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-rw-r--r--src/script/lua_api/l_base.cpp14
-rw-r--r--src/script/lua_api/l_base.h5
-rw-r--r--src/script/lua_api/l_internal.h3
-rw-r--r--src/script/lua_api/l_mainmenu.cpp36
-rw-r--r--src/script/lua_api/l_mainmenu.h3
-rw-r--r--src/script/lua_api/l_settings.cpp83
-rw-r--r--src/script/lua_api/l_settings.h13
-rw-r--r--src/script/lua_api/l_util.cpp110
-rw-r--r--src/script/lua_api/l_util.h18
9 files changed, 128 insertions, 157 deletions
diff --git a/src/script/lua_api/l_base.cpp b/src/script/lua_api/l_base.cpp
index dfe743b72..5d7ba9640 100644
--- a/src/script/lua_api/l_base.cpp
+++ b/src/script/lua_api/l_base.cpp
@@ -74,17 +74,13 @@ std::string ModApiBase::getCurrentModPath(lua_State *L)
}
-bool ModApiBase::registerFunction(
- lua_State *L,
- const char *name,
- lua_CFunction fct,
- int top)
+bool ModApiBase::registerFunction(lua_State *L, const char *name,
+ lua_CFunction func, int top)
{
- //TODO check presence first!
+ // TODO: Check presence first!
- lua_pushstring(L,name);
- lua_pushcfunction(L,fct);
- lua_settable(L, top);
+ lua_pushcfunction(L, func);
+ lua_setfield(L, top, name);
return true;
}
diff --git a/src/script/lua_api/l_base.h b/src/script/lua_api/l_base.h
index cd382629d..af89afd93 100644
--- a/src/script/lua_api/l_base.h
+++ b/src/script/lua_api/l_base.h
@@ -68,9 +68,8 @@ public:
static bool registerFunction(lua_State *L,
const char* name,
- lua_CFunction fct,
- int top
- );
+ lua_CFunction func,
+ int top);
};
#endif /* L_BASE_H_ */
diff --git a/src/script/lua_api/l_internal.h b/src/script/lua_api/l_internal.h
index b7627619e..e9b689931 100644
--- a/src/script/lua_api/l_internal.h
+++ b/src/script/lua_api/l_internal.h
@@ -31,8 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define luamethod(class, name) {#name, class::l_##name}
#define luamethod_aliased(class, name, alias) {#name, class::l_##name}, {#alias, class::l_##name}
-#define API_FCT(name) registerFunction(L, #name, l_##name,top)
-#define ASYNC_API_FCT(name) engine.registerFunction(#name, l_##name)
+#define API_FCT(name) registerFunction(L, #name, l_##name, top)
#define MAP_LOCK_REQUIRED
#define NO_MAP_LOCK_REQUIRED
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 4d0be257c..dc8654960 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <IFileArchive.h>
#include <IFileSystem.h>
+
/******************************************************************************/
std::string ModApiMainMenu::getTextData(lua_State *L, std::string name)
{
@@ -1141,23 +1142,24 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
}
/******************************************************************************/
-void ModApiMainMenu::InitializeAsync(AsyncEngine& engine)
+void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
{
- ASYNC_API_FCT(get_worlds);
- ASYNC_API_FCT(get_games);
- ASYNC_API_FCT(get_favorites);
- ASYNC_API_FCT(get_mapgen_names);
- ASYNC_API_FCT(get_modpath);
- ASYNC_API_FCT(get_gamepath);
- ASYNC_API_FCT(get_texturepath);
- ASYNC_API_FCT(get_texturepath_share);
- ASYNC_API_FCT(create_dir);
- ASYNC_API_FCT(delete_dir);
- ASYNC_API_FCT(copy_dir);
- //ASYNC_API_FCT(extract_zip); //TODO remove dependency to GuiEngine
- ASYNC_API_FCT(download_file);
- ASYNC_API_FCT(get_modstore_details);
- ASYNC_API_FCT(get_modstore_list);
- //ASYNC_API_FCT(gettext); (gettext lib isn't threadsafe)
+ API_FCT(get_worlds);
+ API_FCT(get_games);
+ API_FCT(get_favorites);
+ API_FCT(get_mapgen_names);
+ API_FCT(get_modpath);
+ API_FCT(get_gamepath);
+ API_FCT(get_texturepath);
