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-rw-r--r--src/player.h270
1 files changed, 107 insertions, 163 deletions
diff --git a/src/player.h b/src/player.h
index fbd88fc71..1980a86a3 100644
--- a/src/player.h
+++ b/src/player.h
@@ -112,7 +112,7 @@ class Player
{
public:
- Player(IGameDef *gamedef, const char *name);
+ Player(const char *name, IItemDefManager *idef);
virtual ~Player() = 0;
virtual void move(f32 dtime, Environment *env, f32 pos_max_d)
@@ -151,80 +151,32 @@ public:
virtual void setPosition(const v3f &position)
{
- if (position != m_position)
- m_dirty = true;
m_position = position;
}
- void setPitch(f32 pitch)
+ virtual void setPitch(f32 pitch)
{
- if (pitch != m_pitch)
- m_dirty = true;
m_pitch = pitch;
}
virtual void setYaw(f32 yaw)
{
- if (yaw != m_yaw)
- m_dirty = true;
m_yaw = yaw;
}
- f32 getPitch()
- {
- return m_pitch;
- }
-
- f32 getYaw()
- {
- return m_yaw;
- }
-
- u16 getBreath()
- {
- return m_breath;
- }
-
- virtual void setBreath(u16 breath)
- {
- if (breath != m_breath)
- m_dirty = true;
- m_breath = breath;
- }
-
- // Deprecated
- f32 getRadPitchDep()
- {
- return -1.0 * m_pitch * core::DEGTORAD;
- }
-
- // Deprecated
- f32 getRadYawDep()
- {
- return (m_yaw + 90.) * core::DEGTORAD;
- }
-
- f32 getRadPitch()
- {
- return m_pitch * core::DEGTORAD;
- }
+ f32 getPitch() const { return m_pitch; }
+ f32 getYaw() const { return m_yaw; }
+ u16 getBreath() const { return m_breath; }
- f32 getRadYaw()
- {
- return m_yaw * core::DEGTORAD;
- }
+ virtual void setBreath(u16 breath) { m_breath = breath; }
- const char *getName() const
- {
- return m_name;
- }
+ f32 getRadPitch() const { return m_pitch * core::DEGTORAD; }
+ f32 getRadYaw() const { return m_yaw * core::DEGTORAD; }
+ const char *getName() const { return m_name; }
+ aabb3f getCollisionbox() const { return m_collisionbox; }
- aabb3f getCollisionbox()
+ u32 getFreeHudID()
{
- return m_collisionbox;
- }
-
- u32 getFreeHudID() {
size_t size = hud.size();
for (size_t i = 0; i != size; i++) {
if (!hud[i])
@@ -233,41 +185,6 @@ public:
return size;
}
- void setHotbarImage(const std::string &name)
- {
- hud_hotbar_image = name;
- }
-
- std::string getHotbarImage()
- {
- return hud_hotbar_image;
- }
-
- void setHotbarSelectedImage(const std::string &name)
- {
- hud_hotbar_selected_image = name;
- }
-
- std::string getHotbarSelectedImage() {
- return hud_hotbar_selected_image;
- }
-
- void setSky(const video::SColor &bgcolor, const std::string &type,
- const std::vector<std::string> &params)
- {
- m_sky_bgcolor = bgcolor;
- m_sky_type = type;
- m_sky_params = params;
- }
-
- void getSky(video::SColor *bgcolor, std::string *type,
- std::vector<std::string> *params)
- {
- *bgcolor = m_sky_bgcolor;
- *type = m_sky_type;
- *params = m_sky_params;
- }
-
void setLocalAnimations(v2s32 frames[4], float frame_speed)
{
for (int i = 0; i < 4; i++)
@@ -282,49 +199,8 @@ public:
*frame_speed = local_animation_speed;
}
- virtual bool isLocal() const
- {
- return false;
- }
+ virtual bool isLocal() const { return false; }
- virtual void setPlayerSAO(PlayerSAO *sao)
- {
- FATAL_ERROR("FIXME");
- }
-
- /*
- serialize() writes a bunch of text that can contain
- any characters except a '\0', and such an ending that
- deSerialize stops reading exactly at the right point.
