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path: root/src/script/lua_api/l_mapgen.cpp
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Diffstat (limited to 'src/script/lua_api/l_mapgen.cpp')
-rw-r--r--src/script/lua_api/l_mapgen.cpp129
1 files changed, 67 insertions, 62 deletions
diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp
index 2ed9fadf9..71b1f4740 100644
--- a/src/script/lua_api/l_mapgen.cpp
+++ b/src/script/lua_api/l_mapgen.cpp
@@ -25,13 +25,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/serialize.h"
#include "server.h"
#include "environment.h"
-#include "mg_biome.h"
#include "emerge.h"
#include "mg_biome.h"
#include "mg_ore.h"
#include "mg_decoration.h"
#include "mg_schematic.h"
#include "mapgen_v7.h"
+#include "settings.h"
#include "main.h"
#include "log.h"
@@ -85,7 +85,7 @@ struct EnumString ModApiMapgen::es_Rotation[] =
static void read_schematic_replacements(lua_State *L,
- std::map<std::string, std::string> replace_names, int index)
+ std::map<std::string, std::string> &replace_names, int index)
{
lua_pushnil(L);
while (lua_next(L, index)) {
@@ -310,13 +310,13 @@ int ModApiMapgen::l_register_biome(lua_State *L)
luaL_checktype(L, index, LUA_TTABLE);
NodeResolver *resolver = getServer(L)->getNodeDefManager()->getResolver();
- BiomeDefManager *bmgr = getServer(L)->getEmergeManager()->biomedef;
+ BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
enum BiomeTerrainType terrain = (BiomeTerrainType)getenumfield(L, index,
"terrain_type", es_BiomeTerrainType, BIOME_TERRAIN_NORMAL);
- Biome *b = bmgr->createBiome(terrain);
+ Biome *b = bmgr->create(terrain);
- b->name = getstringfield_default(L, index, "name", "<no name>");
+ b->name = getstringfield_default(L, index, "name", "");
b->depth_top = getintfield_default(L, index, "depth_top", 1);
b->depth_filler = getintfield_default(L, index, "depth_filler", 3);
b->height_min = getintfield_default(L, index, "height_min", 0);
@@ -325,7 +325,8 @@ int ModApiMapgen::l_register_biome(lua_State *L)
b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.);
b->flags = 0; //reserved
- if (!bmgr->addBiome(b)) {
+ u32 id = bmgr->add(b);
+ if (id == (u32)-1) {
delete b;
return 0;
}
@@ -344,7 +345,8 @@ int ModApiMapgen::l_register_biome(lua_State *L)
verbosestream << "register_biome: " << b->name << std::endl;
- return 0;
+ lua_pushinteger(L, id);
+ return 1;
}
// register_decoration({lots of stuff})
@@ -353,20 +355,22 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
int index = 1;
luaL_checktype(L, index, LUA_TTABLE);
- EmergeManager *emerge = getServer(L)->getEmergeManager();
- BiomeDefManager *bdef = emerge->biomedef;
- NodeResolver *resolver = getServer(L)->getNodeDefManager()->getResolver();
+ INodeDefManager *ndef = getServer(L)->getNodeDefManager();
+ NodeResolver *resolver = getServer(L)->getNodeDefManager()->getResolver();
+ DecorationManager *decomgr = getServer(L)->getEmergeManager()->decomgr;
+ BiomeManager *biomemgr = getServer(L)->getEmergeManager()->biomemgr;
enum DecorationType decotype = (DecorationType)getenumfield(L, index,
"deco_type", es_DecorationType, -1);
- Decoration *deco = createDecoration(decotype);
+ Decoration *deco = decomgr->create(decotype);
if (!deco) {
errorstream << "register_decoration: decoration placement type "
<< decotype << " not implemented";
return 0;
}
+ deco->name = getstringfield_default(L, index, "name", "");
deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02);
deco->sidelen = getintfield_default(L, index, "sidelen", 8);
if (deco->sidelen <= 0) {
@@ -391,9 +395,11 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
std::vector<const char *> biome_list;
getstringlistfield(L, index, "biomes", biome_list);
for (size_t i = 0; i != biome_list.size(); i++) {
- u8 biomeid = bdef->getBiomeIdByName(biome_list[i]);
- if (biomeid)
- deco->biomes.insert(biomeid);
+ Biome *b = (Biome *)biomemgr->getByName(biome_list[i]);
+ if (!b)
+ continue;
+
+ deco->biomes.insert(b->id);
}
//// Handle decoration type-specific parameters
@@ -403,7 +409,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
success = regDecoSimple(L, resolver, (DecoSimple *)deco);
break;
case DECO_SCHEMATIC:
- success = regDecoSchematic(L, resolver, (DecoSchematic *)deco);
+ success = regDecoSchematic(L, ndef, (DecoSchematic *)deco);
break;
case DECO_LSYSTEM:
break;
@@ -414,12 +420,14 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
return 0;
}
- emerge->decorations.push_back(deco);
-
- verbosestream << "register_decoration: decoration '" << deco->getName()
- << "' registered" << std::endl;
+ u32 id = decomgr->add(deco);
+ if (id == (u32)-1) {
+ delete deco;
+ return 0;
+ }
- return 0;
+ lua_pushinteger(L, id);
+ return 1;
}
bool ModApiMapgen::regDecoSimple(lua_State *L,
@@ -461,8 +469,8 @@ bool ModApiMapgen::regDecoSimple(lua_State *L,
return true;
}
-bool ModApiMapgen::regDecoSchematic(lua_State *L,
- NodeResolver *resolver, DecoSchematic *deco)
+bool ModApiMapgen::regDecoSchematic(lua_State *L, INodeDefManager *ndef,
+ DecoSchematic *deco)
{
int index = 1;
@@ -478,19 +486,16 @@ bool ModApiMapgen::regDecoSchematic(lua_State *L,
read_schematic_replacements(L, replace_names, lua_gettop(L));
lua_pop(L, 1);
+ Schematic *schem = new Schematic;
lua_getfield(L, index, "schematic");
- if (!read_schematic(L, -1, deco, getServer(L))) {
+ if (!get_schematic(L, -1, schem, ndef, replace_names)) {
lua_pop(L, 1);
+ delete schem;
return false;
}
lua_pop(L, 1);
- if (!deco->filename.empty() &&
- !deco->loadSchematicFile(resolver, replace_names)) {
- errorstream << "register_decoration: failed to load schematic"
- " file '" << deco->filename << "'" << std::endl;
- return false;
- }
+ deco->schematic = schem;
return true;
}
@@ -501,25 +506,25 @@ int ModApiMapgen::l_register_ore(lua_State *L)
int index = 1;
luaL_checktype(L, index, LUA_TTABLE);
- EmergeManager *emerge = getServer(L)->getEmergeManager();
NodeResolver *resolver = getServer(L)->getNodeDefManager()->getResolver();
+ OreManager *oremgr = getServer(L)->getEmergeManager()->oremgr;
enum OreType oretype = (OreType)getenumfield(L, index,
"ore_type", es_OreType, ORE_SCATTER);
- Ore *ore = createOre(oretype);
+ Ore *ore = oremgr->create(oretype);
if (!ore) {
- errorstream << "register_ore: ore_type "
- << oretype << " not implemented";
+ errorstream << "register_ore: ore_type " << oretype << " not implemented";
return 0;
}
+ ore->name = getstringfield_default(L, index, "name", "");
ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0);
ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1);
ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1);
ore->clust_size = getintfield_default(L, index, "clust_size", 0);
ore->height_min = getintfield_default(L, index, "height_min", 0);
ore->height_max = getintfield_default(L, index, "height_max", 0);
- ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0.);
+ ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0);
ore->noise = NULL;
ore->flags = 0;
@@ -536,6 +541,12 @@ int ModApiMapgen::l_register_ore(lua_State *L)
ore->np = read_noiseparams(L, -1);
lua_pop(L, 1);
+ u32 id = oremgr->add(ore);
+ if (id == (u32)-1) {
+ delete ore;
+ return 0;
+ }
+
std::vector<const char *> wherein_names;
getstringlistfield(L, index, "wherein", wherein_names);
for (size_t i = 0; i != wherein_names.size(); i++)
@@ -544,17 +555,14 @@ int ModApiMapgen::l_register_ore(lua_State *L)
resolver->addNode(getstringfield_default(L, index, "ore", ""),
"", CONTENT_AIR, &ore->c_ore);
- emerge->ores.push_back(ore);
-
- //verbosestream << "register_ore: ore '" << ore->ore_name
- // << "' registered" << std::endl;
- return 0;
+ lua_pushinteger(L, id);
+ return 1;
}
// create_schematic(p1, p2, probability_list, filename)
int ModApiMapgen::l_create_schematic(lua_State *L)
{
- DecoSchematic dschem;
+ Schematic schem;
Map *map = &(getEnv(L)->getMap());
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
@@ -594,20 +602,19 @@ int ModApiMapgen::l_create_schematic(lua_State *L)
}
}
- const char *s = lua_tostring(L, 4);
- dschem.filename = std::string(s ? s : "");
+ const char *filename = luaL_checkstring(L, 4);
- if (!dschem.getSchematicFromMap(map, p1, p2)) {
+ if (!schem.getSchematicFromMap(map, p1, p2)) {
errorstream << "create_schematic: failed to get schematic "
"from map" << std::endl;
return 0;
}
- dschem.applyProbabilities(p1, &prob_list, &slice_prob_list);
+ schem.applyProbabilities(p1, &prob_list, &slice_prob_list);
- dschem.saveSchematicFile(ndef);
+ schem.saveSchematicToFile(filename, ndef);
actionstream << "create_schematic: saved schematic file '"
- << dschem.filename << "'." << std::endl;
+ << filename << "'." << std::endl;
return 1;
}
@@ -615,38 +622,36 @@ int ModApiMapgen::l_create_schematic(lua_State *L)
// place_schematic(p, schematic, rotation, replacement)
int ModApiMapgen::l_place_schematic(lua_State *L)
{
- DecoSchematic dschem;
+ Schematic schem;
Map *map = &(getEnv(L)->getMap());
- NodeResolver *resolver = getServer(L)->getNodeDefManager()->getResolver();
+ INodeDefManager *ndef = getServer(L)->getNodeDefManager();
+ //// Read position
v3s16 p = read_v3s16(L, 1);
- if (!read_schematic(L, 2, &dschem, getServer(L)))
- return 0;
+ //// Read rotation
int rot = ROTATE_0;
if (lua_isstring(L, 3))
string_to_enum(es_Rotation, rot, std::string(lua_tostring(L, 3)));
- dschem.rotation = (Rotation)rot;
+ //// Read force placement
+ bool force_placement = true;
+ if (lua_isboolean(L, 5))
+ force_placement = lua_toboolean(L, 5);
+ //// Read node replacements
std::map<std::string, std::string> replace_names;
if (lua_istable(L, 4))
read_schematic_replacements(L, replace_names, 4);
- bool force_placement = true;
- if (lua_isboolean(L, 5))
- force_placement = lua_toboolean(L, 5);
-
- if (!dschem.filename.empty()) {
- if (!dschem.loadSchematicFile(resolver, replace_names)) {
- errorstream << "place_schematic: failed to load schematic file '"
- << dschem.filename << "'" << std::endl;
- return 0;
- }
+ //// Read schematic
+ if (!get_schematic(L, 2, &schem, ndef, replace_names)) {
+ errorstream << "place_schematic: failed to get schematic" << std::endl;
+ return 0;
}
- dschem.placeStructure(map, p, force_placement);
+ schem.placeStructure(map, p, 0, (Rotation)rot, force_placement, ndef);
return 1;
}