+ API_FCT(get_texturepath_share);
+ API_FCT(create_dir);
+ API_FCT(delete_dir);
+ API_FCT(copy_dir);
+ //API_FCT(extract_zip); //TODO remove dependency to GuiEngine
+ API_FCT(download_file);
+ API_FCT(get_modstore_details);
+ API_FCT(get_modstore_list);
+ //API_FCT(gettext); (gettext lib isn't threadsafe)
}
+
diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h
index e31ac0112..d4946bab1 100644
--- a/src/script/lua_api/l_mainmenu.h
+++ b/src/script/lua_api/l_mainmenu.h
@@ -142,6 +142,7 @@ private:
static int l_do_async_callback(lua_State *L);
public:
+
/**
* initialize this API module
* @param L lua stack to initialize
@@ -149,7 +150,7 @@ public:
*/
static void Initialize(lua_State *L, int top);
- static void InitializeAsync(AsyncEngine& engine);
+ static void InitializeAsync(lua_State *L, int top);
};
diff --git a/src/script/lua_api/l_settings.cpp b/src/script/lua_api/l_settings.cpp
index 809f7d115..70807f3d2 100644
--- a/src/script/lua_api/l_settings.cpp
+++ b/src/script/lua_api/l_settings.cpp
@@ -23,6 +23,47 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h"
#include "log.h"
+
+#define SET_SECURITY_CHECK(L, name) \
+ if (o->m_settings == g_settings && ScriptApiSecurity::isSecure(L) && \
+ name.compare(0, 7, "secure.") == 0) { \
+ throw LuaError("Attempt to set secure setting."); \
+ }
+
+LuaSettings::LuaSettings(Settings *settings, const std::string &filename) :
+ m_settings(settings),
+ m_filename(filename),
+ m_is_own_settings(false),
+ m_write_allowed(true)
+{
+}
+
+LuaSettings::LuaSettings(const std::string &filename, bool write_allowed) :
+ m_filename(filename),
+ m_is_own_settings(true),
+ m_write_allowed(write_allowed)
+{
+ m_settings = new Settings();
+ m_settings->readConfigFile(filename.c_str());
+}
+
+LuaSettings::~LuaSettings()
+{
+ if (m_is_own_settings)
+ delete m_settings;
+}
+
+
+void LuaSettings::create(lua_State *L, Settings *settings,
+ const std::string &filename)
+{
+ LuaSettings *o = new LuaSettings(settings, filename);
+ *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
+ luaL_getmetatable(L, className);
+ lua_setmetatable(L, -2);
+}
+
+
// garbage collector
int LuaSettings::gc_object(lua_State* L)
{
@@ -31,6 +72,7 @@ int LuaSettings::gc_object(lua_State* L)
return 0;
}
+
// get(self, key) -> value
int LuaSettings::l_get(lua_State* L)
{
@@ -74,12 +116,30 @@ int LuaSettings::l_set(lua_State* L)
std::string key = std::string(luaL_checkstring(L, 2));
const char* value = luaL_checkstring(L, 3);
+ SET_SECURITY_CHECK(L, key);
+
if (!o->m_settings->set(key, value))
throw LuaError("Invalid sequence found in setting parameters");
return 0;
}
+// set_bool(self, key, value)
+int LuaSettings::l_set_bool(lua_State* L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ LuaSettings* o = checkobject(L, 1);
+
+ std::string key = std::string(luaL_checkstring(L, 2));
+ bool value = lua_toboolean(L, 3);
+
+ SET_SECURITY_CHECK(L, key);
+
+ o->m_settings->setBool(key, value);
+
+ return 1;
+}
+
// remove(self, key) -> success
int LuaSettings::l_remove(lua_State* L)
{
@@ -88,6 +148,8 @@ int LuaSettings::l_remove(lua_State* L)
std::string key = std::string(luaL_checkstring(L, 2));
+ SET_SECURITY_CHECK(L, key);
+
bool success = o->m_settings->remove(key);
lua_pushboolean(L, success);
@@ -147,19 +209,6 @@ int LuaSettings::l_to_table(lua_State* L)
return 1;
}
-LuaSettings::LuaSettings(const char* filename, bool write_allowed)
-{
- m_write_allowed = write_allowed;
- m_filename = std::string(filename);
-
- m_settings = new Settings();
- m_settings->readConfigFile(m_filename.c_str());