- */
- void serialize(std::ostream &os);
- void deSerialize(std::istream &is, std::string playername);
-
- bool checkModified() const
- {
- return m_dirty || inventory.checkModified();
- }
-
- void setModified(const bool x)
- {
- m_dirty = x;
- if (!x)
- inventory.setModified(x);
- }
-
- // Use a function, if isDead can be defined by other conditions
- bool isDead() { return hp == 0; }
-
- bool got_teleported;
- bool touching_ground;
- // This oscillates so that the player jumps a bit above the surface
- bool in_liquid;
- // This is more stable and defines the maximum speed of the player
- bool in_liquid_stable;
- // Gets the viscosity of water to calculate friction
- u8 liquid_viscosity;
- bool is_climbing;
- bool swimming_vertical;
bool camera_barely_in_ceiling;
v3f eye_offset_first;
v3f eye_offset_third;
@@ -344,21 +220,11 @@ public:
f32 movement_liquid_sink;
f32 movement_gravity;
- float physics_override_speed;
- float physics_override_jump;
- float physics_override_gravity;
- bool physics_override_sneak;
- bool physics_override_sneak_glitch;
-
v2s32 local_animations[4];
float local_animation_speed;
u16 hp;
- float hurt_tilt_timer;
- float hurt_tilt_strength;
-
- u16 protocol_version;
u16 peer_id;
std::string inventory_formspec;
@@ -368,7 +234,6 @@ public:
u32 keyPressed;
-
HudElement* getHud(u32 id);
u32 addHud(HudElement* hud);
HudElement* removeHud(u32 id);
@@ -376,11 +241,7 @@ public:
u32 hud_flags;
s32 hud_hotbar_itemcount;
- std::string hud_hotbar_image;
- std::string hud_hotbar_selected_image;
protected:
- IGameDef *m_gamedef;
-
char m_name[PLAYERNAME_SIZE];
u16 m_breath;
f32 m_pitch;
@@ -389,13 +250,7 @@ protected:
v3f m_position;
aabb3f m_collisionbox;
- bool m_dirty;
-
std::vector<HudElement *> hud;
-
- std::string m_sky_type;
- video::SColor m_sky_bgcolor;
- std::vector<std::string> m_sky_params;
private:
// Protect some critical areas
// hud for example can be modified by EmergeThread
@@ -414,15 +269,14 @@ enum RemotePlayerChatResult {
class RemotePlayer : public Player
{
public:
- RemotePlayer(IGameDef *gamedef, const char *name);
+ RemotePlayer(const char *name, IItemDefManager *idef);
virtual ~RemotePlayer() {}
- void save(std::string savedir);
+ void save(std::string savedir, IGameDef *gamedef);
+ void deSerialize(std::istream &is, const std::string &playername);
- PlayerSAO *getPlayerSAO()
- { return m_sao; }
- void setPlayerSAO(PlayerSAO *sao)
- { m_sao = sao; }
+ PlayerSAO *getPlayerSAO() { return m_sao; }
+ void setPlayerSAO(PlayerSAO *sao) { m_sao = sao; }
void setPosition(const v3f &position);
const RemotePlayerChatResult canSendChatMessage();
@@ -446,8 +300,92 @@ public:
*ratio = m_day_night_ratio;
}
+ // Use a function, if isDead can be defined by other conditions
+ bool isDead() const { return hp == 0; }
+
+ void setHotbarImage(const std::string &name)
+ {
+ hud_hotbar_image = name;
+ }
+
+ std::string getHotbarImage() const
+ {
+ return hud_hotbar_image;
+ }
+
+ void setHotbarSelectedImage(const std::string &name)
+ {
+ hud_hotbar_selected_image = name;
+ }
+
+ const std::string &getHotbarSelectedImage() const
+ {
+ return hud_hotbar_selected_image;
+ }
+
+ // Deprecated
+ f32 getRadPitchDep() const { return -1.0 * m_pitch * core::DEGTORAD; }
+
+ // Deprecated
+ f32 getRadYawDep() const { return (m_yaw + 90.) * core::DEGTORAD; }
+
+ void setSky(const video::SColor &bgcolor, const std::string &type,
+ const std::vector<std::string> &params)
+ {
+ m_sky_bgcolor = bgcolor;
+ m_sky_type = type;
+ m_sky_params = params;
+ }
+
+ void getSky(video::SColor *bgcolor, std::string *type,
+ std::vector<std::string> *params)
+ {
+ *bgcolor = m_sky_bgcolor;
+ *type = m_sky_type;
+ *params = m_sky_params;
+ }
+
+ bool checkModified() const { return m_dirty || inventory.checkModified(); }
+
+ void setModified(const bool x)
+ {
+ m_dirty = x;
+ if (!x)
+ inventory.setModified(x);
+ }
+
+ virtual void setBreath(u16 breath)
+ {
+ if (breath != m_breath)
+ m_dirty = true;
+ Player::setBreath(breath);
+ }
+
+ virtual void setPitch(f32 pitch)
+ {
+ if (pitch != m_pitch)
+ m_dirty = true;
+ Player::setPitch(pitch);
+ }
+
+ virtual void setYaw(f32 yaw)
+ {
+ if (yaw != m_yaw)
+ m_dirty = true;
+ Player::setYaw(yaw);
+ }
+
+ u16 protocol_version;
private:
+ /*
+ serialize() writes a bunch of text that can contain
+ any characters except a '\0', and such an ending that
+ deSerialize stops reading exactly at the right point.
+ */
+ void serialize(std::ostream &os);
+
PlayerSAO *m_sao;
+ bool m_dirty;
static bool m_setting_cache_loaded;
static float m_setting_chat_message_limit_per_10sec;
@@ -459,6 +397,12 @@ private:
bool m_day_night_ratio_do_override;
float m_day_night_ratio;
+ std::string hud_hotbar_image;
+ std::string hud_hotbar_selected_image;
+
+ std::string m_sky_type;
+ video::SColor m_sky_bgcolor;
+ std::vector<std::string> m_sky_params;
};
#endif