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-rw-r--r--src/script/common/c_content.cpp18
-rw-r--r--src/script/cpp_api/s_node.cpp3
2 files changed, 21 insertions, 0 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 84af4583b..ebc951295 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -332,6 +332,10 @@ TileDef read_tiledef(lua_State *L, int index, u8 drawtype)
L, index, "tileable_horizontal", default_tiling);
tiledef.tileable_vertical = getboolfield_default(
L, index, "tileable_vertical", default_tiling);
+ // color = ...
+ lua_getfield(L, index, "color");
+ tiledef.has_color = read_color(L, -1, &tiledef.color);
+ lua_pop(L, 1);
// animation = {}
lua_getfield(L, index, "animation");
tiledef.animation = read_animation_definition(L, -1);
@@ -450,6 +454,13 @@ ContentFeatures read_content_features(lua_State *L, int index)
if (usealpha)
f.alpha = 0;
+ // Read node color.
+ lua_getfield(L, index, "color");
+ read_color(L, -1, &f.color);
+ lua_pop(L, 1);
+
+ getstringfield(L, index, "palette", f.palette_name);
+
/* Other stuff */
lua_getfield(L, index, "post_effect_color");
@@ -461,6 +472,13 @@ ContentFeatures read_content_features(lua_State *L, int index)
f.param_type_2 = (ContentParamType2)getenumfield(L, index, "paramtype2",
ScriptApiNode::es_ContentParamType2, CPT2_NONE);
+ if (f.palette_name != "" &&
+ !(f.param_type_2 == CPT2_COLOR ||
+ f.param_type_2 == CPT2_COLORED_FACEDIR ||
+ f.param_type_2 == CPT2_COLORED_WALLMOUNTED))
+ warningstream << "Node " << f.name.c_str()
+ << " has a palette, but not a suitable paramtype2." << std::endl;
+
// Warn about some deprecated fields
warn_if_field_exists(L, index, "wall_mounted",
"Deprecated; use paramtype2 = 'wallmounted'");
diff --git a/src/script/cpp_api/s_node.cpp b/src/script/cpp_api/s_node.cpp
index 379ed773f..23c8f43b9 100644
--- a/src/script/cpp_api/s_node.cpp
+++ b/src/script/cpp_api/s_node.cpp
@@ -59,6 +59,9 @@ struct EnumString ScriptApiNode::es_ContentParamType2[] =
{CPT2_LEVELED, "leveled"},
{CPT2_DEGROTATE, "degrotate"},
{CPT2_MESHOPTIONS, "meshoptions"},
+ {CPT2_COLOR, "color"},
+ {CPT2_COLORED_FACEDIR, "colorfacedir"},
+ {CPT2_COLORED_WALLMOUNTED, "colorwallmounted"},
{0, NULL},
};