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;id=ea549bbae3650d246db7b70a2b07485a4b404409'>Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVELparamat2017-03-30 * l_minimap: don't show minimap if configuration doesn't allow itLoïc Blot2017-03-29 * [CSM] Add function to get player names in range (#5435)bigfoot5472017-03-22 * Refactor Game class (part 2) (#5422)Loïc Blot2017-03-19 * Block access to the `io` libraryred-0012017-03-19 * [CSM] Fix minimap problems (#5405)Loïc Blot2017-03-17 * [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-17 * Fix indentation problem since merge resolutionLoïc Blot2017-03-16 * [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-16 * Add ModStorageAPI to client side modding (#5396)Loïc Blot2017-03-16 * Get biome list: Downgrade missing biome message to infostreamparamat2017-03-16 * Add `get_wielded_item`red-0012017-03-13 * [CSM] Add enable_client_modding param (default: false)nerzhul2017-03-13 * [CSM] Add `on_punchnode` callbackred-0012017-03-13 * [CSM] Add `get_node` and `get_node_or_nil`red-0012017-03-13 * [CSM] Add `on_dignode` callback (#5140)red-0012017-03-13 * [CSM] storage + fixesLoic Blot2017-03-13 * [CSM] Improve security for client-sided mods (#5100)red-0012017-03-13 *