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path: root/src/script/lua_api/l_mainmenu.cpp
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Diffstat (limited to 'src/script/lua_api/l_mainmenu.cpp')
-rw-r--r--src/script/lua_api/l_mainmenu.cpp142
1 files changed, 134 insertions, 8 deletions
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 736ad022f..cf4a057e1 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -38,7 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "client/client.h"
#include "client/renderingengine.h"
#include "network/networkprotocol.h"
-
+#include "content/mod_configuration.h"
/******************************************************************************/
std::string ModApiMainMenu::getTextData(lua_State *L, std::string name)
@@ -139,6 +139,14 @@ int ModApiMainMenu::l_start(lua_State *L)
data->password = getTextData(L,"password");
data->address = getTextData(L,"address");
data->port = getTextData(L,"port");
+
+ const auto val = getTextData(L, "allow_login_or_register");
+ if (val == "login")
+ data->allow_login_or_register = ELoginRegister::Login;
+ else if (val == "register")
+ data->allow_login_or_register = ELoginRegister::Register;
+ else
+ data->allow_login_or_register = ELoginRegister::Any;
}
data->serverdescription = getTextData(L,"serverdescription");
data->servername = getTextData(L,"servername");
@@ -304,7 +312,11 @@ int ModApiMainMenu::l_get_games(lua_State *L)
lua_settable(L, top_lvl2);
lua_pushstring(L, "name");
- lua_pushstring(L, game.name.c_str());
+ lua_pushstring(L, game.title.c_str());
+ lua_settable(L, top_lvl2);
+
+ lua_pushstring(L, "title");
+ lua_pushstring(L, game.title.c_str());
lua_settable(L, top_lvl2);
lua_pushstring(L, "author");
@@ -323,9 +335,9 @@ int ModApiMainMenu::l_get_games(lua_State *L)
lua_newtable(L);
int table2 = lua_gettop(L);
int internal_index = 1;
- for (const std::string &addon_mods_path : game.addon_mods_paths) {
+ for (const auto &addon_mods_path : game.addon_mods_paths) {
lua_pushnumber(L, internal_index);
- lua_pushstring(L, addon_mods_path.c_str());
+ lua_pushstring(L, addon_mods_path.second.c_str());
lua_settable(L, table2);
internal_index++;
}
@@ -356,6 +368,11 @@ int ModApiMainMenu::l_get_content_info(lua_State *L)
lua_pushstring(L, spec.author.c_str());
lua_setfield(L, -2, "author");
+ if (!spec.title.empty()) {
+ lua_pushstring(L, spec.title.c_str());
+ lua_setfield(L, -2, "title");
+ }
+
lua_pushinteger(L, spec.release);
lua_setfield(L, -2, "release");
@@ -393,6 +410,100 @@ int ModApiMainMenu::l_get_content_info(lua_State *L)
}
/******************************************************************************/
+int ModApiMainMenu::l_check_mod_configuration(lua_State *L)
+{
+ std::string worldpath = luaL_checkstring(L, 1);
+
+ ModConfiguration modmgr;
+
+ // Add all game mods
+ SubgameSpec gamespec = findWorldSubgame(worldpath);
+ modmgr.addGameMods(gamespec);
+ modmgr.addModsInPath(worldpath + DIR_DELIM + "worldmods", "worldmods");
+
+ // Add user-configured mods
+ std::vector<ModSpec> modSpecs;
+
+ luaL_checktype(L, 2, LUA_TTABLE);
+
+ lua_pushnil(L);
+ while (lua_next(L, 2)) {
+ // Ignore non-string keys
+ if (lua_type(L, -2) != LUA_TSTRING) {
+ throw LuaError(
+ "Unexpected non-string key in table passed to "
