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path: root/src/script/lua_api/l_particles_local.cpp
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Diffstat (limited to 'src/script/lua_api/l_particles_local.cpp')
-rw-r--r--src/script/lua_api/l_particles_local.cpp114
1 files changed, 78 insertions, 36 deletions
diff --git a/src/script/lua_api/l_particles_local.cpp b/src/script/lua_api/l_particles_local.cpp
index cc68b13a5..62cbab8e9 100644
--- a/src/script/lua_api/l_particles_local.cpp
+++ b/src/script/lua_api/l_particles_local.cpp
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_converter.h"
#include "lua_api/l_internal.h"
#include "lua_api/l_object.h"
+#include "lua_api/l_particleparams.h"
#include "client/particles.h"
#include "client/client.h"
#include "client/clientevent.h"
@@ -49,6 +50,19 @@ int ModApiParticlesLocal::l_add_particle(lua_State *L)
p.acc = check_v3f(L, -1);
lua_pop(L, 1);
+ lua_getfield(L, 1, "drag");
+ if (lua_istable(L, -1))
+ p.drag = check_v3f(L, -1);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "jitter");
+ LuaParticleParams::readLuaValue(L, p.jitter);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "bounce");
+ LuaParticleParams::readLuaValue(L, p.bounce);
+ lua_pop(L, 1);
+
p.expirationtime = getfloatfield_default(L, 1, "expirationtime",
p.expirationtime);
p.size = getfloatfield_default(L, 1, "size", p.size);
@@ -64,7 +78,11 @@ int ModApiParticlesLocal::l_add_particle(lua_State *L)
p.animation = read_animation_definition(L, -1);
lua_pop(L, 1);
- p.texture = getstringfield_default(L, 1, "texture", p.texture);
+ lua_getfield(L, 1, "texture");
+ if (!lua_isnil(L, -1)) {
+ LuaParticleParams::readTexValue(L,p.texture);
+ }
+ lua_pop(L, 1);
p.glow = getintfield_default(L, 1, "glow", p.glow);
lua_getfield(L, 1, "node");
@@ -88,44 +106,50 @@ int ModApiParticlesLocal::l_add_particlespawner(lua_State *L)
// Get parameters
ParticleSpawnerParameters p;
-
p.amount = getintfield_default(L, 1, "amount", p.amount);
p.time = getfloatfield_default(L, 1, "time", p.time);
- lua_getfield(L, 1, "minpos");
- if (lua_istable(L, -1))
- p.minpos = check_v3f(L, -1);
- lua_pop(L, 1);
-
- lua_getfield(L, 1, "maxpos");
- if (lua_istable(L, -1))
- p.maxpos = check_v3f(L, -1);
- lua_pop(L, 1);
-
- lua_getfield(L, 1, "minvel");
- if (lua_istable(L, -1))
- p.minvel = check_v3f(L, -1);
- lua_pop(L, 1);
-
- lua_getfield(L, 1, "maxvel");
- if (lua_istable(L, -1))
- p.maxvel = check_v3f(L, -1);
- lua_pop(L, 1);
-
- lua_getfield(L, 1, "minacc");
- if (lua_istable(L, -1))
- p.minacc = check_v3f(L, -1);
- lua_pop(L, 1);
+ // set default values
+ p.exptime = 1;
+ p.size = 1;
+
+ // read spawner parameters from the table
+ using namespace ParticleParamTypes;
+ LuaParticleParams::readTweenTable(L, "pos", p.pos);
+ LuaParticleParams::readTweenTable(L, "vel", p.vel);
+ LuaParticleParams::readTweenTable(L, "acc", p.acc);
+ LuaParticleParams::readTweenTable(L, "size", p.size);
+ LuaParticleParams::readTweenTable(L, "exptime", p.exptime);
+ LuaParticleParams::readTweenTable(L, "drag", p.drag);
+ LuaParticleParams::readTweenTable(L, "jitter", p.jitter);
+ LuaParticleParams::readTweenTable(L, "bounce", p.bounce);
+ lua_getfield(L, 1, "attract");
+ if (!lua_isnil(L, -1)) {
+ luaL_checktype(L, -1, LUA_TTABLE);
+ lua_getfield(L, -1, "kind");
+ LuaParticleParams::readLuaValue(L, p.attractor_kind);
+ lua_pop(L,1);
+
+ lua_getfield(L, -1, "die_on_contact");
+ if (!lua_isnil(L, -1))
+ p.attractor_kill = readParam<bool>(L, -1);
+ lua_pop(L,1);
+
+ if (p.attractor_kind != AttractorKind::none) {
+ LuaParticleParams::readTweenTable(L, "strength", p.attract);
+ LuaParticleParams::readTweenTable(L, "origin", p.attractor_origin);
+ p.attractor_attachment = LuaParticleParams::readAttachmentID(L, "origin_attached");
+ if (p.attractor_kind != AttractorKind::point) {
+ LuaParticleParams::readTweenTable(L, "direction", p.attractor_direction);
+ p.attractor_direction_attachment = LuaParticleParams::readAttachmentID(L, "direction_attached");
+ }
+ }
+ } else {
+ p.attractor_kind = AttractorKind::none;
+ }
+ lua_pop(L,1);
+ LuaParticleParams::readTweenTable(L, "radius", p.radius);
- lua_getfield(L, 1, "maxacc");
- if (lua_istable(L, -1))
- p.maxacc = check_v3f(L, -1);
- lua_pop(L, 1);
-
- p.minexptime = getfloatfield_default(L, 1, "minexptime", p.minexptime);
- p.maxexptime = getfloatfield_default(L, 1, "maxexptime", p.maxexptime);
- p.minsize = getfloatfield_default(L, 1, "minsize", p.minsize);
- p.maxsize = getfloatfield_default(L, 1, "maxsize", p.maxsize);
p.collisiondetection = getboolfield_default(L, 1,
"collisiondetection", p.collisiondetection);
p.collision_removal = getboolfield_default(L, 1,
@@ -137,10 +161,28 @@ int ModApiParticlesLocal::l_add_particlespawner(lua_State *L)
p.animation = read_animation_definition(L, -1);
lua_pop(L, 1);
+ lua_getfield(L, 1, "texture");
+ if (!lua_isnil(L, -1)) {
+ LuaParticleParams::readTexValue(L, p.texture);
+ }
+ lua_pop(L, 1);
+
p.vertical = getboolfield_default(L, 1, "vertical", p.vertical);
- p.texture = getstringfield_default(L, 1, "texture", p.texture);
p.glow = getintfield_default(L, 1, "glow", p.glow);
+ lua_getfield(L, 1, "texpool");
+ if (lua_istable(L, -1)) {
+ size_t tl = lua_objlen(L, -1);
+ p.texpool.reserve(tl);
+ for (size_t i = 0; i < tl; ++i) {
+ lua_pushinteger(L, i+1), lua_gettable(L, -2);
+ p.texpool.emplace_back();
+ LuaParticleParams::readTexValue(L, p.texpool.back());
+ lua_pop(L,1);
+ }
+ }
+ lua_pop(L, 1);
+
lua_getfield(L, 1, "node");
if (lua_istable(L, -1))
p.node = readnode(L, -1, getGameDef(L)->ndef());