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-rw-r--r--src/script/lua_api/l_object.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index a65a5e88f..46ac61f27 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -60,12 +60,13 @@ struct EnumString es_HudElementStat[] =
struct EnumString es_HudBuiltinElement[] =
{
- {HUD_FLAG_HOTBAR_VISIBLE, "hotbar"},
- {HUD_FLAG_HEALTHBAR_VISIBLE, "healthbar"},
- {HUD_FLAG_CROSSHAIR_VISIBLE, "crosshair"},
- {HUD_FLAG_WIELDITEM_VISIBLE, "wielditem"},
- {HUD_FLAG_BREATHBAR_VISIBLE, "breathbar"},
- {HUD_FLAG_MINIMAP_VISIBLE, "minimap"},
+ {HUD_FLAG_HOTBAR_VISIBLE, "hotbar"},
+ {HUD_FLAG_HEALTHBAR_VISIBLE, "healthbar"},
+ {HUD_FLAG_CROSSHAIR_VISIBLE, "crosshair"},
+ {HUD_FLAG_WIELDITEM_VISIBLE, "wielditem"},
+ {HUD_FLAG_BREATHBAR_VISIBLE, "breathbar"},
+ {HUD_FLAG_MINIMAP_VISIBLE, "minimap"},
+ {HUD_FLAG_MINIMAP_RADAR_VISIBLE, "minimap_radar"},
{0, NULL},
};
@@ -1569,6 +1570,8 @@ int ObjectRef::l_hud_get_flags(lua_State *L)
lua_setfield(L, -2, "breathbar");
lua_pushboolean(L, player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE);
lua_setfield(L, -2, "minimap");
+ lua_pushboolean(L, player->hud_flags & HUD_FLAG_MINIMAP_RADAR_VISIBLE);
+ lua_setfield(L, -2, "minimap_radar");
return 1;
}