+ "core.check_mod_configuration");
+ }
+
+ std::string modpath = luaL_checkstring(L, -1);
+ lua_pop(L, 1);
+ std::string virtual_path = lua_tostring(L, -1);
+
+ modSpecs.emplace_back();
+ ModSpec &spec = modSpecs.back();
+ spec.name = fs::GetFilenameFromPath(modpath.c_str());
+ spec.path = modpath;
+ spec.virtual_path = virtual_path;
+ if (!parseModContents(spec)) {
+ throw LuaError("Not a mod!");
+ }
+ }
+
+ modmgr.addMods(modSpecs);
+ try {
+ modmgr.checkConflictsAndDeps();
+ } catch (const ModError &err) {
+ errorstream << err.what() << std::endl;
+
+ lua_newtable(L);
+
+ lua_pushboolean(L, false);
+ lua_setfield(L, -2, "is_consistent");
+
+ lua_newtable(L);
+ lua_setfield(L, -2, "unsatisfied_mods");
+
+ lua_newtable(L);
+ lua_setfield(L, -2, "satisfied_mods");
+
+ lua_pushstring(L, err.what());
+ lua_setfield(L, -2, "error_message");
+ return 1;
+ }
+
+
+ lua_newtable(L);
+
+ lua_pushboolean(L, modmgr.isConsistent());
+ lua_setfield(L, -2, "is_consistent");
+
+ lua_newtable(L);
+ int top = lua_gettop(L);
+ unsigned int index = 1;
+ for (const auto &spec : modmgr.getUnsatisfiedMods()) {
+ lua_pushnumber(L, index);
+ push_mod_spec(L, spec, true);
+ lua_settable(L, top);
+ index++;
+ }
+
+ lua_setfield(L, -2, "unsatisfied_mods");
+
+ lua_newtable(L);
+ top = lua_gettop(L);
+ index = 1;
+ for (const auto &spec : modmgr.getMods()) {
+ lua_pushnumber(L, index);
+ push_mod_spec(L, spec, false);
+ lua_settable(L, top);
+ index++;
+ }
+ lua_setfield(L, -2, "satisfied_mods");
+
+ return 1;
+}
+
+/******************************************************************************/
int ModApiMainMenu::l_show_keys_menu(lua_State *L)
{
GUIEngine* engine = getGuiEngine(L);
@@ -533,14 +644,14 @@ int ModApiMainMenu::l_get_modpath(lua_State *L)
/******************************************************************************/
int ModApiMainMenu::l_get_modpaths(lua_State *L)
{
- int index = 1;
lua_newtable(L);
+
ModApiMainMenu::l_get_modpath(L);
- lua_rawseti(L, -2, index);
+ lua_setfield(L, -2, "mods");
+
for (const std::string &component : getEnvModPaths()) {
- index++;
lua_pushstring(L, component.c_str());
- lua_rawseti(L, -2, index);
+ lua_setfield(L, -2, fs::AbsolutePath(component).c_str());
}
return 1;
}
@@ -860,6 +971,19 @@ int ModApiMainMenu::l_open_dir(lua_State *L)
}
/******************************************************************************/
+int ModApiMainMenu::l_share_file(lua_State *L)
+{
+#ifdef __ANDROID__
+ std::string path = luaL_checkstring(L, 1);
+ porting::shareFileAndroid(path);
+ lua_pushboolean(L, true);
+#else
+ lua_pushboolean(L, false);
+#endif
+ return 1;
+}
+
+/******************************************************************************/
int ModApiMainMenu::l_do_async_callback(lua_State *L)
{
MainMenuScripting *script = getScriptApi<MainMenuScripting>(L);
@@ -891,6 +1015,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(get_worlds);
API_FCT(get_games);
API_FCT(get_content_info);
+ API_FCT(check_mod_configuration);
API_FCT(start);
API_FCT(close);
API_FCT(show_keys_menu);
@@ -924,6 +1049,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(get_max_supp_proto);
API_FCT(open_url);
API_FCT(open_dir);
+ API_FCT(share_file);
API_FCT(do_async_callback);
}