diff options
Diffstat (limited to 'src/script/lua_api/l_object.cpp')
-rw-r--r-- | src/script/lua_api/l_object.cpp | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index 506e56df9..dd29208c5 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -150,9 +150,9 @@ int ObjectRef::l_remove(lua_State *L) return 0; } -// getpos(self) +// get_pos(self) // returns: {x=num, y=num, z=num} -int ObjectRef::l_getpos(lua_State *L) +int ObjectRef::l_get_pos(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); @@ -169,8 +169,8 @@ int ObjectRef::l_getpos(lua_State *L) return 1; } -// setpos(self, pos) -int ObjectRef::l_setpos(lua_State *L) +// set_pos(self, pos) +int ObjectRef::l_set_pos(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); @@ -184,8 +184,8 @@ int ObjectRef::l_setpos(lua_State *L) return 0; } -// moveto(self, pos, continuous=false) -int ObjectRef::l_moveto(lua_State *L) +// move_to(self, pos, continuous=false) +int ObjectRef::l_move_to(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); @@ -821,8 +821,8 @@ int ObjectRef::l_get_nametag_attributes(lua_State *L) /* LuaEntitySAO-only */ -// setvelocity(self, {x=num, y=num, z=num}) -int ObjectRef::l_setvelocity(lua_State *L) +// set_velocity(self, {x=num, y=num, z=num}) +int ObjectRef::l_set_velocity(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); @@ -834,8 +834,8 @@ int ObjectRef::l_setvelocity(lua_State *L) return 0; } -// getvelocity(self) -int ObjectRef::l_getvelocity(lua_State *L) +// get_velocity(self) +int ObjectRef::l_get_velocity(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); @@ -847,8 +847,8 @@ int ObjectRef::l_getvelocity(lua_State *L) return 1; } -// setacceleration(self, {x=num, y=num, z=num}) -int ObjectRef::l_setacceleration(lua_State *L) +// set_acceleration(self, {x=num, y=num, z=num}) +int ObjectRef::l_set_acceleration(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); @@ -861,8 +861,8 @@ int ObjectRef::l_setacceleration(lua_State *L) return 0; } -// getacceleration(self) -int ObjectRef::l_getacceleration(lua_State *L) +// get_acceleration(self) +int ObjectRef::l_get_acceleration(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); @@ -874,8 +874,8 @@ int ObjectRef::l_getacceleration(lua_State *L) return 1; } -// setyaw(self, radians) -int ObjectRef::l_setyaw(lua_State *L) +// set_yaw(self, radians) +int ObjectRef::l_set_yaw(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); @@ -887,8 +887,8 @@ int ObjectRef::l_setyaw(lua_State *L) return 0; } -// getyaw(self) -int ObjectRef::l_getyaw(lua_State *L) +// get_yaw(self) +int ObjectRef::l_get_yaw(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); @@ -900,8 +900,8 @@ int ObjectRef::l_getyaw(lua_State *L) return 1; } -// settexturemod(self, mod) -int ObjectRef::l_settexturemod(lua_State *L) +// set_texture_mod(self, mod) +int ObjectRef::l_set_texture_mod(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); @@ -913,9 +913,9 @@ int ObjectRef::l_settexturemod(lua_State *L) return 0; } -// setsprite(self, p={x=0,y=0}, num_frames=1, framelength=0.2, +// set_sprite(self, p={x=0,y=0}, num_frames=1, framelength=0.2, // select_horiz_by_yawpitch=false) -int ObjectRef::l_setsprite(lua_State *L) +int ObjectRef::l_set_sprite(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); @@ -1774,9 +1774,9 @@ const char ObjectRef::className[] = "ObjectRef"; const luaL_reg ObjectRef::methods[] = { // ServerActiveObject luamethod(ObjectRef, remove), - luamethod(ObjectRef, getpos), - luamethod(ObjectRef, setpos), - luamethod(ObjectRef, moveto), + luamethod_aliased(ObjectRef, get_pos, getpos), + luamethod_aliased(ObjectRef, set_pos, setpos), + luamethod_aliased(ObjectRef, move_to, moveto), luamethod(ObjectRef, punch), luamethod(ObjectRef, right_click), luamethod(ObjectRef, set_hp), @@ -1800,14 +1800,14 @@ const luaL_reg ObjectRef::methods[] = { luamethod(ObjectRef, set_nametag_attributes), luamethod(ObjectRef, get_nametag_attributes), // LuaEntitySAO-only - luamethod(ObjectRef, setvelocity), - luamethod(ObjectRef, getvelocity), - luamethod(ObjectRef, setacceleration), - luamethod(ObjectRef, getacceleration), - luamethod(ObjectRef, setyaw), - luamethod(ObjectRef, getyaw), - luamethod(ObjectRef, settexturemod), - luamethod(ObjectRef, setsprite), + luamethod_aliased(ObjectRef, set_velocity, setvelocity), + luamethod_aliased(ObjectRef, get_velocity, getvelocity), + luamethod_aliased(ObjectRef, set_acceleration, setacceleration), + luamethod_aliased(ObjectRef, get_acceleration, getacceleration), + luamethod_aliased(ObjectRef, set_yaw, setyaw), + luamethod_aliased(ObjectRef, get_yaw, getyaw), + luamethod_aliased(ObjectRef, set_texture_mod, set_texturemod), + luamethod_aliased(ObjectRef, set_sprite, setsprite), luamethod(ObjectRef, get_entity_name), luamethod(ObjectRef, get_luaentity), // Player-only |