-}
-
-LuaSettings::~LuaSettings()
-{
- delete m_settings;
-}
void LuaSettings::Register(lua_State* L)
{
@@ -190,7 +239,7 @@ void LuaSettings::Register(lua_State* L)
}
// LuaSettings(filename)
-// Creates an LuaSettings and leaves it on top of stack
+// Creates a LuaSettings and leaves it on top of the stack
int LuaSettings::create_object(lua_State* L)
{
NO_MAP_LOCK_REQUIRED;
@@ -209,8 +258,9 @@ LuaSettings* LuaSettings::checkobject(lua_State* L, int narg)
NO_MAP_LOCK_REQUIRED;
luaL_checktype(L, narg, LUA_TUSERDATA);
void *ud = luaL_checkudata(L, narg, className);
- if(!ud) luaL_typerror(L, narg, className);
- return *(LuaSettings**)ud; // unbox pointer
+ if (!ud)
+ luaL_typerror(L, narg, className);
+ return *(LuaSettings**) ud; // unbox pointer
}
const char LuaSettings::className[] = "Settings";
@@ -218,6 +268,7 @@ const luaL_Reg LuaSettings::methods[] = {
luamethod(LuaSettings, get),
luamethod(LuaSettings, get_bool),
luamethod(LuaSettings, set),
+ luamethod(LuaSettings, set_bool),
luamethod(LuaSettings, remove),
luamethod(LuaSettings, get_names),
luamethod(LuaSettings, write),
diff --git a/src/script/lua_api/l_settings.h b/src/script/lua_api/l_settings.h
index b90f0a8f2..f3bc7410b 100644
--- a/src/script/lua_api/l_settings.h
+++ b/src/script/lua_api/l_settings.h
@@ -42,6 +42,9 @@ private:
// set(self, key, value)
static int l_set(lua_State *L);
+ // set_bool(self, key, value)
+ static int l_set_bool(lua_State* L);
+
// remove(self, key) -> success
static int l_remove(lua_State *L);
@@ -54,16 +57,20 @@ private:
// to_table(self) -> {[key1]=value1,...}
static int l_to_table(lua_State *L);
- bool m_write_allowed;
Settings *m_settings;
std::string m_filename;
+ bool m_is_own_settings;
+ bool m_write_allowed;
public:
- LuaSettings(const char *filename, bool write_allowed);
+ LuaSettings(Settings *settings, const std::string &filename);
+ LuaSettings(const std::string &filename, bool write_allowed);
~LuaSettings();
+ static void create(lua_State *L, Settings *settings, const std::string &filename);
+
// LuaSettings(filename)
- // Creates an LuaSettings and leaves it on top of stack
+ // Creates a LuaSettings and leaves it on top of the stack
static int create_object(lua_State *L);
static LuaSettings *checkobject(lua_State *L, int narg);
diff --git a/src/script/lua_api/l_util.cpp b/src/script/lua_api/l_util.cpp
index 809a2eb68..c4a988e07 100644
--- a/src/script/lua_api/l_util.cpp
+++ b/src/script/lua_api/l_util.cpp
@@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_util.h"
#include "lua_api/l_internal.h"
+#include "lua_api/l_settings.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include "cpp_api/s_async.h"
@@ -77,71 +78,6 @@ int ModApiUtil::l_get_us_time(lua_State *L)
return 1;
}
-#define CHECK_SECURE_SETTING(L, name) \
- if (ScriptApiSecurity::isSecure(L) && \
- name.compare(0, 7, "secure.") == 0) { \
- throw LuaError("Attempt to set secure setting."); \
- }
-
-// setting_set(name, value)
-int ModApiUtil::l_setting_set(lua_State *L)
-{
- NO_MAP_LOCK_REQUIRED;
- std::string name = luaL_checkstring(L, 1);
- std::string value = luaL_checkstring(L, 2);
- CHECK_SECURE_SETTING(L, name);
- g_settings->set(name, value);
- return 0;
-}
-
-// setting_get(name)
-int ModApiUtil::l_setting_get(lua_State *L)
-{
- NO_MAP_LOCK_REQUIRED;
- const char *name = luaL_checkstring(L, 1);
- try{
- std::string value = g_settings->get(name);
- lua_pushstring(L, value.c_str());
- } catch(SettingNotFoundException &e){
- lua_pushnil(L);
- }
- return 1;
-}
-
-// setting_setbool(name)
