_item->getDefinition(m_itemdef). + node_placement_prediction.empty(); + if (pointed.type == POINTEDTHING_OBJECT) { // Right click object @@ -1258,11 +1251,9 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) << pointed_object->getDescription() << std::endl; // Do stuff - if (m_script->item_OnSecondaryUse( - selected_item, playersao, pointed)) { - if (playersao->setWieldedItem(selected_item)) { + if (m_script->item_OnSecondaryUse(selected_item, playersao, pointed)) { + if (selected_item.has_value() && playersao->setWieldedItem(*selected_item)) SendInventory(playersao, true); - } } pointed_object->rightClick(playersao); @@ -1270,7 +1261,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) // Placement was handled in lua // Apply returned ItemStack - if (playersao->setWieldedItem(selected_item)) + if (selected_item.has_value() && playersao->setWieldedItem(*selected_item)) SendInventory(playersao, true); } @@ -1282,8 +1273,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) RemoteClient *client = getClient(peer_id); v3s16 blockpos = getNodeBlockPos(pointed.node_abovesurface); v3s16 blockpos2 = getNodeBlockPos(pointed.node_undersurface); - if (!selected_item.getDefinition(m_itemdef - ).node_placement_prediction.empty()) { + if (had_prediction) { client->SetBlockNotSent(blockpos); if (blockpos2 != blockpos) client->SetBlockNotSent(blockpos2); @@ -1297,15 +1287,15 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) } // action == INTERACT_PLACE case INTERACT_USE: { - ItemStack selected_item; - playersao->getWieldedItem(&selected_item, nullptr); + Optional<ItemStack> selected_item; + getWieldedItem(playersao, selected_item); - actionstream << player->getName() << " uses " << selected_item.name + actionstream << player->getName() << " uses " << selected_item->name << ", pointing at " << pointed.dump() << std::endl; if (m_script->item_OnUse(selected_item, playersao, pointed)) { // Apply returned ItemStack - if (playersao->setWieldedItem(selected_item)) + if (selected_item.has_value() && playersao->setWieldedItem(*selected_item)) SendInventory(playersao, true); } @@ -1314,16 +1304,17 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) // Rightclick air case INTERACT_ACTIVATE: { - ItemStack selected_item; - playersao->getWieldedItem(&selected_item, nullptr); + Optional<ItemStack> selected_item; + getWieldedItem(playersao, selected_item); actionstream << player->getName() << " activates " - << selected_item.name << std::endl; + << selected_item->name << std::endl; pointed.type = POINTEDTHING_NOTHING; // can only ever be NOTHING if (m_script->item_OnSecondaryUse(selected_item, playersao, pointed)) { - if (playersao->setWieldedItem(selected_item)) + // Apply returned ItemStack + if (selected_item.has_value() && playersao->setWieldedItem(*selected_item)) SendInventory(playersao, true); } @@ -1811,3 +1802,30 @@ void Server::handleCommand_ModChannelMsg(NetworkPacket *pkt) broadcastModChannelMessage(channel_name, channel_msg, peer_id); } + +void Server::handleCommand_HaveMedia(NetworkPacket *pkt) +{ + std::vector<u32> tokens; + u8 numtokens; + + *pkt >> numtokens; + for (u16 i = 0; i < numtokens; i++) { + u32 n; + *pkt >> n; + tokens.emplace_back(n); + } + + const session_t peer_id = pkt->getPeerId(); + auto player = m_env->getPlayer(peer_id); + + for (const u32 token : tokens) { + auto it = m_pending_dyn_media.find(token); + if (it == m_pending_dyn_media.end()) + continue; + if (it->second.waiting_players.count(peer_id)) { + it->second.waiting_players.erase(peer_id); + if (player) + getScriptIface()->on_dynamic_media_added(token, player->getName()); + } + } +} |