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-rw-r--r--src/script/cpp_api/s_base.cpp6
-rw-r--r--src/script/cpp_api/s_base.h1
-rw-r--r--src/script/cpp_api/s_security.cpp12
3 files changed, 9 insertions, 10 deletions
diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp
index dcfbac4bf..bfe03ec46 100644
--- a/src/script/cpp_api/s_base.cpp
+++ b/src/script/cpp_api/s_base.cpp
@@ -52,13 +52,13 @@ public:
{
// Store current mod name in registry
lua_pushstring(L, mod_name.c_str());
- lua_setfield(L, LUA_REGISTRYINDEX, SCRIPT_MOD_NAME_FIELD);
+ lua_rawseti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
}
~ModNameStorer()
{
// Clear current mod name from registry
lua_pushnil(L);
- lua_setfield(L, LUA_REGISTRYINDEX, SCRIPT_MOD_NAME_FIELD);
+ lua_rawseti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
}
};
@@ -84,7 +84,7 @@ ScriptApiBase::ScriptApiBase()
// Make the ScriptApiBase* accessible to ModApiBase
lua_pushlightuserdata(m_luastack, this);
- lua_setfield(m_luastack, LUA_REGISTRYINDEX, "scriptapi");
+ lua_rawseti(m_luastack, LUA_REGISTRYINDEX, CUSTOM_RIDX_SCRIPTAPI);
// If we are using LuaJIT add a C++ wrapper function to catch
// exceptions thrown in Lua -> C++ calls
diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h
index 744fca2d0..b686d7747 100644
--- a/src/script/cpp_api/s_base.h
+++ b/src/script/cpp_api/s_base.h
@@ -36,7 +36,6 @@ extern "C" {
#define SCRIPTAPI_LOCK_DEBUG
#define SCRIPTAPI_DEBUG
-#define SCRIPT_MOD_NAME_FIELD "current_mod_name"
// MUST be an invalid mod name so that mods can't
// use that name to bypass security!
#define BUILTIN_MOD_NAME "*builtin*"
diff --git a/src/script/cpp_api/s_security.cpp b/src/script/cpp_api/s_security.cpp
index 6a6d40307..36f8e9c0d 100644
--- a/src/script/cpp_api/s_security.cpp
+++ b/src/script/cpp_api/s_security.cpp
@@ -47,7 +47,7 @@ static inline void copy_safe(lua_State *L, const char *list[], unsigned len, int
// Pushes the original version of a library function on the stack, from the old version
static inline void push_original(lua_State *L, const char *lib, const char *func)
{
- lua_getfield(L, LUA_REGISTRYINDEX, "globals_backup");
+ lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_GLOBALS_BACKUP);
lua_getfield(L, -1, lib);
lua_remove(L, -2); // Remove globals_backup
lua_getfield(L, -1, func);
@@ -143,7 +143,7 @@ void ScriptApiSecurity::initializeSecurity()
// Backup globals to the registry
lua_getglobal(L, "_G");
- lua_setfield(L, LUA_REGISTRYINDEX, "globals_backup");
+ lua_rawseti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_GLOBALS_BACKUP);
// Replace the global environment with an empty one
#if LUA_VERSION_NUM <= 501
@@ -165,7 +165,7 @@ void ScriptApiSecurity::initializeSecurity()
#endif
// Get old globals
- lua_getfield(L, LUA_REGISTRYINDEX, "globals_backup");
+ lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_GLOBALS_BACKUP);
int old_globals = lua_gettop(L);
@@ -241,7 +241,7 @@ void ScriptApiSecurity::initializeSecurity()
bool ScriptApiSecurity::isSecure(lua_State *L)
{
- lua_getfield(L, LUA_REGISTRYINDEX, "globals_backup");
+ lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_GLOBALS_BACKUP);
bool secure = !lua_isnil(L, -1);
lua_pop(L, 1);
return secure;
@@ -356,7 +356,7 @@ bool ScriptApiSecurity::checkPath(lua_State *L, const char *path)
if (!removed.empty()) abs_path += DIR_DELIM + removed;
// Get server from registry
- lua_getfield(L, LUA_REGISTRYINDEX, "scriptapi");
+ lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_SCRIPTAPI);
ScriptApiBase *script = (ScriptApiBase *) lua_touserdata(L, -1);
lua_pop(L, 1);
const Server *server = script->getServer();
@@ -364,7 +364,7 @@ bool ScriptApiSecurity::checkPath(lua_State *L, const char *path)
if (!server) return false;
// Get mod name
- lua_getfield(L, LUA_REGISTRYINDEX, SCRIPT_MOD_NAME_FIELD);
+ lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
if (lua_isstring(L, -1)) {
std::string mod_name = lua_tostring(L, -1);