aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api
diff options
context:
space:
mode:
Diffstat (limited to 'src/script/lua_api')
-rw-r--r--src/script/lua_api/CMakeLists.txt1
-rw-r--r--src/script/lua_api/l_camera.cpp206
-rw-r--r--src/script/lua_api/l_camera.h46
-rw-r--r--src/script/lua_api/l_localplayer.cpp49
-rw-r--r--src/script/lua_api/l_localplayer.h7
5 files changed, 253 insertions, 56 deletions
diff --git a/src/script/lua_api/CMakeLists.txt b/src/script/lua_api/CMakeLists.txt
index b03e94a09..1a78580e6 100644
--- a/src/script/lua_api/CMakeLists.txt
+++ b/src/script/lua_api/CMakeLists.txt
@@ -29,4 +29,5 @@ set(client_SCRIPT_LUA_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/l_storage.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_sound.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_localplayer.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/l_camera.cpp
PARENT_SCOPE)
diff --git a/src/script/lua_api/l_camera.cpp b/src/script/lua_api/l_camera.cpp
new file mode 100644
index 000000000..e6229ffe8
--- /dev/null
+++ b/src/script/lua_api/l_camera.cpp
@@ -0,0 +1,206 @@
+#include "script/common/c_converter.h"
+#include "l_camera.h"
+#include "l_internal.h"
+#include "content_cao.h"
+#include "camera.h"
+
+LuaCamera::LuaCamera(Camera *m)
+{
+ m_camera = m;
+}
+
+void LuaCamera::create(lua_State *L, Camera *m)
+{
+ LuaCamera *o = new LuaCamera(m);
+ *(void **) (lua_newuserdata(L, sizeof(void *))) = o;
+ luaL_getmetatable(L, className);
+ lua_setmetatable(L, -2);
+
+ int camera_object = lua_gettop(L);
+
+ lua_getglobal(L, "core");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ int coretable = lua_gettop(L);
+
+ lua_pushvalue(L, camera_object);
+ lua_setfield(L, coretable, "camera");
+}
+
+int LuaCamera::l_set_camera_mode(lua_State *L)
+{
+ Camera *camera = getobject(L, 1);
+ GenericCAO *playercao = getClient(L)->getEnv().getLocalPlayer()->getCAO();
+ if (!camera)
+ return 0;
+ sanity_check(playercao);
+ if (!lua_isnumber(L, 2))
+ return 0;
+
+ camera->setCameraMode((CameraMode)((int)lua_tonumber(L, 2)));
+ playercao->setVisible(camera->getCameraMode() > CAMERA_MODE_FIRST);
+ playercao->setChildrenVisible(camera->getCameraMode() > CAMERA_MODE_FIRST);
+ return 0;
+}
+
+int LuaCamera::l_get_camera_mode(lua_State *L)
+{
+ Camera *camera = getobject(L, 1);
+ if (!camera)
+ return 0;
+
+ lua_pushnumber(L, (int)camera->getCameraMode());
+
+ return 1;
+}
+
+int LuaCamera::l_get_fov(lua_State *L)
+{
+ Camera *camera = getobject(L, 1);
+ if (!camera)
+ return 0;
+
+ lua_newtable(L);
+ lua_pushnumber(L, camera->getFovX() * core::DEGTORAD);
+ lua_setfield(L, -2, "x");
+ lua_pushnumber(L, camera->getFovY() * core::DEGTORAD);
+ lua_setfield(L, -2, "y");
+ lua_pushnumber(L, camera->getCameraNode()->getFOV() * core::RADTODEG);
+ lua_setfield(L, -2, "actual");
+ lua_pushnumber(L, camera->getFovMax() * core::RADTODEG);
+ lua_setfield(L, -2, "max");
+ return 1;
+}
+
+int LuaCamera::l_get_pos(lua_State *L)
+{
+ Camera *camera = getobject(L, 1);
+ if (!camera)
+ return 0;
+
+ push_v3f(L, camera->getPosition());
+ return 1;
+}
+
+int LuaCamera::l_get_offset(lua_State *L)
+{
+ Camera *camera = getobject(L, 1);
+ if (!camera)
+ return 0;
+
+ push_v3s16(L, camera->getOffset());
+ return 1;
+}
+
+int LuaCamera::l_get_look_dir(lua_State *L)
