diff options
Diffstat (limited to 'src/script/lua_api/l_localplayer.cpp')
-rw-r--r-- | src/script/lua_api/l_localplayer.cpp | 29 |
1 files changed, 10 insertions, 19 deletions
diff --git a/src/script/lua_api/l_localplayer.cpp b/src/script/lua_api/l_localplayer.cpp index dc07d2445..87190cb39 100644 --- a/src/script/lua_api/l_localplayer.cpp +++ b/src/script/lua_api/l_localplayer.cpp @@ -17,19 +17,16 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#include "script/common/c_converter.h" #include "l_localplayer.h" #include "l_internal.h" +#include "script/common/c_converter.h" -LuaLocalPlayer::LuaLocalPlayer(LocalPlayer *m) -{ - m_localplayer = m; -} +LuaLocalPlayer::LuaLocalPlayer(LocalPlayer *m) { m_localplayer = m; } void LuaLocalPlayer::create(lua_State *L, LocalPlayer *m) { LuaLocalPlayer *o = new LuaLocalPlayer(m); - *(void **) (lua_newuserdata(L, sizeof(void *))) = o; + *(void **)(lua_newuserdata(L, sizeof(void *))) = o; luaL_getmetatable(L, className); lua_setmetatable(L, -2); @@ -332,13 +329,10 @@ LuaLocalPlayer *LuaLocalPlayer::checkobject(lua_State *L, int narg) if (!ud) luaL_typerror(L, narg, className); - return *(LuaLocalPlayer **) ud; + return *(LuaLocalPlayer **)ud; } -LocalPlayer *LuaLocalPlayer::getobject(LuaLocalPlayer *ref) -{ - return ref->m_localplayer; -} +LocalPlayer *LuaLocalPlayer::getobject(LuaLocalPlayer *ref) { return ref->m_localplayer; } LocalPlayer *LuaLocalPlayer::getobject(lua_State *L, int narg) { @@ -351,7 +345,7 @@ LocalPlayer *LuaLocalPlayer::getobject(lua_State *L, int narg) int LuaLocalPlayer::gc_object(lua_State *L) { - LuaLocalPlayer *o = *(LuaLocalPlayer **) (lua_touserdata(L, 1)); + LuaLocalPlayer *o = *(LuaLocalPlayer **)(lua_touserdata(L, 1)); delete o; return 0; } @@ -378,14 +372,12 @@ void LuaLocalPlayer::Register(lua_State *L) lua_pop(L, 1); // Drop metatable luaL_openlib(L, 0, methods, 0); // fill methodtable - lua_pop(L, 1); // Drop methodtable + lua_pop(L, 1); // Drop methodtable } const char LuaLocalPlayer::className[] = "LocalPlayer"; -const luaL_reg LuaLocalPlayer::methods[] = { - luamethod(LuaLocalPlayer, get_velocity), - luamethod(LuaLocalPlayer, get_hp), - luamethod(LuaLocalPlayer, get_name), +const luaL_reg LuaLocalPlayer::methods[] = {luamethod(LuaLocalPlayer, get_velocity), + luamethod(LuaLocalPlayer, get_hp), luamethod(LuaLocalPlayer, get_name), luamethod(LuaLocalPlayer, is_teleported), luamethod(LuaLocalPlayer, is_attached), luamethod(LuaLocalPlayer, is_touching_ground), @@ -412,5 +404,4 @@ const luaL_reg LuaLocalPlayer::methods[] = { luamethod(LuaLocalPlayer, get_movement_speed), luamethod(LuaLocalPlayer, get_movement), - {0, 0} -}; + {0, 0}}; |