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-rw-r--r--src/nodedef.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/nodedef.h b/src/nodedef.h
index 1a12aae93..c77d53324 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -33,6 +33,7 @@ class Client;
#include "itemgroup.h"
#include "sound.h" // SimpleSoundSpec
#include "constants.h" // BS
+#include "texture_override.h" // TextureOverride
#include "tileanimation.h"
// PROTOCOL_VERSION >= 37
@@ -583,15 +584,12 @@ public:
void updateAliases(IItemDefManager *idef);
/*!
- * Reads the used texture pack's override.txt, and replaces the textures
- * of registered nodes with the ones specified there.
+ * Replaces the textures of registered nodes with the ones specified in
+ * the texturepack's override.txt file
*
- * Format of the input file: in each line
- * `node_name top|bottom|right|left|front|back|all|*|sides texture_name.png`
- *
- * @param override_filepath path to 'texturepack/override.txt'
+ * @param overrides the texture overrides
*/
- void applyTextureOverrides(const std::string &override_filepath);
+ void applyTextureOverrides(const std::vector<TextureOverride> &overrides);
/*!
* Only the client uses this. Loads textures and shaders required for