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-rw-r--r--src/script/lua_api/l_mainmenu.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 736ad022f..db031dde5 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -323,9 +323,9 @@ int ModApiMainMenu::l_get_games(lua_State *L)
lua_newtable(L);
int table2 = lua_gettop(L);
int internal_index = 1;
- for (const std::string &addon_mods_path : game.addon_mods_paths) {
+ for (const auto &addon_mods_path : game.addon_mods_paths) {
lua_pushnumber(L, internal_index);
- lua_pushstring(L, addon_mods_path.c_str());
+ lua_pushstring(L, addon_mods_path.second.c_str());
lua_settable(L, table2);
internal_index++;
}
@@ -533,14 +533,14 @@ int ModApiMainMenu::l_get_modpath(lua_State *L)
/******************************************************************************/
int ModApiMainMenu::l_get_modpaths(lua_State *L)
{
- int index = 1;
lua_newtable(L);
+
ModApiMainMenu::l_get_modpath(L);
- lua_rawseti(L, -2, index);
+ lua_setfield(L, -2, "mods");
+
for (const std::string &component : getEnvModPaths()) {
- index++;
lua_pushstring(L, component.c_str());
- lua_rawseti(L, -2, index);
+ lua_setfield(L, -2, fs::AbsolutePath(component).c_str());
}
return 1;
}