diff options
Diffstat (limited to 'src/script/cpp_api')
-rw-r--r-- | src/script/cpp_api/s_env.cpp | 34 | ||||
-rw-r--r-- | src/script/cpp_api/s_env.h | 5 |
2 files changed, 39 insertions, 0 deletions
diff --git a/src/script/cpp_api/s_env.cpp b/src/script/cpp_api/s_env.cpp index c4a39a869..c11de3757 100644 --- a/src/script/cpp_api/s_env.cpp +++ b/src/script/cpp_api/s_env.cpp @@ -25,6 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapgen/mapgen.h" #include "lua_api/l_env.h" #include "server.h" +#include "script/common/c_content.h" + void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp, u32 blockseed) @@ -267,3 +269,35 @@ void ScriptApiEnv::on_emerge_area_completion( luaL_unref(L, LUA_REGISTRYINDEX, state->args_ref); } } + +void ScriptApiEnv::on_liquid_transformed( + const std::vector<std::pair<v3s16, MapNode>> &list) +{ + SCRIPTAPI_PRECHECKHEADER + + // Get core.registered_on_liquid_transformed + lua_getglobal(L, "core"); + lua_getfield(L, -1, "registered_on_liquid_transformed"); + luaL_checktype(L, -1, LUA_TTABLE); + lua_remove(L, -2); + + // Skip converting list and calling hook if there are + // no registered callbacks. + if(lua_objlen(L, -1) < 1) return; + + // Convert the list to a pos array and a node array for lua + int index = 1; + const NodeDefManager *ndef = getEnv()->getGameDef()->ndef(); + lua_createtable(L, list.size(), 0); + lua_createtable(L, list.size(), 0); + for(std::pair<v3s16, MapNode> p : list) { + lua_pushnumber(L, index); + push_v3s16(L, p.first); + lua_rawset(L, -4); + lua_pushnumber(L, index++); + pushnode(L, p.second, ndef); + lua_rawset(L, -3); + } + + runCallbacks(2, RUN_CALLBACKS_MODE_FIRST); +}
\ No newline at end of file diff --git a/src/script/cpp_api/s_env.h b/src/script/cpp_api/s_env.h index 232a08aaf..090858f17 100644 --- a/src/script/cpp_api/s_env.h +++ b/src/script/cpp_api/s_env.h @@ -21,6 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "cpp_api/s_base.h" #include "irr_v3d.h" +#include "mapnode.h" +#include <vector> class ServerEnvironment; struct ScriptCallbackState; @@ -41,5 +43,8 @@ public: void on_emerge_area_completion(v3s16 blockpos, int action, ScriptCallbackState *state); + // Called after liquid transform changes + void on_liquid_transformed(const std::vector<std::pair<v3s16, MapNode>> &list); + void initializeEnvironment(ServerEnvironment *env); }; |