diff options
Diffstat (limited to 'src/player.cpp')
-rw-r--r-- | src/player.cpp | 31 |
1 files changed, 29 insertions, 2 deletions
diff --git a/src/player.cpp b/src/player.cpp index c43276ef1..be478e869 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -376,6 +376,21 @@ void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d, } /* + Check if player is climbing + */ + + try { + v3s16 pp = floatToInt(position + v3f(0,0.5*BS,0), BS); + v3s16 pp2 = floatToInt(position + v3f(0,-0.2*BS,0), BS); + is_climbing = ((content_features(map.getNode(pp).getContent()).climbable || + content_features(map.getNode(pp2).getContent()).climbable) && !free_move); + } + catch(InvalidPositionException &e) + { + is_climbing = false; + } + + /* Collision uncertainty radius Make it a bit larger than the maximum distance of movement */ @@ -461,7 +476,7 @@ void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d, Player is allowed to jump when this is true. */ touching_ground = false; - + /*std::cout<<"Checking collisions for (" <<oldpos_i.X<<","<<oldpos_i.Y<<","<<oldpos_i.Z <<") -> (" @@ -723,7 +738,7 @@ void LocalPlayer::applyControl(float dtime) bool fast_move = g_settings.getBool("fast_move"); bool continuous_forward = g_settings.getBool("continuous_forward"); - if(free_move) + if(free_move || is_climbing) { v3f speed = getSpeed(); speed.Y = 0; @@ -750,6 +765,12 @@ void LocalPlayer::applyControl(float dtime) speed.Y = -walkspeed_max; setSpeed(speed); } + else if(is_climbing) + { + v3f speed = getSpeed(); + speed.Y = -3*BS; + setSpeed(speed); + } else { // If not free movement but fast is allowed, aux1 is @@ -812,6 +833,12 @@ void LocalPlayer::applyControl(float dtime) setSpeed(speed); swimming_up = true; } + else if(is_climbing) + { + v3f speed = getSpeed(); + speed.Y = 3*BS; + setSpeed(speed); + } } // The speed of the player (Y is ignored) |