diff options
Diffstat (limited to 'src/script/lua_api')
-rw-r--r-- | src/script/lua_api/l_server.cpp | 22 | ||||
-rw-r--r-- | src/script/lua_api/l_server.h | 3 |
2 files changed, 22 insertions, 3 deletions
diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp index b6754938e..6f934bb9d 100644 --- a/src/script/lua_api/l_server.cpp +++ b/src/script/lua_api/l_server.cpp @@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "common/c_converter.h" #include "common/c_content.h" #include "cpp_api/s_base.h" +#include "cpp_api/s_security.h" #include "server.h" #include "environment.h" #include "remoteplayer.h" @@ -412,9 +413,6 @@ int ModApiServer::l_get_modnames(lua_State *L) std::vector<std::string> modlist; getServer(L)->getModNames(modlist); - // Take unsorted items from mods_unsorted and sort them into - // mods_sorted; not great performance but the number of mods on a - // server will likely be small. std::sort(modlist.begin(), modlist.end()); // Package them up for Lua @@ -474,6 +472,23 @@ int ModApiServer::l_sound_fade(lua_State *L) return 0; } +// dynamic_add_media(filepath) +int ModApiServer::l_dynamic_add_media(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + + // Reject adding media before the server has started up + if (!getEnv(L)) + throw LuaError("Dynamic media cannot be added before server has started up"); + + std::string filepath = readParam<std::string>(L, 1); + CHECK_SECURE_PATH(L, filepath.c_str(), false); + + bool ok = getServer(L)->dynamicAddMedia(filepath); + lua_pushboolean(L, ok); + return 1; +} + // is_singleplayer() int ModApiServer::l_is_singleplayer(lua_State *L) { @@ -538,6 +553,7 @@ void ModApiServer::Initialize(lua_State *L, int top) API_FCT(sound_play); API_FCT(sound_stop); API_FCT(sound_fade); + API_FCT(dynamic_add_media); API_FCT(get_player_information); API_FCT(get_player_privs); diff --git a/src/script/lua_api/l_server.h b/src/script/lua_api/l_server.h index 3aa1785a2..938bfa8ef 100644 --- a/src/script/lua_api/l_server.h +++ b/src/script/lua_api/l_server.h @@ -70,6 +70,9 @@ private: // sound_fade(handle, step, gain) static int l_sound_fade(lua_State *L); + // dynamic_add_media(filepath) + static int l_dynamic_add_media(lua_State *L); + // get_player_privs(name, text) static int l_get_player_privs(lua_State *L); |