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-rw-r--r--src/player.h21
1 files changed, 13 insertions, 8 deletions
diff --git a/src/player.h b/src/player.h
index 925252e49..4b776a03f 100644
--- a/src/player.h
+++ b/src/player.h
@@ -34,14 +34,19 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// of the player, and define things they're allowed to do. See also
// the static methods Player::privsToString and stringToPrivs that
// convert these to human-readable form.
-const u64 PRIV_BUILD = 1; // Can build - i.e. modify the world
- // (not enforced yet)
-const u64 PRIV_TELEPORT = 2; // Can teleport
-const u64 PRIV_SETTIME = 4; // Can set the time
-const u64 PRIV_PRIVS = 8; // Can grant and revoke privileges
-const u64 PRIV_SERVER = 16; // Can manage the server (e.g. shutodwn ,settings)
-
-const u64 PRIV_DEFAULT = PRIV_BUILD;
+const u64 PRIV_BUILD = 1; // Can build - i.e. modify the world
+const u64 PRIV_TELEPORT = 2; // Can teleport
+const u64 PRIV_SETTIME = 4; // Can set the time
+const u64 PRIV_PRIVS = 8; // Can grant and revoke privileges
+const u64 PRIV_SERVER = 16; // Can manage the server (e.g. shutodwn
+ // ,settings)
+const u64 PRIV_SHOUT = 32; // Can broadcast chat messages to all
+ // players
+
+// Default privileges - these can be overriden for new players using the
+// config option "default_privs" - however, this value still applies for
+// players that existed before the privileges system was added.
+const u64 PRIV_DEFAULT = PRIV_BUILD|PRIV_SHOUT;
const u64 PRIV_ALL = 0x7FFFFFFFFFFFFFFFULL;
const u64 PRIV_INVALID = 0x8000000000000000ULL;