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-rw-r--r--src/script/cpp_api/s_inventory.cpp6
-rw-r--r--src/script/cpp_api/s_nodemeta.cpp6
-rw-r--r--src/script/cpp_api/s_server.cpp12
3 files changed, 12 insertions, 12 deletions
diff --git a/src/script/cpp_api/s_inventory.cpp b/src/script/cpp_api/s_inventory.cpp
index c4912163a..db3c13fe0 100644
--- a/src/script/cpp_api/s_inventory.cpp
+++ b/src/script/cpp_api/s_inventory.cpp
@@ -54,7 +54,7 @@ int ScriptApiDetached::detached_inventory_AllowMove(
if(lua_pcall(L, 7, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_move should return a number");
+ throw LuaError(NULL, "allow_move should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
@@ -86,7 +86,7 @@ int ScriptApiDetached::detached_inventory_AllowPut(
if(lua_pcall(L, 5, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_put should return a number");
+ throw LuaError(NULL, "allow_put should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
@@ -118,7 +118,7 @@ int ScriptApiDetached::detached_inventory_AllowTake(
if(lua_pcall(L, 5, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_take should return a number");
+ throw LuaError(NULL, "allow_take should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
diff --git a/src/script/cpp_api/s_nodemeta.cpp b/src/script/cpp_api/s_nodemeta.cpp
index 9513238c9..e15abd40f 100644
--- a/src/script/cpp_api/s_nodemeta.cpp
+++ b/src/script/cpp_api/s_nodemeta.cpp
@@ -61,7 +61,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_metadata_inventory_move should"
+ throw LuaError(NULL, "allow_metadata_inventory_move should"
" return a number, guilty node: " + nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 1); // Pop integer
@@ -100,7 +100,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_metadata_inventory_put should"
+ throw LuaError(NULL, "allow_metadata_inventory_put should"
" return a number, guilty node: " + nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 1); // Pop integer
@@ -139,7 +139,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
- throw LuaError(L, "allow_metadata_inventory_take should"
+ throw LuaError(NULL, "allow_metadata_inventory_take should"
" return a number, guilty node: " + nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 1); // Pop integer
diff --git a/src/script/cpp_api/s_server.cpp b/src/script/cpp_api/s_server.cpp
index 4baf90636..98320b578 100644
--- a/src/script/cpp_api/s_server.cpp
+++ b/src/script/cpp_api/s_server.cpp
@@ -33,7 +33,7 @@ bool ScriptApiServer::getAuth(const std::string &playername,
getAuthHandler();
lua_getfield(L, -1, "get_auth");
if(lua_type(L, -1) != LUA_TFUNCTION)
- throw LuaError(L, "Authentication handler missing get_auth");
+ throw LuaError(NULL, "Authentication handler missing get_auth");
lua_pushstring(L, playername.c_str());
if(lua_pcall(L, 1, 1, errorhandler))
scriptError();
@@ -48,13 +48,13 @@ bool ScriptApiServer::getAuth(const std::string &playername,
std::string password;
bool found = getstringfield(L, -1, "password", password);
if(!found)
- throw LuaError(L, "Authentication handler didn't return password");
+ throw LuaError(NULL, "Authentication handler didn't return password");
if(dst_password)
*dst_password = password;
lua_getfield(L, -1, "privileges");
if(!lua_istable(L, -1))
- throw LuaError(L, "Authentication handler didn't return privilege table");
+ throw LuaError(NULL, "Authentication handler didn't return privilege table");
if(dst_privs)
readPrivileges(-1, *dst_privs);
lua_pop(L, 1);
@@ -74,7 +74,7 @@ void ScriptApiServer::getAuthHandler()
}
lua_remove(L, -2); // Remove minetest
if(lua_type(L, -1) != LUA_TTABLE)
- throw LuaError(L, "Authentication handler table not valid");
+ throw LuaError(NULL, "Authentication handler table not valid");
}
void ScriptApiServer::readPrivileges(int index, std::set<std::string> &result)
@@ -108,7 +108,7 @@ void ScriptApiServer::createAuth(const std::string &playername,
lua_getfield(L, -1, "create_auth");
lua_remove(L, -2); // Remove auth handler
if(lua_type(L, -1) != LUA_TFUNCTION)
- throw LuaError(L, "Authentication handler missing create_auth");
+ throw LuaError(NULL, "Authentication handler missing create_auth");
lua_pushstring(L, playername.c_str());
lua_pushstring(L, password.c_str());
if(lua_pcall(L, 2, 0, errorhandler))
@@ -128,7 +128,7 @@ bool ScriptApiServer::setPassword(const std::string &playername,
lua_getfield(L, -1, "set_password");
lua_remove(L, -2); // Remove auth handler
if(lua_type(L, -1) != LUA_TFUNCTION)
- throw LuaError(L, "Authentication handler missing set_password");
+ throw LuaError(NULL, "Authentication handler missing set_password");
lua_pushstring(L, playername.c_str());
lua_pushstring(L, password.c_str());
if(lua_pcall(L, 2, 1, errorhandler))