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Diffstat (limited to 'src/nodetimer.h')
-rw-r--r-- | src/nodetimer.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/src/nodetimer.h b/src/nodetimer.h new file mode 100644 index 000000000..72e8ba599 --- /dev/null +++ b/src/nodetimer.h @@ -0,0 +1,91 @@ +/* +Minetest-c55 +Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef NODETIMER_HEADER +#define NODETIMER_HEADER + +#include "irrlichttypes.h" +#include <iostream> +#include <map> + +/* + NodeTimer provides per-node timed callback functionality. + Can be used for: + - Furnaces, to keep the fire burnin' + - "activated" nodes that snap back to their original state + after a fixed amount of time (mesecons buttons, for example) +*/ + +class NodeTimer +{ +public: + NodeTimer(): duration(0.), elapsed(0.) {} + NodeTimer(f32 duration_, f32 elapsed_): + duration(duration_), elapsed(elapsed_) {} + ~NodeTimer() {} + + void serialize(std::ostream &os) const; + void deSerialize(std::istream &is); + + f32 duration; + f32 elapsed; +}; + +/* + List of timers of all the nodes of a block +*/ + +class NodeTimerList +{ +public: + NodeTimerList() {} + ~NodeTimerList() {} + + void serialize(std::ostream &os) const; + void deSerialize(std::istream &is); + + // Get timer + NodeTimer get(v3s16 p){ + std::map<v3s16, NodeTimer>::iterator n = m_data.find(p); + if(n == m_data.end()) + return NodeTimer(); + return n->second; + } + // Deletes timer + void remove(v3s16 p){ + m_data.erase(p); + } + // Deletes old timer and sets a new one + void set(v3s16 p, NodeTimer t){ + m_data[p] = t; + } + // Deletes all timers + void clear(){ + m_data.clear(); + } + + // A step in time. Returns map of elapsed timers. + std::map<v3s16, f32> step(float dtime); + +private: + std::map<v3s16, NodeTimer> m_data; +}; + +#endif + |