diff options
Diffstat (limited to 'src/script/lua_api')
-rw-r--r-- | src/script/lua_api/l_mainmenu.cpp | 12 | ||||
-rw-r--r-- | src/script/lua_api/l_mainmenu.h | 2 |
2 files changed, 13 insertions, 1 deletions
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp index dc8654960..388971814 100644 --- a/src/script/lua_api/l_mainmenu.cpp +++ b/src/script/lua_api/l_mainmenu.cpp @@ -735,6 +735,15 @@ int ModApiMainMenu::l_get_modpath(lua_State *L) } /******************************************************************************/ +int ModApiMainMenu::l_get_clientmodpath(lua_State *L) +{ + std::string modpath = fs::RemoveRelativePathComponents( + porting::path_user + DIR_DELIM + "clientmods" + DIR_DELIM); + lua_pushstring(L, modpath.c_str()); + return 1; +} + +/******************************************************************************/ int ModApiMainMenu::l_get_gamepath(lua_State *L) { std::string gamepath = fs::RemoveRelativePathComponents( @@ -1120,6 +1129,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) API_FCT(set_topleft_text); API_FCT(get_mapgen_names); API_FCT(get_modpath); + API_FCT(get_clientmodpath); API_FCT(get_gamepath); API_FCT(get_texturepath); API_FCT(get_texturepath_share); @@ -1150,6 +1160,7 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top) API_FCT(get_favorites); API_FCT(get_mapgen_names); API_FCT(get_modpath); + API_FCT(get_clientmodpath); API_FCT(get_gamepath); API_FCT(get_texturepath); API_FCT(get_texturepath_share); @@ -1162,4 +1173,3 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top) API_FCT(get_modstore_list); //API_FCT(gettext); (gettext lib isn't threadsafe) } - diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h index d4946bab1..b5015add3 100644 --- a/src/script/lua_api/l_mainmenu.h +++ b/src/script/lua_api/l_mainmenu.h @@ -108,6 +108,8 @@ private: static int l_get_modpath(lua_State *L); + static int l_get_clientmodpath(lua_State *L); + static int l_get_gamepath(lua_State *L); static int l_get_texturepath(lua_State *L); |