diff options
Diffstat (limited to 'src/script/lua_api')
-rw-r--r-- | src/script/lua_api/l_inventory.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/script/lua_api/l_inventory.cpp b/src/script/lua_api/l_inventory.cpp index 6e7afa4a4..4c8977898 100644 --- a/src/script/lua_api/l_inventory.cpp +++ b/src/script/lua_api/l_inventory.cpp @@ -487,7 +487,9 @@ int ModApiInventory::l_get_inventory(lua_State *L) { InventoryLocation loc; - std::string type = checkstringfield(L, 1, "type"); + lua_getfield(L, 1, "type"); + std::string type = luaL_checkstring(L, -1); + lua_pop(L, 1); if(type == "node"){ MAP_LOCK_REQUIRED; @@ -504,11 +506,13 @@ int ModApiInventory::l_get_inventory(lua_State *L) NO_MAP_LOCK_REQUIRED; if (type == "player") { - std::string name = checkstringfield(L, 1, "name"); - loc.setPlayer(name); + lua_getfield(L, 1, "name"); + loc.setPlayer(luaL_checkstring(L, -1)); + lua_pop(L, 1); } else if (type == "detached") { - std::string name = checkstringfield(L, 1, "name"); - loc.setDetached(name); + lua_getfield(L, 1, "name"); + loc.setDetached(luaL_checkstring(L, -1)); + lua_pop(L, 1); } if (getServer(L)->getInventory(loc) != NULL) |