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Diffstat (limited to 'src/nodedef.cpp')
-rw-r--r--src/nodedef.cpp113
1 files changed, 63 insertions, 50 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 977a4533d..a84338752 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -368,9 +368,12 @@ void ContentFeatures::reset()
floodable = false;
rightclickable = true;
leveled = 0;
+ leveled_max = LEVELED_MAX;
liquid_type = LIQUID_NONE;
liquid_alternative_flowing = "";
+ liquid_alternative_flowing_id = CONTENT_IGNORE;
liquid_alternative_source = "";
+ liquid_alternative_source_id = CONTENT_IGNORE;
liquid_viscosity = 0;
liquid_renewable = true;
liquid_range = LIQUID_LEVEL_MAX+1;
@@ -478,6 +481,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
writeU8(os, legacy_wallmounted);
os << serializeString(node_dig_prediction);
+ writeU8(os, leveled_max);
}
void ContentFeatures::correctAlpha(TileDef *tiles, int length)
@@ -586,6 +590,10 @@ void ContentFeatures::deSerialize(std::istream &is)
try {
node_dig_prediction = deSerializeString(is);
+ u8 tmp_leveled_max = readU8(is);
+ if (is.eof()) /* readU8 doesn't throw exceptions so we have to do this */
+ throw SerializationError("");
+ leveled_max = tmp_leveled_max;
} catch(SerializationError &e) {};
}
@@ -600,8 +608,9 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
layer->material_type = material_type;
bool has_scale = tiledef.scale > 0;
- if (((tsettings.autoscale_mode == AUTOSCALE_ENABLE) && !has_scale) ||
- (tsettings.autoscale_mode == AUTOSCALE_FORCE)) {
+ bool use_autoscale = tsettings.autoscale_mode == AUTOSCALE_FORCE ||
+ (tsettings.autoscale_mode == AUTOSCALE_ENABLE && !has_scale);
+ if (use_autoscale && layer->texture) {
auto texture_size = layer->texture->getOriginalSize();
float base_size = tsettings.node_texture_size;
float size = std::fmin(texture_size.Width, texture_size.Height);
@@ -1304,60 +1313,35 @@ void NodeDefManager::updateAliases(IItemDefManager *idef)
}
}
-void NodeDefManager::applyTextureOverrides(const std::string &override_filepath)
+void NodeDefManager::applyTextureOverrides(const std::vector<TextureOverride> &overrides)
{
infostream << "NodeDefManager::applyTextureOverrides(): Applying "
- "overrides to textures from " << override_filepath << std::endl;
-
- std::ifstream infile(override_filepath.c_str());
- std::string line;
- int line_c = 0;
- while (std::getline(infile, line)) {
- line_c++;
- // Also trim '\r' on DOS-style files
- line = trim(line);
- if (line.empty())
- continue;
-
- std::vector<std::string> splitted = str_split(line, ' ');
- if (splitted.size() != 3) {
- errorstream << override_filepath
- << ":" << line_c << " Could not apply texture override \""
- << line << "\": Syntax error" << std::endl;
- continue;
- }
+ "overrides to textures" << std::endl;
+ for (const TextureOverride& texture_override : overrides) {
content_t id;
- if (!getId(splitted[0], id))
+ if (!getId(texture_override.id, id))
continue; // Ignore unknown node
ContentFeatures &nodedef = m_content_features[id];
- if (splitted[1] == "top")
- nodedef.tiledef[0].name = splitted[2];
- else if (splitted[1] == "bottom")
- nodedef.tiledef[1].name = splitted[2];
- else if (splitted[1] == "right")
- nodedef.tiledef[2].name = splitted[2];
- else if (splitted[1] == "left")
- nodedef.tiledef[3].name = splitted[2];
- else if (splitted[1] == "back")
- nodedef.tiledef[4].name = splitted[2];
- else if (splitted[1] == "front")
- nodedef.tiledef[5].name = splitted[2];
- else if (splitted[1] == "all" || splitted[1] == "*")
- for (TileDef &i : nodedef.tiledef)
- i.name = splitted[2];
- else if (splitted[1] == "sides")
- for (int i = 2; i < 6; i++)
- nodedef.tiledef[i].name = splitted[2];
- else {
- errorstream << override_filepath
- << ":" << line_c << " Could not apply texture override \""
- << line << "\": Unknown node side \""
- << splitted[1] << "\"" << std::endl;
- continue;
- }
+ if (texture_override.hasTarget(OverrideTarget::TOP))
+ nodedef.tiledef[0].name = texture_override.texture;
+
+ if (texture_override.hasTarget(OverrideTarget::BOTTOM))
+ nodedef.tiledef[1].name = texture_override.texture;
+
+ if (texture_override.hasTarget(OverrideTarget::RIGHT))
+ nodedef.tiledef[2].name = texture_override.texture;
+
+ if (texture_override.hasTarget(OverrideTarget::LEFT))
+ nodedef.tiledef[3].name = texture_override.texture;
+
+ if (texture_override.hasTarget(OverrideTarget::BACK))
+ nodedef.tiledef[4].name = texture_override.texture;
+
+ if (texture_override.hasTarget(OverrideTarget::FRONT))
+ nodedef.tiledef[5].name = texture_override.texture;
}
}
@@ -1458,11 +1442,15 @@ void NodeDefManager::deSerialize(std::istream &is)
m_content_features.resize((u32)(i) + 1);
m_content_features[i] = f;
addNameIdMapping(i, f.name);
- verbosestream << "deserialized " << f.name << std::endl;
+ TRACESTREAM(<< "NodeDef: deserialized " << f.name << std::endl);
getNodeBoxUnion(f.selection_box, f, &m_selection_box_union);
fixSelectionBoxIntUnion();
}
+
+ // Since liquid_alternative_flowing_id and liquid_alternative_source_id
+ // are not sent, resolve them client-side too.
+ resolveCrossrefs();
}
@@ -1523,15 +1511,28 @@ void NodeDefManager::resetNodeResolveState()
m_pending_resolve_callbacks.clear();
}
-void NodeDefManager::mapNodeboxConnections()
+static void removeDupes(std::vector<content_t> &list)
+{
+ std::sort(list.begin(), list.end());
+ auto new_end = std::unique(list.begin(), list.end());
+ list.erase(new_end, list.end());
+}
+
+void NodeDefManager::resolveCrossrefs()
{
for (ContentFeatures &f : m_content_features) {
+ if (f.liquid_type != LIQUID_NONE) {
+ f.liquid_alternative_flowing_id = getId(f.liquid_alternative_flowing);
+ f.liquid_alternative_source_id = getId(f.liquid_alternative_source);
+ continue;
+ }
if (f.drawtype != NDT_NODEBOX || f.node_box.type != NODEBOX_CONNECTED)
continue;
for (const std::string &name : f.connects_to) {
getIds(name, f.connects_to_ids);
}
+ removeDupes(f.connects_to_ids);
}
}
@@ -1597,6 +1598,18 @@ NodeResolver::~NodeResolver()
}
+void NodeResolver::cloneTo(NodeResolver *res) const
+{
+ FATAL_ERROR_IF(!m_resolve_done, "NodeResolver can only be cloned"
+ " after resolving has completed");
+ /* We don't actually do anything significant. Since the node resolving has
+ * already completed, the class that called us will already have the
+ * resolved IDs in its data structures (which it copies on its own) */
+ res->m_ndef = m_ndef;
+ res->m_resolve_done = true;
+}
+
+
void NodeResolver::nodeResolveInternal()
{
m_nodenames_idx = 0;