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-rw-r--r--src/network/socket.cpp363
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diff --git a/src/network/socket.cpp b/src/network/socket.cpp
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+++ b/src/network/socket.cpp
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+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "socket.h"
+
+#include <cstdio>
+#include <iostream>
+#include <cstdlib>
+#include <cstring>
+#include <cerrno>
+#include <sstream>
+#include <iomanip>
+#include "util/string.h"
+#include "util/numeric.h"
+#include "constants.h"
+#include "debug.h"
+#include "settings.h"
+#include "log.h"
+
+#ifdef _WIN32
+// Without this some of the network functions are not found on mingw
+#ifndef _WIN32_WINNT
+#define _WIN32_WINNT 0x0501
+#endif
+#include <windows.h>
+#include <winsock2.h>
+#include <ws2tcpip.h>
+#define LAST_SOCKET_ERR() WSAGetLastError()
+typedef SOCKET socket_t;
+typedef int socklen_t;
+#else
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <fcntl.h>
+#include <netdb.h>
+#include <unistd.h>
+#include <arpa/inet.h>
+#define LAST_SOCKET_ERR() (errno)
+typedef int socket_t;
+#endif
+
+// Set to true to enable verbose debug output
+bool socket_enable_debug_output = false; // yuck
+
+static bool g_sockets_initialized = false;
+
+// Initialize sockets
+void sockets_init()
+{
+#ifdef _WIN32
+ // Windows needs sockets to be initialized before use
+ WSADATA WsaData;
+ if (WSAStartup(MAKEWORD(2, 2), &WsaData) != NO_ERROR)
+ throw SocketException("WSAStartup failed");
+#endif
+ g_sockets_initialized = true;
+}
+
+void sockets_cleanup()
+{
+#ifdef _WIN32
+ // On Windows, cleanup sockets after use
+ WSACleanup();
+#endif
+}
+
+/*
+ UDPSocket
+*/
+
+UDPSocket::UDPSocket(bool ipv6)
+{
+ init(ipv6, false);
+}
+
+bool UDPSocket::init(bool ipv6, bool noExceptions)
+{
+ if (!g_sockets_initialized) {
+ dstream << "Sockets not initialized" << std::endl;
+ return false;
+ }
+
+ // Use IPv6 if specified
+ m_addr_family = ipv6 ? AF_INET6 : AF_INET;
+ m_handle = socket(m_addr_family, SOCK_DGRAM, IPPROTO_UDP);
+
+ if (socket_enable_debug_output) {
+ dstream << "UDPSocket(" << (int)m_handle
+ << ")::UDPSocket(): ipv6 = " << (ipv6 ? "true" : "false")
+ << std::endl;
+ }
+
+ if (m_handle <= 0) {
+ if (noExceptions) {
+ return false;
+ }
+
+ throw SocketException(std::string("Failed to create socket: error ") +
+ itos(LAST_SOCKET_ERR()));
+ }
+
+ setTimeoutMs(0);
+
+ return true;
+}
+
+UDPSocket::~UDPSocket()
+{
+ if (socket_enable_debug_output) {
+ dstream << "UDPSocket( " << (int)m_handle << ")::~UDPSocket()"
+ << std::endl;
+ }
+
+#ifdef _WIN32
+ closesocket(m_handle);
+#else
+ close(m_handle);
+#endif
+}
+
+void UDPSocket::Bind(Address addr)
+{
+ if (socket_enable_debug_output) {
+ dstream << "UDPSocket(" << (int)m_handle
+ << ")::Bind(): " << addr.serializeString() << ":"
+ << addr.getPort() << std::endl;
+ }
+
+ if (addr.getFamily() != m_addr_family) {
+ static const char *errmsg =
+ "Socket and bind address families do not match";
+ errorstream << "Bind failed: " << errmsg << std::endl;
+ throw SocketException(errmsg);
+ }
+
+ if (m_addr_family == AF_INET6) {
+ struct sockaddr_in6 address;
+ memset(&address, 0, sizeof(address));
+
+ address = addr.getAddress6();
+ address.sin6_family = AF_INET6;
+ address.sin6_port = htons(addr.getPort());
+
+ if (bind(m_handle, (const struct sockaddr *)&address,
+ sizeof(struct sockaddr_in6)) < 0) {
+ dstream << (int)m_handle << ": Bind failed: " << strerror(errno)
+ << std::endl;
+ throw SocketException("Failed to bind socket");
+ }
+ } else {
+ struct sockaddr_in address;
+ memset(&address, 0, sizeof(address));
+
+ address = addr.getAddress();
+ address.sin_family = AF_INET;
+ address.sin_port = htons(addr.getPort());
+
+ if (bind(m_handle, (const struct sockaddr *)&address,
+ sizeof(struct sockaddr_in)) < 0) {
+ dstream << (int)m_handle << ": Bind failed: " << strerror(errno)
+ << std::endl;
+ throw SocketException("Failed to bind socket");
+ }
+ }
+}
+
+void UDPSocket::Send(const Address &destination, const void *data, int size)
+{
+ bool dumping_packet = false; // for INTERNET_SIMULATOR
+
+ if (INTERNET_SIMULATOR)
+ dumping_packet = myrand() % INTERNET_SIMULATOR_PACKET_LOSS == 0;
+
+ if (socket_enable_debug_output) {
+ // Print packet destination and size
+ dstream << (int)m_handle << " -> ";
+ destination.print(&dstream);
+ dstream << ", size=" << size;
+
+ // Print packet contents
+ dstream << ", data=";
+ for (int i = 0; i < size && i < 20; i++) {
+ if (i % 2 == 0)
+ dstream << " ";
+ unsigned int a = ((const unsigned char *)data)[i];
+ dstream << std::hex << std::setw(2) << std::setfill('0') << a;
+ }
+
+ if (size > 20)
+ dstream << "...";
+
+ if (dumping_packet)
+ dstream << " (DUMPED BY INTERNET_SIMULATOR)";
+
+ dstream << std::endl;
+ }
+
+ if (dumping_packet) {
+ // Lol let's forget it
+ dstream << "UDPSocket::Send(): INTERNET_SIMULATOR: dumping packet."