-int ModApiUtil::l_setting_setbool(lua_State *L)
-{
- NO_MAP_LOCK_REQUIRED;
- std::string name = luaL_checkstring(L, 1);
- bool value = lua_toboolean(L, 2);
- CHECK_SECURE_SETTING(L, name);
- g_settings->setBool(name, value);
- return 0;
-}
-
-// setting_getbool(name)
-int ModApiUtil::l_setting_getbool(lua_State *L)
-{
- NO_MAP_LOCK_REQUIRED;
- const char *name = luaL_checkstring(L, 1);
- try{
- bool value = g_settings->getBool(name);
- lua_pushboolean(L, value);
- } catch(SettingNotFoundException &e){
- lua_pushnil(L);
- }
- return 1;
-}
-
-// setting_save()
-int ModApiUtil::l_setting_save(lua_State *L)
-{
- NO_MAP_LOCK_REQUIRED;
- if(g_settings_path != "")
- g_settings->updateConfigFile(g_settings_path.c_str());
- return 0;
-}
-
// parse_json(str[, nullvalue])
int ModApiUtil::l_parse_json(lua_State *L)
{
@@ -493,12 +429,6 @@ void ModApiUtil::Initialize(lua_State *L, int top)
API_FCT(get_us_time);
- API_FCT(setting_set);
- API_FCT(setting_get);
- API_FCT(setting_setbool);
- API_FCT(setting_getbool);
- API_FCT(setting_save);
-
API_FCT(parse_json);
API_FCT(write_json);
@@ -524,6 +454,9 @@ void ModApiUtil::Initialize(lua_State *L, int top)
API_FCT(decode_base64);
API_FCT(get_version);
+
+ LuaSettings::create(L, g_settings, g_settings_path);
+ lua_setfield(L, top, "settings");
}
void ModApiUtil::InitializeClient(lua_State *L, int top)
@@ -548,34 +481,31 @@ void ModApiUtil::InitializeClient(lua_State *L, int top)
API_FCT(get_version);
}
-void ModApiUtil::InitializeAsync(AsyncEngine& engine)
+void ModApiUtil::InitializeAsync(lua_State *L, int top)
{
- ASYNC_API_FCT(log);
+ API_FCT(log);
- ASYNC_API_FCT(get_us_time);
+ API_FCT(get_us_time);
- //ASYNC_API_FCT(setting_set);
- ASYNC_API_FCT(setting_get);
- //ASYNC_API_FCT(setting_setbool);
- ASYNC_API_FCT(setting_getbool);
- //ASYNC_API_FCT(setting_save);
+ API_FCT(parse_json);
+ API_FCT(write_json);
- ASYNC_API_FCT(parse_json);
- ASYNC_API_FCT(write_json);
+ API_FCT(is_yes);
- ASYNC_API_FCT(is_yes);
+ API_FCT(get_builtin_path);
- ASYNC_API_FCT(get_builtin_path);
+ API_FCT(compress);
+ API_FCT(decompress);
- ASYNC_API_FCT(compress);
- ASYNC_API_FCT(decompress);
+ API_FCT(mkdir);
+ API_FCT(get_dir_list);
- ASYNC_API_FCT(mkdir);
- ASYNC_API_FCT(get_dir_list);
+ API_FCT(encode_base64);
+ API_FCT(decode_base64);
- ASYNC_API_FCT(encode_base64);
- ASYNC_API_FCT(decode_base64);
+ API_FCT(get_version);
- ASYNC_API_FCT(get_version);
+ LuaSettings::create(L, g_settings, g_settings_path);
+ lua_setfield(L, top, "settings");
}
diff --git a/src/script/lua_api/l_util.h b/src/script/lua_api/l_util.h
index 7325a841a..c36c054e6 100644
--- a/src/script/lua_api/l_util.h
+++ b/src/script/lua_api/l_util.h
@@ -45,21 +45,6 @@ private:
// get us precision time
static int l_get_us_time(lua_State *L);
- // setting_set(name, value)
- static int l_setting_set(lua_State *L);
-
- // setting_get(name)
- static int l_setting_get(lua_State *L);
-
- // setting_setbool(name, value)
- static int l_setting_setbool(lua_State *L);
-
- // setting_getbool(name)
- static int l_setting_getbool(lua_State *L);
-
- // setting_save()
- static int l_setting_save(lua_State *L);
-
// parse_json(str[, nullvalue])
static int l_parse_json(lua_State *L);
@@ -109,8 +94,9 @@ private:
static int l_get_version(lua_State *L);
public:
- static void Initialize(lua_State *L, int top);
+ static void Initialize(lua_State *L, int top);
+ static void InitializeAsync(lua_State *L, int top);
static void InitializeClient(lua_State *L, int top);
static void InitializeAsync(AsyncEngine &engine);