+{
+ LocalPlayer *player = getClient(L)->getEnv().getLocalPlayer();
+ sanity_check(player);
+
+ float pitch = -1.0 * player->getPitch() * core::DEGTORAD;
+ float yaw = (player->getYaw() + 90.) * core::DEGTORAD;
+ v3f v(cos(pitch) * cos(yaw), sin(pitch), cos(pitch) * sin(yaw));
+
+ push_v3f(L, v);
+ return 1;
+}
+
+int LuaCamera::l_get_look_horizontal(lua_State *L)
+{
+ LocalPlayer *player = getClient(L)->getEnv().getLocalPlayer();
+ sanity_check(player);
+
+ lua_pushnumber(L, (player->getYaw() + 90.) * core::DEGTORAD);
+ return 1;
+}
+
+int LuaCamera::l_get_look_vertical(lua_State *L)
+{
+ LocalPlayer *player = getClient(L)->getEnv().getLocalPlayer();
+ sanity_check(player);
+
+ lua_pushnumber(L, -1.0 * player->getPitch() * core::DEGTORAD);
+ return 1;
+}
+
+int LuaCamera::l_get_aspect_ratio(lua_State *L)
+{
+ Camera *camera = getobject(L, 1);
+ if (!camera)
+ return 0;
+
+ lua_pushnumber(L, camera->getCameraNode()->getAspectRatio());
+ return 1;
+}
+
+LuaCamera *LuaCamera::checkobject(lua_State *L, int narg)
+{
+ luaL_checktype(L, narg, LUA_TUSERDATA);
+
+ void *ud = luaL_checkudata(L, narg, className);
+ if (!ud)
+ luaL_typerror(L, narg, className);
+
+ return *(LuaCamera **) ud;
+}
+
+Camera *LuaCamera::getobject(LuaCamera *ref)
+{
+ return ref->m_camera;
+}
+
+Camera *LuaCamera::getobject(lua_State *L, int narg)
+{
+ LuaCamera *ref = checkobject(L, narg);
+ assert(ref);
+ Camera *camera = getobject(ref);
+ if (!camera)
+ return NULL;
+ return camera;
+}
+
+int LuaCamera::gc_object(lua_State *L)
+{
+ LuaCamera *o = *(LuaCamera **) (lua_touserdata(L, 1));
+ delete o;
+ return 0;
+}
+
+void LuaCamera::Register(lua_State *L)
+{
+ lua_newtable(L);
+ int methodtable = lua_gettop(L);
+ luaL_newmetatable(L, className);
+ int metatable = lua_gettop(L);
+
+ lua_pushliteral(L, "__metatable");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable);
+
+ lua_pushliteral(L, "__index");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable);
+
+ lua_pushliteral(L, "__gc");
+ lua_pushcfunction(L, gc_object);
+ lua_settable(L, metatable);
+
+ lua_pop(L, 1);
+
+ luaL_openlib(L, 0, methods, 0);
+ lua_pop(L, 1);
+}
+
+const char LuaCamera::className[] = "Camera";
+const luaL_reg LuaCamera::methods[] = {
+ luamethod(LuaCamera, set_camera_mode),
+ luamethod(LuaCamera, get_camera_mode),
+ luamethod(LuaCamera, get_fov),
+ luamethod(LuaCamera, get_pos),
+ luamethod(LuaCamera, get_offset),
+ luamethod(LuaCamera, get_look_dir),
+ luamethod(LuaCamera, get_look_vertical),
+ luamethod(LuaCamera, get_look_horizontal),
+ luamethod(LuaCamera, get_aspect_ratio),
+
+ {0, 0}
+};
diff --git a/src/script/lua_api/l_camera.h b/src/script/lua_api/l_camera.h
new file mode 100644
index 000000000..82ab6a47f
--- /dev/null
+++ b/src/script/lua_api/l_camera.h
@@ -0,0 +1,46 @@
+#ifndef L_CAMERA_H
+#define L_CAMERA_H
+
+#include "l_base.h"
+
+class Camera;
+
+class LuaCamera : public ModApiBase {
+private:
+
+ static const char className[];
+ static const luaL_Reg methods[];
+
+ // garbage collector
+ static int gc_object(lua_State *L);
+
+ static int l_set_camera_mode(lua_State *L);
+ static int l_get_camera_mode(lua_State *L);
+
+ static int l_get_fov(lua_State *L);
+
+ static int l_get_pos(lua_State *L);
+ static int l_get_offset(lua_State *L);
+ static int l_get_look_dir(lua_State *L);