+ << std::endl;
+ return;
+ }
+
+ if (destination.getFamily() != m_addr_family)
+ throw SendFailedException("Address family mismatch");
+
+ int sent;
+ if (m_addr_family == AF_INET6) {
+ struct sockaddr_in6 address = destination.getAddress6();
+ address.sin6_port = htons(destination.getPort());
+ sent = sendto(m_handle, (const char *)data, size, 0,
+ (struct sockaddr *)&address, sizeof(struct sockaddr_in6));
+ } else {
+ struct sockaddr_in address = destination.getAddress();
+ address.sin_port = htons(destination.getPort());
+ sent = sendto(m_handle, (const char *)data, size, 0,
+ (struct sockaddr *)&address, sizeof(struct sockaddr_in));
+ }
+
+ if (sent != size)
+ throw SendFailedException("Failed to send packet");
+}
+
+int UDPSocket::Receive(Address &sender, void *data, int size)
+{
+ // Return on timeout
+ if (!WaitData(m_timeout_ms))
+ return -1;
+
+ int received;
+ if (m_addr_family == AF_INET6) {
+ struct sockaddr_in6 address;
+ memset(&address, 0, sizeof(address));
+ socklen_t address_len = sizeof(address);
+
+ received = recvfrom(m_handle, (char *)data, size, 0,
+ (struct sockaddr *)&address, &address_len);
+
+ if (received < 0)
+ return -1;
+
+ u16 address_port = ntohs(address.sin6_port);
+ IPv6AddressBytes bytes;
+ memcpy(bytes.bytes, address.sin6_addr.s6_addr, 16);
+ sender = Address(&bytes, address_port);
+ } else {
+ struct sockaddr_in address;
+ memset(&address, 0, sizeof(address));
+
+ socklen_t address_len = sizeof(address);
+
+ received = recvfrom(m_handle, (char *)data, size, 0,
+ (struct sockaddr *)&address, &address_len);
+
+ if (received < 0)
+ return -1;
+
+ u32 address_ip = ntohl(address.sin_addr.s_addr);
+ u16 address_port = ntohs(address.sin_port);
+
+ sender = Address(address_ip, address_port);
+ }
+
+ if (socket_enable_debug_output) {
+ // Print packet sender and size
+ dstream << (int)m_handle << " <- ";
+ sender.print(&dstream);
+ dstream << ", size=" << received;
+
+ // Print packet contents
+ dstream << ", data=";
+ for (int i = 0; i < received && i < 20; i++) {
+ if (i % 2 == 0)
+ dstream << " ";
+ unsigned int a = ((const unsigned char *)data)[i];
+ dstream << std::hex << std::setw(2) << std::setfill('0') << a;
+ }
+ if (received > 20)
+ dstream << "...";
+
+ dstream << std::endl;
+ }
+
+ return received;
+}
+
+int UDPSocket::GetHandle()
+{
+ return m_handle;
+}
+
+void UDPSocket::setTimeoutMs(int timeout_ms)
+{
+ m_timeout_ms = timeout_ms;
+}
+
+bool UDPSocket::WaitData(int timeout_ms)
+{
+ fd_set readset;
+ int result;
+
+ // Initialize the set
+ FD_ZERO(&readset);
+ FD_SET(m_handle, &readset);
+
+ // Initialize time out struct
+ struct timeval tv;
+ tv.tv_sec = 0;
+ tv.tv_usec = timeout_ms * 1000;
+
+ // select()
+ result = select(m_handle + 1, &readset, NULL, NULL, &tv);
+
+ if (result == 0)
+ return false;
+
+ if (result < 0 && (errno == EINTR || errno == EBADF)) {
+ // N.B. select() fails when sockets are destroyed on Connection's dtor
+ // with EBADF. Instead of doing tricky synchronization, allow this
+ // thread to exit but don't throw an exception.
+ return false;
+ }
+
+ if (result < 0) {
+ dstream << m_handle << ": Select failed: " << strerror(errno)
+ << std::endl;
+
+#ifdef _WIN32
+ int e = WSAGetLastError();
+ dstream << (int)m_handle << ": WSAGetLastError()=" << e << std::endl;
+ if (e == 10004 /* WSAEINTR */ || e == 10009 /* WSAEBADF */) {
+ infostream << "Ignoring WSAEINTR/WSAEBADF." << std::endl;
+ return false;
+ }
+#endif
+
+ throw SocketException("Select failed");
+ } else if (!FD_ISSET(m_handle, &readset)) {
+ // No data
+ return false;
+ }
+
+ // There is data
+ return true;
+}