diff options
Diffstat (limited to 'src/script/lua_api/l_env.cpp')
-rw-r--r-- | src/script/lua_api/l_env.cpp | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp index 1cbf34ab9..52ea55717 100644 --- a/src/script/lua_api/l_env.cpp +++ b/src/script/lua_api/l_env.cpp @@ -263,6 +263,48 @@ int ModApiEnvMod::l_punch_node(lua_State *L) return 1; } +// minetest.get_node_max_level(pos) +// pos = {x=num, y=num, z=num} +int ModApiEnvMod::l_get_node_max_level(lua_State *L) +{ + GET_ENV_PTR; + + v3s16 pos = read_v3s16(L, 1); + MapNode n = env->getMap().getNodeNoEx(pos); + lua_pushnumber(L, n.getMaxLevel(env->getGameDef()->ndef())); + return 1; +} + +// minetest.get_node_level(pos) +// pos = {x=num, y=num, z=num} +int ModApiEnvMod::l_get_node_level(lua_State *L) +{ + GET_ENV_PTR; + + v3s16 pos = read_v3s16(L, 1); + MapNode n = env->getMap().getNodeNoEx(pos); + lua_pushnumber(L, n.getLevel(env->getGameDef()->ndef())); + return 1; +} + +// minetest.add_node_level(pos, level) +// pos = {x=num, y=num, z=num} +// level: 0..8 +int ModApiEnvMod::l_add_node_level(lua_State *L) +{ + GET_ENV_PTR; + + v3s16 pos = read_v3s16(L, 1); + u8 level = 1; + if(lua_isnumber(L, 2)) + level = lua_tonumber(L, 2); + MapNode n = env->getMap().getNodeNoEx(pos); + lua_pushnumber(L, n.addLevel(env->getGameDef()->ndef(), level)); + env->setNode(pos, n); + return 1; +} + + // minetest.get_meta(pos) int ModApiEnvMod::l_get_meta(lua_State *L) { @@ -820,6 +862,40 @@ int ModApiEnvMod::l_spawn_tree(lua_State *L) return 1; } + +// minetest.transforming_liquid_add(pos) +int ModApiEnvMod::l_transforming_liquid_add(lua_State *L) +{ + GET_ENV_PTR; + + v3s16 p0 = read_v3s16(L, 1); + env->getMap().transforming_liquid_add(p0); + return 1; +} + +// minetest.get_heat(pos) +// pos = {x=num, y=num, z=num} +int ModApiEnvMod::l_get_heat(lua_State *L) +{ + GET_ENV_PTR; + + v3s16 pos = read_v3s16(L, 1); + lua_pushnumber(L, env->getServerMap().getHeat(env, pos)); + return 1; +} + +// minetest.get_humidity(pos) +// pos = {x=num, y=num, z=num} +int ModApiEnvMod::l_get_humidity(lua_State *L) +{ + GET_ENV_PTR; + + v3s16 pos = read_v3s16(L, 1); + lua_pushnumber(L, env->getServerMap().getHumidity(env, pos)); + return 1; +} + + bool ModApiEnvMod::Initialize(lua_State *L,int top) { @@ -835,6 +911,9 @@ bool ModApiEnvMod::Initialize(lua_State *L,int top) retval &= API_FCT(place_node); retval &= API_FCT(dig_node); retval &= API_FCT(punch_node); + retval &= API_FCT(get_node_max_level); + retval &= API_FCT(get_node_level); + retval &= API_FCT(add_node_level); retval &= API_FCT(add_entity); retval &= API_FCT(get_meta); retval &= API_FCT(get_node_timer); @@ -853,6 +932,9 @@ bool ModApiEnvMod::Initialize(lua_State *L,int top) retval &= API_FCT(spawn_tree); retval &= API_FCT(find_path); retval &= API_FCT(line_of_sight); + retval &= API_FCT(transforming_liquid_add); + retval &= API_FCT(get_heat); + retval &= API_FCT(get_humidity); return retval; } |