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-rw-r--r--src/script/cpp_api/s_base.h9
-rw-r--r--src/script/cpp_api/s_server.cpp6
-rw-r--r--src/script/cpp_api/s_server.h2
-rw-r--r--src/script/lua_api/l_server.cpp2
4 files changed, 13 insertions, 6 deletions
diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h
index 06df2abe3..244d81605 100644
--- a/src/script/cpp_api/s_base.h
+++ b/src/script/cpp_api/s_base.h
@@ -125,6 +125,15 @@ protected:
friend class ModApiEnvMod;
friend class LuaVoxelManip;
+ /*
+ Subtle edge case with coroutines: If for whatever reason you have a
+ method in a subclass that's called from existing lua_CFunction
+ (any of the l_*.cpp files) then make it static and take the lua_State*
+ as an argument. This is REQUIRED because getStack() will not return the
+ correct state if called inside coroutines.
+
+ Also note that src/script/common/ is the better place for such helpers.
+ */
lua_State* getStack()
{ return m_luastack; }
diff --git a/src/script/cpp_api/s_server.cpp b/src/script/cpp_api/s_server.cpp
index 6ddb2630d..c255b0c71 100644
--- a/src/script/cpp_api/s_server.cpp
+++ b/src/script/cpp_api/s_server.cpp
@@ -198,10 +198,8 @@ std::string ScriptApiServer::formatChatMessage(const std::string &name,
return ret;
}
-u32 ScriptApiServer::allocateDynamicMediaCallback(int f_idx)
+u32 ScriptApiServer::allocateDynamicMediaCallback(lua_State *L, int f_idx)
{
- lua_State *L = getStack();
-
if (f_idx < 0)
f_idx = lua_gettop(L) + f_idx + 1;
@@ -235,7 +233,7 @@ u32 ScriptApiServer::allocateDynamicMediaCallback(int f_idx)
void ScriptApiServer::freeDynamicMediaCallback(u32 token)
{
- lua_State *L = getStack();
+ SCRIPTAPI_PRECHECKHEADER
verbosestream << "freeDynamicMediaCallback(" << token << ")" << std::endl;
diff --git a/src/script/cpp_api/s_server.h b/src/script/cpp_api/s_server.h
index c5c3d5596..58c8c0e48 100644
--- a/src/script/cpp_api/s_server.h
+++ b/src/script/cpp_api/s_server.h
@@ -51,7 +51,7 @@ public:
const std::string &password);
/* dynamic media handling */
- u32 allocateDynamicMediaCallback(int f_idx);
+ static u32 allocateDynamicMediaCallback(lua_State *L, int f_idx);
void freeDynamicMediaCallback(u32 token);
void on_dynamic_media_added(u32 token, const char *playername);
diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp
index 82a692070..88ab5e16b 100644
--- a/src/script/lua_api/l_server.cpp
+++ b/src/script/lua_api/l_server.cpp
@@ -496,7 +496,7 @@ int ModApiServer::l_dynamic_add_media(lua_State *L)
CHECK_SECURE_PATH(L, filepath.c_str(), false);
- u32 token = server->getScriptIface()->allocateDynamicMediaCallback(2);
+ u32 token = server->getScriptIface()->allocateDynamicMediaCallback(L, 2);
bool ok = server->dynamicAddMedia(filepath, token, to_player, ephemeral);
if (!ok)