+ static int l_get_look_vertical(lua_State *L);
+ static int l_get_look_horizontal(lua_State *L);
+ static int l_get_aspect_ratio(lua_State *L);
+
+ Camera *m_camera;
+
+public:
+
+ LuaCamera(Camera *m);
+ ~LuaCamera() {}
+
+ static void create(lua_State *L, Camera *m);
+
+ static LuaCamera *checkobject(lua_State *L, int narg);
+ static Camera *getobject(LuaCamera *ref);
+ static Camera *getobject(lua_State *L, int narg);
+
+ static void Register(lua_State *L);
+
+};
+
+#endif // L_CAMERA_H
diff --git a/src/script/lua_api/l_localplayer.cpp b/src/script/lua_api/l_localplayer.cpp
index 177df55f3..7ec4eaa62 100644
--- a/src/script/lua_api/l_localplayer.cpp
+++ b/src/script/lua_api/l_localplayer.cpp
@@ -203,34 +203,6 @@ int LuaLocalPlayer::l_get_breath(lua_State *L)
return 1;
}
-int LuaLocalPlayer::l_get_look_dir(lua_State *L)
-{
- LocalPlayer *player = getobject(L, 1);
-
- float pitch = -1.0 * player->getPitch() * core::DEGTORAD;
- float yaw = (player->getYaw() + 90.) * core::DEGTORAD;
- v3f v(cos(pitch) * cos(yaw), sin(pitch), cos(pitch) * sin(yaw));
-
- push_v3f(L, v);
- return 1;
-}
-
-int LuaLocalPlayer::l_get_look_horizontal(lua_State *L)
-{
- LocalPlayer *player = getobject(L, 1);
-
- lua_pushnumber(L, (player->getYaw() + 90.) * core::DEGTORAD);
- return 1;
-}
-
-int LuaLocalPlayer::l_get_look_vertical(lua_State *L)
-{
- LocalPlayer *player = getobject(L, 1);
-
- lua_pushnumber(L, -1.0 * player->getPitch() * core::DEGTORAD);
- return 1;
-}
-
int LuaLocalPlayer::l_get_pos(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
@@ -239,22 +211,6 @@ int LuaLocalPlayer::l_get_pos(lua_State *L)
return 1;
}
-int LuaLocalPlayer::l_get_eye_pos(lua_State *L)
-{
- LocalPlayer *player = getobject(L, 1);
-
- push_v3f(L, player->getEyePosition());
- return 1;
-}
-
-int LuaLocalPlayer::l_get_eye_offset(lua_State *L)
-{
- LocalPlayer *player = getobject(L, 1);
-
- push_v3f(L, player->getEyeOffset());
- return 1;
-}
-
int LuaLocalPlayer::l_get_movement_acceleration(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
@@ -393,12 +349,7 @@ const luaL_Reg LuaLocalPlayer::methods[] = {
luamethod(LuaLocalPlayer, get_last_look_vertical),
luamethod(LuaLocalPlayer, get_key_pressed),
luamethod(LuaLocalPlayer, get_breath),
- luamethod(LuaLocalPlayer, get_look_dir),
- luamethod(LuaLocalPlayer, get_look_horizontal),
- luamethod(LuaLocalPlayer, get_look_vertical),
luamethod(LuaLocalPlayer, get_pos),
- luamethod(LuaLocalPlayer, get_eye_pos),
- luamethod(LuaLocalPlayer, get_eye_offset),
luamethod(LuaLocalPlayer, get_movement_acceleration),
luamethod(LuaLocalPlayer, get_movement_speed),
luamethod(LuaLocalPlayer, get_movement),
diff --git a/src/script/lua_api/l_localplayer.h b/src/script/lua_api/l_localplayer.h
index 6ec3f4c09..e56ec808f 100644
--- a/src/script/lua_api/l_localplayer.h
+++ b/src/script/lua_api/l_localplayer.h
@@ -59,15 +59,8 @@ private:
static int l_get_breath(lua_State *L);
- static int l_get_look_dir(lua_State *L);
- static int l_get_look_horizontal(lua_State *L);
- static int l_get_look_vertical(lua_State *L);
-
static int l_get_pos(lua_State *L);
- static int l_get_eye_pos(lua_State *L);
- static int l_get_eye_offset(lua_State *L);
-
static int l_get_movement_acceleration(lua_State *L);
static int l_get_movement_speed(lua_State *L);