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path: root/src/script/lua_api/l_localplayer.cpp
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Diffstat (limited to 'src/script/lua_api/l_localplayer.cpp')
-rw-r--r--src/script/lua_api/l_localplayer.cpp29
1 files changed, 10 insertions, 19 deletions
diff --git a/src/script/lua_api/l_localplayer.cpp b/src/script/lua_api/l_localplayer.cpp
index dc07d2445..87190cb39 100644
--- a/src/script/lua_api/l_localplayer.cpp
+++ b/src/script/lua_api/l_localplayer.cpp
@@ -17,19 +17,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#include "script/common/c_converter.h"
#include "l_localplayer.h"
#include "l_internal.h"
+#include "script/common/c_converter.h"
-LuaLocalPlayer::LuaLocalPlayer(LocalPlayer *m)
-{
- m_localplayer = m;
-}
+LuaLocalPlayer::LuaLocalPlayer(LocalPlayer *m) { m_localplayer = m; }
void LuaLocalPlayer::create(lua_State *L, LocalPlayer *m)
{
LuaLocalPlayer *o = new LuaLocalPlayer(m);
- *(void **) (lua_newuserdata(L, sizeof(void *))) = o;
+ *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
luaL_getmetatable(L, className);
lua_setmetatable(L, -2);
@@ -332,13 +329,10 @@ LuaLocalPlayer *LuaLocalPlayer::checkobject(lua_State *L, int narg)
if (!ud)
luaL_typerror(L, narg, className);
- return *(LuaLocalPlayer **) ud;
+ return *(LuaLocalPlayer **)ud;
}
-LocalPlayer *LuaLocalPlayer::getobject(LuaLocalPlayer *ref)
-{
- return ref->m_localplayer;
-}
+LocalPlayer *LuaLocalPlayer::getobject(LuaLocalPlayer *ref) { return ref->m_localplayer; }
LocalPlayer *LuaLocalPlayer::getobject(lua_State *L, int narg)
{
@@ -351,7 +345,7 @@ LocalPlayer *LuaLocalPlayer::getobject(lua_State *L, int narg)
int LuaLocalPlayer::gc_object(lua_State *L)
{
- LuaLocalPlayer *o = *(LuaLocalPlayer **) (lua_touserdata(L, 1));
+ LuaLocalPlayer *o = *(LuaLocalPlayer **)(lua_touserdata(L, 1));
delete o;
return 0;
}
@@ -378,14 +372,12 @@ void LuaLocalPlayer::Register(lua_State *L)
lua_pop(L, 1); // Drop metatable
luaL_openlib(L, 0, methods, 0); // fill methodtable
- lua_pop(L, 1); // Drop methodtable
+ lua_pop(L, 1); // Drop methodtable
}
const char LuaLocalPlayer::className[] = "LocalPlayer";
-const luaL_reg LuaLocalPlayer::methods[] = {
- luamethod(LuaLocalPlayer, get_velocity),
- luamethod(LuaLocalPlayer, get_hp),
- luamethod(LuaLocalPlayer, get_name),
+const luaL_reg LuaLocalPlayer::methods[] = {luamethod(LuaLocalPlayer, get_velocity),
+ luamethod(LuaLocalPlayer, get_hp), luamethod(LuaLocalPlayer, get_name),
luamethod(LuaLocalPlayer, is_teleported),
luamethod(LuaLocalPlayer, is_attached),
luamethod(LuaLocalPlayer, is_touching_ground),
@@ -412,5 +404,4 @@ const luaL_reg LuaLocalPlayer::methods[] = {
luamethod(LuaLocalPlayer, get_movement_speed),
luamethod(LuaLocalPlayer, get_movement),
- {0, 0}
-};
+ {0, 0}};